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📄 framewin_buttonmax.c

📁 ucgui的3.98版本的源代码
💻 C
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/*
*********************************************************************************************************
*                                             uC/GUI V3.98
*                        Universal graphic software for embedded applications
*
*                       (c) Copyright 2002, Micrium Inc., Weston, FL
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*              礐/GUI is protected by international copyright laws. Knowledge of the
*              source code may not be used to write a similar product. This file may
*              only be used in accordance with a license and should not be redistributed
*              in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File        : FRAMEWIN_ButtonMax.c
Purpose     : 
---------------------------END-OF-HEADER------------------------------
*/


#include <stdlib.h>
#include <string.h>
#include "GUI_Protected.h"
#include "FRAMEWIN_Private.h"
#include "BUTTON.h"

#if GUI_WINSUPPORT

/*********************************************************************
*
*        Static code
*
**********************************************************************
*/
/*********************************************************************
*
*       Callback
*
* This is the overwritten callback routine for the button.
* The primary reason for overwriting it is that we define the default
* action of the Framewindow here.
* It works as follows:
* - User clicks and releases the button
*   -> BUTTON sends WM_NOTIFY_PARENT to FRAMEWIN
*     -> FRAMEWIN either a) reacts or b)sends WM_NOTIFY_PARENT_REFLECTION back
*       In case of a) This module reacts !
*/
static void _cbMax(WM_MESSAGE* pMsg) {
  if (pMsg->MsgId == WM_NOTIFY_PARENT_REFLECTION) {
    WM_HWIN hWin = pMsg->hWinSrc;
    FRAMEWIN_Obj* pObj = FRAMEWIN_H2P(hWin);
    if (pObj->Flags & FRAMEWIN_SF_MAXIMIZED) {
      FRAMEWIN_Restore(hWin);
    } else {
      FRAMEWIN_Maximize(hWin);
    }
    return;                                       /* We are done ! */
  }
  BUTTON_Callback(pMsg);
}

/*********************************************************************
*
*       _DrawMax
*/
static void _DrawMax(void) {
  GUI_RECT r;
  WM_GetInsideRect(&r);
  WM_ADDORG(r.x0, r.y0);
  WM_ADDORG(r.x1, r.y1);
  WM_ITERATE_START(&r); {
    LCD_DrawHLine(r.x0 + 1, r.y0 + 1, r.x1 - 1);
    LCD_DrawHLine(r.x0 + 1, r.y0 + 2, r.x1 - 1);
    LCD_DrawHLine(r.x0 + 1, r.y1 - 1, r.x1 - 1);
    LCD_DrawVLine(r.x0 + 1, r.y0 + 1, r.y1 - 1);
    LCD_DrawVLine(r.x1 - 1, r.y0 + 1, r.y1 - 1);
  } WM_ITERATE_END();
}

/*********************************************************************
*
*       _DrawRestore
*/
static void _DrawRestore(void) {
  GUI_RECT r;
  int Size;
  WM_GetInsideRect(&r);
  WM_ADDORG(r.x0, r.y0);
  WM_ADDORG(r.x1, r.y1);
  Size = ((r.x1 - r.x0 + 1) << 1) / 3;
  WM_ITERATE_START(&r); {
    LCD_DrawHLine(r.x1 - Size, r.y0 + 1,        r.x1 - 1);
    LCD_DrawHLine(r.x1 - Size, r.y0 + 2,        r.x1 - 1);
    LCD_DrawHLine(r.x0 + Size, r.y0 + Size,     r.x1 - 1);
    LCD_DrawVLine(r.x1 - Size, r.y0 + 1,        r.y1 - Size);
    LCD_DrawVLine(r.x1 - 1,    r.y0 + 1,        r.y0 + Size);
    LCD_DrawHLine(r.x0 + 1,    r.y1 - Size,     r.x0 + Size);
    LCD_DrawHLine(r.x0 + 1,    r.y1 - Size + 1, r.x0 + Size);
    LCD_DrawHLine(r.x0 + 1,    r.y1 - 1,        r.x0 + Size);
    LCD_DrawVLine(r.x0 + 1,    r.y1 - Size,     r.y1 - 1);
    LCD_DrawVLine(r.x0 + Size, r.y1 - Size,     r.y1 - 1);
  } WM_ITERATE_END();
}

/*********************************************************************
*
*       _Draw
*/
static void _Draw(void) {
  FRAMEWIN_Obj* pObj;
  WM_HWIN hWin;
  hWin = WM_GetActiveWindow();
  hWin = WM_GetParent(hWin);
  pObj = FRAMEWIN_H2P(hWin);
  if (pObj->Flags & FRAMEWIN_SF_MAXIMIZED) {
    _DrawRestore();
  } else {
    _DrawMax();
  }
}

/*********************************************************************
*
*        Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
*       FRAMEWIN_AddMaxButton
*/
WM_HWIN FRAMEWIN_AddMaxButton(FRAMEWIN_Handle hObj, int Flags, int Off) {
  WM_HWIN hButton;
  hButton = FRAMEWIN_AddButton(hObj, Flags, Off, GUI_ID_MAXIMIZE);
  BUTTON_SetSelfDraw(hButton, 0, &_Draw);
  WM_SetCallback(hButton, _cbMax);
  return hButton;
}

#else
  void FRAMEWIN_ButtonMax_c(void) {} /* avoid empty object files */
#endif /* GUI_WINSUPPORT */
	 	 			 		    	 				 	  			   	 	 	 	 	 	  	  	      	   		 	 	 		  		  	 		 	  	  			     			       	   	 			  		    	 	     	 				  	 					 	 			   	  	  			 				 		 	 	 			     			 

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