📄 ulpqueue.c
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/* SCTP kernel reference Implementation * (C) Copyright IBM Corp. 2001, 2004 * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 Nokia, Inc. * Copyright (c) 2001 La Monte H.P. Yarroll * * This abstraction carries sctp events to the ULP (sockets). * * The SCTP reference implementation is free software; * you can redistribute it and/or modify it under the terms of * the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * The SCTP reference implementation is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied * ************************ * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU CC; see the file COPYING. If not, write to * the Free Software Foundation, 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <lksctp-developers@lists.sourceforge.net> * * Or submit a bug report through the following website: * http://www.sf.net/projects/lksctp * * Written or modified by: * Jon Grimm <jgrimm@us.ibm.com> * La Monte H.P. Yarroll <piggy@acm.org> * Sridhar Samudrala <sri@us.ibm.com> * * Any bugs reported given to us we will try to fix... any fixes shared will * be incorporated into the next SCTP release. */#include <linux/types.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/sctp/structs.h>#include <net/sctp/sctp.h>#include <net/sctp/sm.h>/* Forward declarations for internal helpers. */static struct sctp_ulpevent * sctp_ulpq_reasm(struct sctp_ulpq *ulpq, struct sctp_ulpevent *);static struct sctp_ulpevent * sctp_ulpq_order(struct sctp_ulpq *, struct sctp_ulpevent *);/* 1st Level Abstractions *//* Create a new ULP queue. */struct sctp_ulpq *sctp_ulpq_new(struct sctp_association *asoc, int gfp){ struct sctp_ulpq *ulpq; ulpq = kmalloc(sizeof(struct sctp_ulpq), gfp); if (!ulpq) goto fail; if (!sctp_ulpq_init(ulpq, asoc)) goto fail_init; ulpq->malloced = 1; return ulpq;fail_init: kfree(ulpq);fail: return NULL;}/* Initialize a ULP queue from a block of memory. */struct sctp_ulpq *sctp_ulpq_init(struct sctp_ulpq *ulpq, struct sctp_association *asoc){ memset(ulpq, 0, sizeof(struct sctp_ulpq)); ulpq->asoc = asoc; skb_queue_head_init(&ulpq->reasm); skb_queue_head_init(&ulpq->lobby); ulpq->pd_mode = 0; ulpq->malloced = 0; return ulpq;}/* Flush the reassembly and ordering queues. */void sctp_ulpq_flush(struct sctp_ulpq *ulpq){ struct sk_buff *skb; struct sctp_ulpevent *event; while ((skb = __skb_dequeue(&ulpq->lobby)) != NULL) { event = sctp_skb2event(skb); sctp_ulpevent_free(event); } while ((skb = __skb_dequeue(&ulpq->reasm)) != NULL) { event = sctp_skb2event(skb); sctp_ulpevent_free(event); }}/* Dispose of a ulpqueue. */void sctp_ulpq_free(struct sctp_ulpq *ulpq){ sctp_ulpq_flush(ulpq); if (ulpq->malloced) kfree(ulpq);}/* Process an incoming DATA chunk. */int sctp_ulpq_tail_data(struct sctp_ulpq *ulpq, struct sctp_chunk *chunk, int gfp){ struct sk_buff_head temp; sctp_data_chunk_t *hdr; struct sctp_ulpevent *event; hdr = (sctp_data_chunk_t *) chunk->chunk_hdr; /* Create an event from the incoming chunk. */ event = sctp_ulpevent_make_rcvmsg(chunk->asoc, chunk, gfp); if (!event) return -ENOMEM; /* Do reassembly if needed. */ event = sctp_ulpq_reasm(ulpq, event); /* Do ordering if needed. */ if ((event) && (event->msg_flags & MSG_EOR)){ /* Create a temporary list to collect chunks on. */ skb_queue_head_init(&temp); __skb_queue_tail(&temp, sctp_event2skb(event)); event = sctp_ulpq_order(ulpq, event); } /* Send event to the ULP. */ if (event) sctp_ulpq_tail_event(ulpq, event); return 0;}/* Add a new event for propagation to the ULP. *//* Clear the partial delivery mode for this socket. Note: This * assumes that no association is currently in partial delivery mode. */int sctp_clear_pd(struct sock *sk){ struct sctp_opt *sp; sp = sctp_sk(sk); sp->pd_mode = 0; if (!skb_queue_empty(&sp->pd_lobby)) { struct list_head *list; sctp_skb_list_tail(&sp->pd_lobby, &sk->sk_receive_queue); list = (struct list_head *)&sctp_sk(sk)->pd_lobby; INIT_LIST_HEAD(list); return 1; } return 0;}/* Clear the pd_mode and restart any pending messages waiting for delivery. */static int sctp_ulpq_clear_pd(struct sctp_ulpq *ulpq){ ulpq->pd_mode = 0; return sctp_clear_pd(ulpq->asoc->base.sk);}int sctp_ulpq_tail_event(struct sctp_ulpq *ulpq, struct sctp_ulpevent *event){ struct sock *sk = ulpq->asoc->base.sk; struct sk_buff_head *queue; int clear_pd = 0; /* If the socket is just going to throw this away, do not * even try to deliver it. */ if (sock_flag(sk, SOCK_DEAD) || (sk->sk_shutdown & RCV_SHUTDOWN)) goto out_free; /* Check if the user wishes to receive this event. */ if (!sctp_ulpevent_is_enabled(event, &sctp_sk(sk)->subscribe)) goto out_free; /* If we are in partial delivery mode, post to the lobby until * partial delivery is cleared, unless, of course _this_ is * the association the cause of the partial delivery. */ if (!sctp_sk(sk)->pd_mode) { queue = &sk->sk_receive_queue; } else if (ulpq->pd_mode) { if (event->msg_flags & MSG_NOTIFICATION) queue = &sctp_sk(sk)->pd_lobby; else { clear_pd = event->msg_flags & MSG_EOR; queue = &sk->sk_receive_queue; } } else queue = &sctp_sk(sk)->pd_lobby; /* If we are harvesting multiple skbs they will be * collected on a list. */ if (sctp_event2skb(event)->list) sctp_skb_list_tail(sctp_event2skb(event)->list, queue); else __skb_queue_tail(queue, sctp_event2skb(event)); /* Did we just complete partial delivery and need to get * rolling again? Move pending data to the receive * queue. */ if (clear_pd) sctp_ulpq_clear_pd(ulpq); if (queue == &sk->sk_receive_queue) sk->sk_data_ready(sk, 0); return 1;out_free: if (sctp_event2skb(event)->list) sctp_queue_purge_ulpevents(sctp_event2skb(event)->list); else sctp_ulpevent_free(event); return 0;}/* 2nd Level Abstractions *//* Helper function to store chunks that need to be reassembled. */static inline void sctp_ulpq_store_reasm(struct sctp_ulpq *ulpq, struct sctp_ulpevent *event){ struct sk_buff *pos; struct sctp_ulpevent *cevent; __u32 tsn, ctsn; tsn = event->tsn; /* See if it belongs at the end. */ pos = skb_peek_tail(&ulpq->reasm); if (!pos) { __skb_queue_tail(&ulpq->reasm, sctp_event2skb(event)); return; } /* Short circuit just dropping it at the end. */ cevent = sctp_skb2event(pos); ctsn = cevent->tsn; if (TSN_lt(ctsn, tsn)) { __skb_queue_tail(&ulpq->reasm, sctp_event2skb(event)); return; } /* Find the right place in this list. We store them by TSN. */ skb_queue_walk(&ulpq->reasm, pos) { cevent = sctp_skb2event(pos); ctsn = cevent->tsn; if (TSN_lt(tsn, ctsn)) break; } /* Insert before pos. */ __skb_insert(sctp_event2skb(event), pos->prev, pos, &ulpq->reasm);}/* Helper function to return an event corresponding to the reassembled * datagram. * This routine creates a re-assembled skb given the first and last skb's * as stored in the reassembly queue. The skb's may be non-linear if the sctp * payload was fragmented on the way and ip had to reassemble them. * We add the rest of skb's to the first skb's fraglist. */static struct sctp_ulpevent *sctp_make_reassembled_event(struct sk_buff *f_frag, struct sk_buff *l_frag){ struct sk_buff *pos; struct sctp_ulpevent *event; struct sk_buff *pnext, *last; struct sk_buff *list = skb_shinfo(f_frag)->frag_list; /* Store the pointer to the 2nd skb */ if (f_frag == l_frag) pos = NULL; else pos = f_frag->next; /* Get the last skb in the f_frag's frag_list if present. */ for (last = list; list; last = list, list = list->next); /* Add the list of remaining fragments to the first fragments * frag_list. */ if (last) last->next = pos; else skb_shinfo(f_frag)->frag_list = pos; /* Remove the first fragment from the reassembly queue. */ __skb_unlink(f_frag, f_frag->list); while (pos) { pnext = pos->next; /* Update the len and data_len fields of the first fragment. */ f_frag->len += pos->len; f_frag->data_len += pos->len; /* Remove the fragment from the reassembly queue. */ __skb_unlink(pos, pos->list); /* Break if we have reached the last fragment. */ if (pos == l_frag) break; pos->next = pnext; pos = pnext; }; event = sctp_skb2event(f_frag); SCTP_INC_STATS(SCTP_MIB_REASMUSRMSGS); return event;}/* Helper function to check if an incoming chunk has filled up the last * missing fragment in a SCTP datagram and return the corresponding event. */static inline struct sctp_ulpevent *sctp_ulpq_retrieve_reassembled(struct sctp_ulpq *ulpq){ struct sk_buff *pos; struct sctp_ulpevent *cevent; struct sk_buff *first_frag = NULL; __u32 ctsn, next_tsn; struct sctp_ulpevent *retval = NULL; /* Initialized to 0 just to avoid compiler warning message. Will * never be used with this value. It is referenced only after it * is set when we find the first fragment of a message. */ next_tsn = 0; /* The chunks are held in the reasm queue sorted by TSN. * Walk through the queue sequentially and look for a sequence of * fragmented chunks that complete a datagram. * 'first_frag' and next_tsn are reset when we find a chunk which * is the first fragment of a datagram. Once these 2 fields are set * we expect to find the remaining middle fragments and the last * fragment in order. If not, first_frag is reset to NULL and we * start the next pass when we find another first fragment. */ skb_queue_walk(&ulpq->reasm, pos) { cevent = sctp_skb2event(pos); ctsn = cevent->tsn; switch (cevent->msg_flags & SCTP_DATA_FRAG_MASK) { case SCTP_DATA_FIRST_FRAG: first_frag = pos; next_tsn = ctsn + 1; break; case SCTP_DATA_MIDDLE_FRAG: if ((first_frag) && (ctsn == next_tsn)) next_tsn++; else first_frag = NULL; break; case SCTP_DATA_LAST_FRAG: if (first_frag && (ctsn == next_tsn)) goto found; else first_frag = NULL; break; }; }done: return retval;found: retval = sctp_make_reassembled_event(first_frag, pos); if (retval) retval->msg_flags |= MSG_EOR; goto done;}/* Retrieve the next set of fragments of a partial message. */static inline struct sctp_ulpevent *sctp_ulpq_retrieve_partial(struct sctp_ulpq *ulpq){ struct sk_buff *pos, *last_frag, *first_frag; struct sctp_ulpevent *cevent; __u32 ctsn, next_tsn; int is_last; struct sctp_ulpevent *retval; /* The chunks are held in the reasm queue sorted by TSN. * Walk through the queue sequentially and look for the first * sequence of fragmented chunks. */ if (skb_queue_empty(&ulpq->reasm)) return NULL; last_frag = first_frag = NULL; retval = NULL; next_tsn = 0; is_last = 0; skb_queue_walk(&ulpq->reasm, pos) { cevent = sctp_skb2event(pos); ctsn = cevent->tsn; switch (cevent->msg_flags & SCTP_DATA_FRAG_MASK) { case SCTP_DATA_MIDDLE_FRAG: if (!first_frag) { first_frag = pos; next_tsn = ctsn + 1; last_frag = pos; } else if (next_tsn == ctsn) next_tsn++; else goto done; break; case SCTP_DATA_LAST_FRAG: if (!first_frag) first_frag = pos;
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