📄 edit_settextmode.c
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/*
*********************************************************************************************************
* uC/GUI V3.98
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : EDIT_SetTextMode
Purpose : Implementation of EDIT_SetTextMode
---------------------------END-OF-HEADER------------------------------
*/
#include <string.h>
#include "EDIT.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#include "EDIT_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
* EDIT_SetTextMode
*/
void EDIT_SetTextMode(EDIT_Handle hEdit) {
EDIT_Obj* pObj;
WM_LOCK();
if (hEdit) {
pObj = EDIT_H2P(hEdit);
pObj->pfAddKeyEx = NULL;
pObj->pfUpdateBuffer= NULL;
pObj->CurrentValue = 0;
pObj->CursorPos = 0;
pObj->Min = 0;
pObj->Max = 0;
pObj->NumDecs = 0;
pObj->Flags = 0;
pObj->EditMode = GUI_EDIT_MODE_INSERT;
EDIT_SetText(hEdit, "");
EDIT__SetCursorPos(pObj, pObj->CursorPos);
WM_Invalidate(hEdit);
}
WM_UNLOCK();
}
#else /* avoid empty object files */
void EDIT_SetTextMode_C(void);
void EDIT_SetTextMode_C(void){}
#endif /* GUI_WINSUPPORT */
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