📄 fig-6-6-server.c
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#include <sys/types.h>#include <sys/fcntl.h>#include <sys/socket.h>#include <netinet/in.h>#include <netdb.h>#define SERVER_PORT 12345 /* arbitrary, but client and server must agree */#define BUF_SIZE 4096 /* block transfer size */#define QUEUE_SIZE 10int main(int argc, char *argv[]){ int s, b, l, fd, sa, bytes, on = 1; char buf[BUF_SIZE]; /* buffer for outgoing file */ struct sockaddr_in channel; /* hold's IP address */ /* Build address structure to bind to socket. */ memset(&channel, 0, sizeof(channel)); /* zero channel */ channel.sin_family = AF_INET; channel.sin_addr.s_addr = htonl(INADDR_ANY); channel.sin_port = htons(SERVER_PORT); /* Passive open. Wait for connection. */ s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); /* create socket */ if (s < 0) fatal("socket failed"); setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *) &on, sizeof(on)); b = bind(s, (struct sockaddr *) &channel, sizeof(channel)); if (b < 0) fatal("bind failed"); l = listen(s, QUEUE_SIZE); /* specify queue size */ if (l < 0) fatal("listen failed"); /* Socket is now set up and bound. Wait for connection and process it. */ while (1) { sa = accept(s, 0, 0); /* block for connection request */ if (sa < 0) fatal("accept failed"); read(sa, buf, BUF_SIZE); /* read file name from socket */ /* Get and return the file. */ fd = open(buf, O_RDONLY); /* open the file to be sent back */ if (fd < 0) fatal("open failed"); while (1) { bytes = read(fd, buf, BUF_SIZE); /* read from file */ if (bytes <= 0) break; /* check for end of file */ write(sa, buf, bytes); /* write bytes to socket */ } close(fd); /* close file */ close(sa); /* close connection */ }}fatal(char *string){ printf("%s", string); exit(1);}
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