📄 map.h
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/*
Robot Simulator
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
(C) 2006 Jason Hunt
nulluser@gmail.gom
File: map.h
*/
#ifndef MAP_H
#define MAP_H
#include "utility.h"
// Resolution of mapping grid
#define MAP_GRID_X 75
#define MAP_GRID_Y 75
void compute_map_nav(point &nav, double x, double y);
void world_compute_map_grid( void );
void world_draw_map_grid( HDC dc );
int world_test_map(int map[MAP_GRID_X][MAP_GRID_Y], int x, int y);
int world_get_lowest_index(int map[MAP_GRID_X][MAP_GRID_Y], int x, int y);
void compute_waypoint_vector(double x, double y, point &v);
#endif
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