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📄 gpeflat.cpp

📁 EP9315开发板的Wince6.0的BSP包文件
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//**********************************************************************
//                                                                      
// Filename: gpeflat.cpp
//                                                                      
// Description: Flat driver for the EP9312.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Use of this source code is subject to the terms of the Cirrus end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to 
// use this source code. For a copy of the EULA, please see the 
// EULA.RTF on your install media.
//
// Copyright(c) Cirrus Logic Corporation 2005, All Rights Reserved
//                                                                      
//**********************************************************************
                   
#include    "precomp.h"
#include    "..\common\palette.h" // for 8Bpp we use the natural palette
#include	<dispperf.h>

ULONG gBitMasks16[] = { 0xF800, 0x07E0, 0x001F }; // 565 MODE 
ULONG gBitMasks24[] = { 0x00ff0000, 0x0000ff00, 0x000000ff}; // 24bpp MODE 
ULONG gBitMasks8[] = { 0x0001,0x0002,0x0000 }; // 8bpp mode
DWORD gdwColorDepth;

INSTANTIATE_PALETTE

//
// Set up the debug zones.
//
INSTANTIATE_GPE_ZONES(0x0003,"Flat DDI Driver","Palette","unused2")    // Start with errors and warnings
#define     GPE_ZONE_PALETTE    DEBUGZONE(14)


static  GPE *gGPE = (GPE*)NULL;

// This prototype avoids problems exporting from .lib
BOOL APIENTRY GPEEnableDriver(ULONG engineVersion, ULONG cj, DRVENABLEDATA *data,
                              PENGCALLBACKS  engineCallbacks);


//****************************************************************************
// DrvEnableDriver
//****************************************************************************
//
BOOL APIENTRY DrvEnableDriver(ULONG engineVersion, ULONG cj, DRVENABLEDATA *data,
                              PENGCALLBACKS  engineCallbacks)
{
    return GPEEnableDriver(engineVersion, cj, data, engineCallbacks);
}

//****************************************************************************
// GetGPE
//****************************************************************************
// Main entry point for a GPE-compliant driver
// 
//

GPE *GetGPE(void)
{
    if (!gGPE)
    {
        gGPE = new GPEFlat();
    }

    return gGPE;
}


//****************************************************************************
// GPEFlat::GPEFlat
//****************************************************************************
// GPEFlat Constructor
//
GPEFlat::GPEFlat (void)
{
    DWORD       oldMode;
    ULONG       fbSize;


    DEBUGMSG(GPE_ZONE_INIT,(TEXT("GPEFlat::GPEFlat\r\n")));
    RETAILMSG(1,(TEXT("Init Raster engine\r\n")));

//    oldMode = SetKMode(TRUE);

    //
    // Read in the settings from the registry.
    //
    GetDisplayRegistrySettings(&m_Registry);

    //
    // Initialize the values that are being used.
    //
    m_VirtualFrameBuffer    = FRAMEBUF_VIRTUAL_MEMORY;
    m_pvFlatFrameBuffer     = FRAMEBUF_PHYSICAL_MEMORY;
    m_ulColorDepth          = m_Registry.ulColorDepth;
    m_nScreenWidth          = m_Registry.ulScreenWidth;
    m_nScreenHeight         = m_Registry.ulScreenHeight;


    //
    // If the flag Set Directly is used then take the Raster values directly
    // from the registry.
    //
    if(m_Registry.ulSetDirectly)
    {
        //
        // Use the values from the registry to setup the display.
        //       
        GenericDisplaySetup(&m_Registry, FRAMEBUF_PHYSICAL_MEMORY, &m_StartStop);
    }
    else
    {
        //
        // Use the generic CRT setup.
        //
        CRTVideoSetup
        (
            m_nScreenWidth,
            m_nScreenHeight,
            m_ulColorDepth,
            m_Registry.ulFrequency, 
            m_pvFlatFrameBuffer,
            &m_StartStop
        );
    }

    //
    // Save off the video attributes register.
    //
    m_ulVideoAttrib = *RASTER_VIDEOATTRIBS | VIDEOATTRIBS_SDSEL;

  	m_nScreenHeightSave = m_nScreenHeight;
	m_nScreenWidthSave = m_nScreenWidth;


#ifdef BSP_EP93XX_DISPLAY_ROTATION
	m_iRotate = GetRotateModeFromReg();

	SetRotateParams();
#endif
    //
    // Program the proper color depth settings.
    //
    switch(m_ulColorDepth)
    {
        case  8:
        
            //
            // Set up the Color Look up table.   There are two LUT's in hardware.
            // the lookup table that is visible is not the one that is accessable.
            //
            SetPalette(_rgbIdentity, 0 , PALETTE_SIZE);
            
            //
            // Set up the Pixel mode.
            //
            *RASTER_PIXELMODE       = PIXELMODE_C_LUT | PIXELMODE_M_BLINKDISABLED |
                                      PIXELMODE_S_MODE1 | PIXELMODE_P_8BITS;
            m_ModeInfo.format       = gpe8Bpp;
            break;                                       
            
        case 16:
            *RASTER_PIXELMODE        = PIXELMODE_C_565 | PIXELMODE_M_BLINKDISABLED | PIXELMODE_S_MODE1 | 
                                       PIXELMODE_P_16BITS;
                                       
            //
            // Since we are not using a palette, setup red, green and blue masks.
            //                                       
            m_RedMaskSize           = 5;
            m_RedMaskPosition       = 11;
            m_GreenMaskSize         = 6;
            m_GreenMaskPosition     = 5;
            m_BlueMaskSize          = 5;
            m_BlueMaskPosition      = 0;
            m_ModeInfo.format       = gpe16Bpp;
            break;            
            
        case 24:
            *RASTER_PIXELMODE        = PIXELMODE_C_TRIPLE8 | PIXELMODE_M_BLINKDISABLED | PIXELMODE_S_MODE1 | 
                                       PIXELMODE_P_24BITS;
            //
            // Since we are not using a palette, setup red, green and blue masks.
            //                                       
            m_RedMaskSize           = 8;
            m_RedMaskPosition       = 16;
            m_GreenMaskSize         = 8;
            m_GreenMaskPosition     = 8;
            m_BlueMaskSize          = 8;
            m_BlueMaskPosition      = 0;
            m_ModeInfo.format       = gpe24Bpp;
            break;                                       

        case    32:
            //m_ModeInfo.format = gpe32Bpp;
            //break;

        default:
            DEBUGMSG(GPE_ZONE_ERROR,(TEXT("Invalid BPP value passed to driver - %d\r\n"), m_ModeInfo.Bpp));
            m_ModeInfo.format = gpeUndefined;
            break;
    }            
    m_pMode = &m_ModeInfo;



    //
    //  Copy a few more variables.
    //
    m_cxPhysicalScreen  = m_nScreenWidth;
    m_cyPhysicalScreen  = m_nScreenHeight;

#ifdef BSP_EP93XX_DISPLAY_ROTATION
    m_cbScanLineLength  = m_nScreenWidth >  m_nScreenHeight ? m_nScreenWidth :  m_nScreenHeight;
    m_cbScanLineLength  *=  m_ulColorDepth;
	m_cbScanLineLength  /=8;
#else
    m_cbScanLineLength  = (m_cxPhysicalScreen * m_ulColorDepth) /8;
#endif
    //
    // set rest of ModeInfo values
    //
    m_ModeInfo.modeId       = 0;
    m_ModeInfo.width        = m_nScreenWidth;
    m_ModeInfo.height       = m_nScreenHeight;
    m_ModeInfo.Bpp          = m_ulColorDepth;
    m_ModeInfo.frequency    = m_Registry.ulFrequency;
    
    //
    // Clear the screen.
    //
    RETAILMSG(1,(TEXT("Clearing screen\r\n")));
    fbSize = m_cyPhysicalScreen * m_cbScanLineLength ;     
    memset ((void*)m_VirtualFrameBuffer, 0x0, fbSize);
    RETAILMSG(1,(TEXT("memset of video\r\n")));


    //
    // Setup the cursor stuff.
    //
    m_CursorVisible = FALSE;
    m_CursorDisabled = TRUE;
    m_CursorForcedOff = FALSE;
    memset (&m_CursorRect, 0x0, sizeof(m_CursorRect));
    m_CursorBackingStore = NULL;
    m_CursorXorShape = NULL;
    m_CursorAndShape = NULL;

    gdwColorDepth = m_ulColorDepth; // for get bit mask
    
	m_p2DVideoMemory = new Node2D(m_cbScanLineLength * 8UL / m_pMode->Bpp, fbSize / m_cbScanLineLength, 0, 0, 4);
	if(!m_p2DVideoMemory)
	{
		RETAILMSG (1, (L"GPEFlat new Node2D failed\n"));
		return;
	}

	if(FAILED(AllocSurface(&m_pPrimarySurface, m_nScreenWidthSave, m_nScreenHeightSave, m_pMode->format, GPE_REQUIRE_VIDEO_MEMORY)))
	{
		RETAILMSG (1, (L"Couldn't allocate primary surface\n"));
		return;
	}

	m_ucCusorValue=NULL;

	m_VideoMemSize = FRAMEBUF_MEMORY_SIZE- 4096; //the last 4K space is for cursor.
    m_dwPhysCursorAddress   = FRAMEBUF_PHYSICAL_MEMORY+m_VideoMemSize;
    m_pCursor               = (PUCHAR)(FRAMEBUF_VIRTUAL_MEMORY+m_VideoMemSize);

    *RASTER_CURSOR_ADR_START = *RASTER_CURSOR_ADR_RESET = m_dwPhysCursorAddress;
    *RASTER_CURSORCOLOR1    = 0;
    *RASTER_CURSORCOLOR2    = 0xFFFFFF ;
    *RASTER_CURSORXYLOC     = 0;
    *RASTER_CURSOR_BLINK1   = 0;
    *RASTER_CURSOR_BLINK2   = 0;
    *RASTER_CURSOR_BLINK    = 0;

    m_bCursorEnabled        = FALSE;
    //m_bCursorInitialized    = FALSE;
    m_bCursorHasShape       = FALSE;
    memset(&m_CursorRect, sizeof(m_CursorRect), 0);
    memset(&m_CursorSize, sizeof(m_CursorSize), 0);
    memset(&m_CursorHotspot, sizeof(m_CursorHotspot),0);


#ifdef BSP_EP93XX_DISPLAY_ROTATION
	((GPESurfRotate *)m_pPrimarySurface)->SetRotation(m_nScreenWidth, m_nScreenHeight, m_iRotate);
#endif
    RETAILMSG(1,(TEXT("Returning from DDI init\r\n")));
}

//****************************************************************************
// GPEFlat::SetMode
//****************************************************************************
// Sets the Graphics mode and the palette.
//
SCODE   GPEFlat::SetMode (INT modeId, HPALETTE *palette)
{
    DEBUGMSG(GPE_ZONE_INIT,(TEXT("GPEFlat::SetMode\r\n")));

    if (modeId != 0)
    {
        DEBUGMSG(GPE_ZONE_ERROR,(TEXT("GPEFlat::SetMode Want mode %d, only have mode 0\r\n"),modeId));
        return  E_INVALIDARG;
    }

    if (palette)
    {
        switch (m_ulColorDepth)
        {
            case    8:
                *palette = EngCreatePalette (PAL_INDEXED,
                             PALETTE_SIZE,
                             (ULONG*)_rgbIdentity,
                             0,
                             0,
                             0);
                break;

            case    16:
            case    24:
            case    32:
                *palette = EngCreatePalette (PAL_BITFIELDS,
                                             0,
                                             NULL,
                                             ((1 << m_RedMaskSize) - 1) << m_RedMaskPosition,
                                             ((1 << m_GreenMaskSize) - 1) << m_GreenMaskPosition,
                                             ((1 << m_BlueMaskSize) - 1) << m_BlueMaskPosition);
                break;
        }
    }

    return S_OK;
}

//****************************************************************************
// GPEFlat::GetModeInfo
//****************************************************************************
//
//
SCODE GPEFlat::GetModeInfo(GPEMode *mode, INT modeNumber)
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("GPEFlat::GetModeInfo\r\n")));

    if (modeNumber != 0)
    {
        return E_INVALIDARG;
    }

    *mode = m_ModeInfo;

    return S_OK;
}

//****************************************************************************
// GPEFlat::NumModes
//****************************************************************************
// Only one graphics mode currently supported.
// 
//
int  GPEFlat::NumModes()
{
    DEBUGMSG (GPE_ZONE_INIT, (TEXT("GPEFlat::NumModes\r\n")));
    return  1;
}
// 
//****************************************************************************
// GPEFlat::SetPointerShape
//****************************************************************************
// Set the pointer shape.


SCODE   GPEFlat::SetPointerShape
(
    GPESurf     *pMask, 
    GPESurf     *pColorSurf, 
    INT         xHot, 
    INT         yHot, 
    INT         cX, 
    INT         cY
)
{
    char    bAnd;
    char    bXor;
    int     row;
    int     col;
    // int     bitMask;
    int     i;
    UCHAR   *andPtr;        // input pointer
    UCHAR   *xorPtr;        // input pointer
    ULONG   ulCursorSize = 0;
    USHORT  usMask;
    BOOL    bSizeChanged= FALSE;
    
    if(!pMask)
    {
        if(m_bCursorHasShape)
        {
            m_bCursorHasShape   = FALSE;
            *RASTER_CURSORXYLOC = 0;
        }
    }

    //
    // Check to see if the size changed.
    //
    if( (cX != m_CursorSize.x) || (cY != m_CursorSize.y) )
    {
        bSizeChanged = TRUE;
    }
    //
    // If the Size has changed then 
    //
    switch(cX)
    {
        case 16:
            ulCursorSize = CURSORSIZE_CWID_16PIXELS | CURSORSIZE_CSTEP_16PIXELS;
            break;
        case 32:
            ulCursorSize = CURSORSIZE_CWID_32PIXELS | CURSORSIZE_CSTEP_32PIXELS;
            break;
        case 48:
            ulCursorSize = CURSORSIZE_CWID_48PIXELS | CURSORSIZE_CSTEP_48PIXELS;
            break;
        case 64:
            ulCursorSize = CURSORSIZE_CWID_64PIXELS | CURSORSIZE_CSTEP_64PIXELS;
            break;
        default:
            //
            // Return that it is not ok.
            //
            DEBUGMSG (GPE_ZONE_LINE, (TEXT("GPEFlat::SetPointerShape Invalid Cursor Width, cX = 0%08x\r\n"), cX));
            return  S_FALSE;
    }

	if( bSizeChanged ) {

		if( m_ucCusorValue)
			delete m_ucCusorValue;

		m_ucCusorValue= new UCHAR[cX*cY];
		if( !m_ucCusorValue )
			return  S_FALSE;
	}

    //
    // Store size and hotspot for new cursor
    //
    m_CursorSize.x      = cX;
    m_CursorSize.y      = cY;
    m_CursorHotspot.x   = xHot;
    m_CursorHotspot.y   = yHot;

    //
    // Disable the cursor if the size has changed.
    //
    if(m_bCursorEnabled && bSizeChanged)
    {
        *RASTER_CURSORXYLOC &= ~CURSORXYLOC_CEN;

        //
        // Program in the cursor size register.
        //
        *RASTER_CURSORSIZE =  ulCursorSize |  ((cY - 1)<<CURSORSIZE_CLINS_SHIFT);
    }

	int pos=0;
	UCHAR ucTemp;

	UCHAR * pValue=m_ucCusorValue;

    //
    // store OR and AND mask for new cursor
    //
    andPtr = (UCHAR*)pMask->Buffer();

    for (row = 0; row < cY; row++)
    {
        xorPtr = andPtr + (cY * pMask->Stride());

        for (col = 0; col < cX / 8; col++)
        {
            bAnd = ~andPtr[row * pMask->Stride() + col];
            bXor = xorPtr[row * pMask->Stride() + col];

            usMask = 0;

			//following two loops invert the two bytes and the bits in the two bytes.
            for ( i = 0; i < 4;  i++)
            {
				ucTemp= (bAnd &(0x1<<i) ) ? 0x02 :0;
				ucTemp|= (bXor &(0x1<<i) ) ? 0x01 :0;
				pValue[4+pos + 3 -i]=ucTemp;
            }
            for ( i = 0; i < 4;  i++)
            {
				ucTemp= (bAnd &(0x1<<(4+i) ) ) ? 0x02 :0;
				ucTemp|= (bXor &(0x1<<(4+i) ) ) ? 0x01 :0;
				pValue[pos+ 3- i]=ucTemp;
            }

			pos+=8;
        }
    }
    return  FlushPointer( cX,  cY  ,bSizeChanged);
}

//****************************************************************************
// GPEFlat::FlushPointer
//****************************************************************************
// 

SCODE GPEFlat::FlushPointer( INT cX, INT cY ,BOOL bSizeChanged )
{
    ULONG   ulXYLOC;
	UCHAR	usMask;
	int pos=0;
    int     row;
    int     col;
	int iCursorBit=0;
	int iMaxCol=cX/4;
	int i;
	UCHAR * pValue=m_ucCusorValue;

#ifdef BSP_EP93XX_DISPLAY_ROTATION

	UCHAR * ucTempCursor= new UCHAR[cX*cY];

	if( (!ucTempCursor) ){

		 if(ucTempCursor) 

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