📄 vga.h
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/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> */#ifndef _ASM_VGA_H#define _ASM_VGA_H/* * On the PC, we can just recalculate addresses and then * access the videoram directly without any black magic. */#define VGA_MAP_MEM(x) (0xb0000000L + (unsigned long)(x))#define vga_readb(x) (*(x))#define vga_writeb(x,y) (*(y) = (x))#endif /* _ASM_VGA_H */
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