📄 menu.c
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GUI_RECT r;
WM__GetClientRectWin(&pObj->Widget.Win, &r);
GUI__ReduceRect(&r, &r, EffectSize);
GUI_SetBkColor(pObj->Props.aBkColor[MENU_CI_ENABLED]);
GUI_ClearRect(FillRect.x1 + 1, EffectSize, r.x1, FillRect.y1);
GUI_ClearRect(EffectSize, FillRect.y1 + 1, r.x1, r.y1);
}
/* Draw 3D effect (if configured) */
if (_HasEffect(hObj, pObj)) {
pObj->Widget.pEffect->pfDrawUp();
}
}
/*********************************************************************
*
* _MoveSel
*
* Purpose:
* Moves the selection of the given menu to the desired direction.
* If the last or the first item is selected, the selection moves to the begin or the end.
* Separators will be skipped.
*/
static void _MoveSel(MENU_Handle hObj, int Dir) {
MENU_Obj * pObj;
int NewIndex, Index, NumItems, Cnt = 0;
pObj = (MENU_Obj*) GUI_ALLOC_h2p(hObj);
Index = pObj->Sel;
NewIndex = -1;
NumItems = pObj->ItemArray.NumItems;
do {
MENU_ITEM * pItem;
Index += Dir;
if (Index >= NumItems) {
Index = 0;
Cnt++;
} else if (Index < 0) {
Index = NumItems - 1;
Cnt++;
}
pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
if (!(pItem->Flags & MENU_IF_SEPARATOR)) {
NewIndex = Index;
}
} while ((NewIndex < 0) && (Cnt < 2));
if (NewIndex >= 0) {
_SetSelection(hObj, pObj, Index);
}
}
/*********************************************************************
*
* _OpenMenu
*/
static void _OpenMenu(MENU_Handle hObj, MENU_Obj * pObj, int Index, int SubSel) {
MENU_ITEM * pItem;
MENU_Obj * pSubObj;
pItem = (MENU_ITEM *)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
pObj->Flags |= MENU_SF_ACTIVE;
_OpenSubmenu(hObj, pObj, Index);
pSubObj = (MENU_Obj *) GUI_ALLOC_h2p(pItem->hSubmenu);
if (SubSel >= pSubObj->ItemArray.NumItems) {
SubSel = pSubObj->ItemArray.NumItems - 1;
}
_SetSelection(pItem->hSubmenu, pSubObj, SubSel);
WM_SetFocus(pItem->hSubmenu);
_SetSelection(hObj, pObj, Index);
}
/*********************************************************************
*
* _OnKey
*/
static int _OnKey(MENU_Handle hObj, MENU_Obj * pObj, int Key) {
int KeyOpen, KeyBack, KeyNext, KeyPrev, Index, SubSel = 0;
MENU_ITEM * pItem;
MENU_Handle hObjTopLevel;
MENU_Obj * pObjTopLevel;
Index = pObj->Sel;
_GetTopLevelMenu(hObj, pObj, &hObjTopLevel, &pObjTopLevel, &SubSel);
if (Index < 0) {
if (Key != GUI_KEY_ESCAPE) {
_SetSelection(hObj, pObj, 0);
_SetCapture(hObj, pObj);
}
return 0;
}
if (pObj->Flags & MENU_CF_VERTICAL) {
KeyOpen = GUI_KEY_RIGHT;
KeyBack = GUI_KEY_LEFT;
KeyNext = GUI_KEY_DOWN;
KeyPrev = GUI_KEY_UP;
} else {
KeyOpen = GUI_KEY_DOWN;
KeyBack = 0;
KeyNext = GUI_KEY_RIGHT;
KeyPrev = GUI_KEY_LEFT;
}
pItem = (MENU_ITEM *)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
if (pItem->hSubmenu && ((Key == KeyOpen) || (Key == GUI_KEY_ENTER))) {
/*
* If the current menu item is a submenu and <ENTER> or KeyOpen has been pressed, open the submenu
*/
_OpenMenu(hObj, pObj, Index, 0);
} else if (!pItem->hSubmenu && (Key == GUI_KEY_ENTER)) {
/*
* If the current menu item is not a submenu and <ENTER> has been pressed,
* set the focus to the top level menu, close the submenus and send an MENU_ON_ITEMSELECT message to the owner
*/
WM_SetFocus(hObjTopLevel);
_ActivateItem(hObj, pObj, Index);
} else if (((hObjTopLevel != hObj) && !(pObjTopLevel->Flags & MENU_CF_VERTICAL) && (Key == KeyOpen) && (!pItem->hSubmenu)) ||
((hObjTopLevel != hObj) && !(pObjTopLevel->Flags & MENU_CF_VERTICAL) && (Key == KeyBack) && (hObjTopLevel == pObj->hOwner))) {
/*
* If the current menu is not the top level menu and the top level menu is horizontal
* and <GUI_KEY_RIGHT> or <GUI_KEY_LEFT> has been pressed close the current submenus,
* move the selection of the top level menu to next/previous item and open it
*/
pObj->Flags &= ~MENU_SF_ACTIVE;
/* Set focus to top level menu */
WM_SetFocus(hObjTopLevel);
/* Move selection of top level menu */
if (Key == KeyOpen) {
_MoveSel(hObjTopLevel, +1);
} else {
_MoveSel(hObjTopLevel, -1);
}
/* Open top level menu */
_OpenMenu(hObjTopLevel, pObjTopLevel, pObjTopLevel->Sel, (Key == KeyBack) ? SubSel : 0);
} else if ((hObjTopLevel != hObj) &&
((Key == GUI_KEY_ESCAPE) || ((Key == KeyBack) && ((!(pObjTopLevel->Flags & MENU_CF_VERTICAL)) && (!pItem->hSubmenu) && (hObjTopLevel != pObj->hOwner)) || (pObjTopLevel->Flags & MENU_CF_VERTICAL)))) {
/*
* If the current menu is not the top level menu and the top level menu is vertical and <GUI_KEY_LEFT> has been pressed
* or the top level menu is vertical or horizontal and <GUI_KEY_ESCAPE> has been pressed,
* close the current submenu
*/
WM_SetFocus(pObj->hOwner);
} else if ((hObjTopLevel == hObj) && (Key == GUI_KEY_ESCAPE)) {
/*
* If the current menu is the top level menu and <GUI_KEY_ESCAPE> has been pressed,
* unselect the menu and release capture
*/
_SetSelection(hObj, pObj, -1);
_ReleaseCapture(hObj, pObj);
} else if (Key == KeyNext) {
/*
* If KeyNext has been pressed move the selection to the next menu item
*/
_CloseSubmenu(hObj, pObj);
_MoveSel(hObj, +1);
} else if (Key == KeyPrev) {
/*
* If KeyPrev has been pressed move the selection to the previous menu item
*/
_CloseSubmenu(hObj, pObj);
_MoveSel(hObj, -1);
} else {
return 1;
}
return 0;
}
/*********************************************************************
*
* Private routines
*
**********************************************************************
*/
/*********************************************************************
*
* MENU_h2p
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
MENU_Obj* MENU_h2p(MENU_Handle h) {
MENU_Obj* p = (MENU_Obj*)GUI_ALLOC_h2p(h);
if (p) {
if (p->DebugId != MENU_ID) {
GUI_DEBUG_ERROROUT("MENU.c: Wrong handle type or Object not init'ed");
return 0;
}
}
return p;
}
#endif
/*********************************************************************
*
* Public code, Callback
*
**********************************************************************
*/
/*********************************************************************
*
* MENU_Callback
*/
void MENU_Callback(WM_MESSAGE* pMsg) {
MENU_Handle hObj;
MENU_Obj* pObj;
int OldWidgetState, Result, HasFocus;
hObj = pMsg->hWin;
pObj = (MENU_Obj*) GUI_ALLOC_h2p(hObj); /* Don't use use WIDGET_H2P because WIDGET_INIT_ID() has not be called at this point */
OldWidgetState = pObj->Widget.State;
Result = 1;
if (pMsg->MsgId != WM_PID_STATE_CHANGED) {
/* Let widget handle the standard messages */
Result = WIDGET_HandleActive(hObj, pMsg);
}
HasFocus = pObj->Widget.State & WIDGET_STATE_FOCUS;
/* React on focus change */
if ((OldWidgetState & WIDGET_STATE_FOCUS) != HasFocus) {
if (HasFocus) {
_CloseSubmenu(hObj, pObj);
pObj->Flags &= ~MENU_SF_ACTIVE;
if (pObj->Sel <= 0) {
_SetSelection(hObj, pObj, 0);
_SetCapture(hObj, pObj);
}
} else {
_SetSelection(hObj, pObj, -1);
_ReleaseCapture(hObj, pObj);
}
}
/* Return if message already has been processed */
if (!Result) {
return;
}
switch (pMsg->MsgId) {
case WM_MENU:
_OnMenu(hObj, pObj, pMsg);
return; /* Message handled, do not call WM_DefaultProc() here. */
case WM_TOUCH:
if (_OnTouch(hObj, pObj, pMsg)) {
_ForwardPIDMsgToOwner(hObj, pObj, pMsg);
}
break;
#if (GUI_SUPPORT_MOUSE)
case WM_MOUSEOVER:
if (_OnMouseOver(hObj, pObj, pMsg)) {
_ForwardPIDMsgToOwner(hObj, pObj, pMsg);
}
break;
#endif
case WM_KEY:
if (((const WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt > 0) {
if (!_OnKey(hObj, pObj, ((const WM_KEY_INFO*)(pMsg->Data.p))->Key)) {
return;
}
}
break;
case WM_PAINT:
_OnPaint(hObj, pObj);
break;
case WM_DELETE:
GUI_ARRAY_Delete(&pObj->ItemArray);
break; /* No return here ... WM_DefaultProc needs to be called */
}
WM_DefaultProc(pMsg);
}
/*********************************************************************
*
* Public code, Create
*
**********************************************************************
*/
/*********************************************************************
*
* MENU_CreateEx
*/
MENU_Handle MENU_CreateEx(int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id) {
MENU_Handle hObj;
/* Create the window */
WM_LOCK();
hObj = WM_CreateWindowAsChild(x0, y0, xSize, ySize, hParent, WM_CF_SHOW | WM_CF_STAYONTOP | WinFlags, &MENU_Callback,
sizeof(MENU_Obj) - sizeof(WM_Obj));
if (hObj) {
MENU_Obj* pObj;
pObj = (MENU_Obj*)GUI_ALLOC_h2p(hObj); /* Don't use use WIDGET_H2P because WIDGET_INIT_ID() has not be called at this point */
/* Init sub-classes */
GUI_ARRAY_CREATE(&pObj->ItemArray);
/* init widget specific variables */
WIDGET__Init(&pObj->Widget, Id, WIDGET_STATE_FOCUSSABLE);
/* init member variables */
MENU_INIT_ID(pObj);
if (ExFlags & MENU_SF_OPEN_ON_POINTEROVER) {
ExFlags |= MENU_SF_ACTIVE;
} else {
ExFlags &= ~(MENU_SF_ACTIVE);
}
pObj->Props = MENU__DefaultProps;
pObj->Flags = ExFlags;
pObj->Width = ((xSize > 0) ? xSize : 0);
pObj->Height = ((ySize > 0) ? ySize : 0);
pObj->Sel = -1;
pObj->hOwner = 0;
pObj->IsSubmenuActive = 0;
WIDGET_SetEffect(hObj, MENU__pDefaultEffect);
} else {
GUI_DEBUG_ERROROUT_IF(hObj==0, "MENU_CreateEx failed")
}
WM_UNLOCK();
return hObj;
}
/*********************************************************************
*
* Public code, modul internal functions
*
**********************************************************************
*/
/*********************************************************************
*
* MENU__GetNumItems
*/
unsigned MENU__GetNumItems(MENU_Obj* pObj) {
return GUI_ARRAY_GetNumItems(&pObj->ItemArray);
}
/*********************************************************************
*
* MENU__InvalidateItem
*/
void MENU__InvalidateItem(MENU_Handle hObj, const MENU_Obj* pObj, unsigned Index) {
GUI_USE_PARA(pObj);
GUI_USE_PARA(Index);
WM_InvalidateWindow(hObj); /* Can be optimized, no need to invalidate all items */
}
/*********************************************************************
*
* MENU__RecalcTextWidthOfItems
*/
void MENU__RecalcTextWidthOfItems(MENU_Obj* pObj) {
const GUI_FONT GUI_UNI_PTR* pOldFont;
MENU_ITEM* pItem;
unsigned i, NumItems;
NumItems = MENU__GetNumItems(pObj);
pOldFont = GUI_SetFont(pObj->Props.pFont);
for (i = 0; i < NumItems; i++) {
pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, i);
pItem->TextWidth = GUI_GetStringDistX(pItem->acText);
}
GUI_SetFont(pOldFont);
}
/*********************************************************************
*
* MENU__ResizeMenu
*/
void MENU__ResizeMenu(MENU_Handle hObj, MENU_Obj* pObj) {
int xSize, ySize;
xSize = _CalcWindowSizeX(hObj, pObj);
ySize = _CalcWindowSizeY(hObj, pObj);
WM_SetSize(hObj, xSize, ySize);
WM_InvalidateWindow(hObj);
}
/*********************************************************************
*
* MENU__SetItem
*/
char MENU__SetItem(MENU_Handle hObj, MENU_Obj* pObj, unsigned Index, const MENU_ITEM_DATA* pItemData) {
MENU_ITEM Item = {0};
const char* pText;
pText = pItemData->pText;
if (!pText) {
pText = "";
}
Item.Id = pItemData->Id;
Item.Flags = pItemData->Flags;
Item.hSubmenu = pItemData->hSubmenu;
Item.TextWidth = _CalcTextWidth(pObj, pText);
if (Item.Flags & MENU_IF_SEPARATOR) {
Item.hSubmenu = 0; /* Ensures that no separator is a submenu */
}
if (GUI_ARRAY_SetItem(&pObj->ItemArray, Index, &Item, sizeof(MENU_ITEM) + strlen(pText)) != 0) {
MENU_ITEM* pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
strcpy(pItem->acText, pText);
MENU_SetOwner(Item.hSubmenu, hObj);
WM_DetachWindow(Item.hSubmenu); /* Ensures all submenus are initially closed */
return 1;
}
return 0;
}
/*********************************************************************
*
* MENU__SetItemFlags
*/
void MENU__SetItemFlags(MENU_Obj* pObj, unsigned Index, U16 Mask, U16 Flags) {
MENU_ITEM* pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
pItem->Flags &= ~Mask;
pItem->Flags |= Flags;
}
/*********************************************************************
*
* MENU__SendMenuMessage
*/
int MENU__SendMenuMessage(MENU_Handle hObj, WM_HWIN hDestWin, U16 MsgType, U16 ItemId) {
MENU_MSG_DATA MsgData;
WM_MESSAGE Msg = {0};
MsgData.MsgType = MsgType;
MsgData.ItemId = ItemId;
Msg.MsgId = WM_MENU;
Msg.Data.p = &MsgData;
Msg.hWinSrc = hObj;
if (!hDestWin) {
hDestWin = WM_GetParent(hObj);
}
if (hDestWin) {
WM__SendMessage(hDestWin, &Msg);
return Msg.Data.v;
}
return 0;
}
/*********************************************************************
*
* Public code, member functions
*
**********************************************************************
*/
/*********************************************************************
*
* MENU_AddItem
*/
void MENU_AddItem(MENU_Handle hObj, const MENU_ITEM_DATA* pItemData) {
if (hObj && pItemData) {
MENU_Obj* pObj;
WM_LOCK();
pObj = MENU_H2P(hObj);
if (pObj) {
if (GUI_ARRAY_AddItem(&pObj->ItemArray, NULL, 0) == 0) {
unsigned Index;
Index = MENU__GetNumItems(pObj) - 1;
if (MENU__SetItem(hObj, pObj, Index, pItemData) == 0) {
GUI_ARRAY_DeleteItem(&pObj->ItemArray, Index);
} else {
MENU__ResizeMenu(hObj, pObj);
}
}
}
WM_UNLOCK();
}
}
/*********************************************************************
*
* MENU_SetOwner
*/
void MENU_SetOwner(MENU_Handle hObj, WM_HWIN hOwner) {
if (hObj) {
MENU_Obj* pObj;
WM_LOCK();
pObj = MENU_H2P(hObj);
if (pObj) {
pObj->hOwner = hOwner;
}
WM_UNLOCK();
}
}
#else /* avoid empty object files */
void Menu_C(void);
void Menu_C(void) {}
#endif
/*************************** End of file ****************************/
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