📄 calldlg.cpp
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// CallDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MyPos.h"
#include "CallDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCallDlg dialog
extern CMyPosApp theApp;
CCallDlg::CCallDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCallDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCallDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CCallDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCallDlg)
DDX_Control(pDX, IDC_STATIC_CALL, m_oCallstatic);
DDX_Control(pDX, IDC_EDIT_CALLBILLID, m_oCallbillid);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCallDlg, CDialog)
//{{AFX_MSG_MAP(CCallDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCallDlg message handlers
void CCallDlg::OnOK()
{
if(dowhat=="imhappy")
{
theApp.scallid="";
m_oCallbillid.GetWindowText(theApp.scallid);
}
if(dowhat=="pleased")
m_oCallbillid.GetWindowText(dowhat);
CDialog::OnOK();
}
BOOL CCallDlg::OnInitDialog()
{
CDialog::OnInitDialog();
if(dowhat=="pleased")
m_oCallstatic.SetWindowText("请输入桌号:");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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