📄 gbefb.c
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static void gbefb_setup_flatpanel(struct gbe_timing_info *timing){ int fp_wid, fp_hgt, fp_vbs, fp_vbe; u32 outputVal = 0; SET_GBE_FIELD(VT_FLAGS, HDRV_INVERT, outputVal, (timing->flags & FB_SYNC_HOR_HIGH_ACT) ? 0 : 1); SET_GBE_FIELD(VT_FLAGS, VDRV_INVERT, outputVal, (timing->flags & FB_SYNC_VERT_HIGH_ACT) ? 0 : 1); gbe->vt_flags = outputVal; /* Turn on the flat panel */ fp_wid = 1600; fp_hgt = 1024; fp_vbs = 0; fp_vbe = 1600; timing->pll_m = 4; timing->pll_n = 1; timing->pll_p = 0; outputVal = 0; SET_GBE_FIELD(FP_DE, ON, outputVal, fp_vbs); SET_GBE_FIELD(FP_DE, OFF, outputVal, fp_vbe); gbe->fp_de = outputVal; outputVal = 0; SET_GBE_FIELD(FP_HDRV, OFF, outputVal, fp_wid); gbe->fp_hdrv = outputVal; outputVal = 0; SET_GBE_FIELD(FP_VDRV, ON, outputVal, 1); SET_GBE_FIELD(FP_VDRV, OFF, outputVal, fp_hgt + 1); gbe->fp_vdrv = outputVal;}struct gbe_pll_info { int clock_rate; int fvco_min; int fvco_max;};static struct gbe_pll_info gbe_pll_table[2] = { { 20, 80, 220 }, { 27, 80, 220 },};static int compute_gbe_timing(struct fb_var_screeninfo *var, struct gbe_timing_info *timing){ int pll_m, pll_n, pll_p, error, best_m, best_n, best_p, best_error; int pixclock; struct gbe_pll_info *gbe_pll; if (gbe_revision < 2) gbe_pll = &gbe_pll_table[0]; else gbe_pll = &gbe_pll_table[1]; /* Determine valid resolution and timing * GBE crystal runs at 20Mhz or 27Mhz * pll_m, pll_n, pll_p define the following frequencies * fvco = pll_m * 20Mhz / pll_n * fout = fvco / (2**pll_p) */ best_error = 1000000000; best_n = best_m = best_p = 0; for (pll_p = 0; pll_p < 4; pll_p++) for (pll_m = 1; pll_m < 256; pll_m++) for (pll_n = 1; pll_n < 64; pll_n++) { pixclock = (1000000 / gbe_pll->clock_rate) * (pll_n << pll_p) / pll_m; error = var->pixclock - pixclock; if (error < 0) error = -error; if (error < best_error && pll_m / pll_n > gbe_pll->fvco_min / gbe_pll->clock_rate && pll_m / pll_n < gbe_pll->fvco_max / gbe_pll->clock_rate) { best_error = error; best_m = pll_m; best_n = pll_n; best_p = pll_p; } } if (!best_n || !best_m) return -EINVAL; /* Resolution to high */ pixclock = (1000000 / gbe_pll->clock_rate) * (best_n << best_p) / best_m; /* set video timing information */ if (timing) { timing->width = var->xres; timing->height = var->yres; timing->pll_m = best_m; timing->pll_n = best_n; timing->pll_p = best_p; timing->cfreq = gbe_pll->clock_rate * 1000 * timing->pll_m / (timing->pll_n << timing->pll_p); timing->htotal = var->left_margin + var->xres + var->right_margin + var->hsync_len; timing->vtotal = var->upper_margin + var->yres + var->lower_margin + var->vsync_len; timing->fields_sec = 1000 * timing->cfreq / timing->htotal * 1000 / timing->vtotal; timing->hblank_start = var->xres; timing->vblank_start = var->yres; timing->hblank_end = timing->htotal; timing->hsync_start = var->xres + var->right_margin + 1; timing->hsync_end = timing->hsync_start + var->hsync_len; timing->vblank_end = timing->vtotal; timing->vsync_start = var->yres + var->lower_margin + 1; timing->vsync_end = timing->vsync_start + var->vsync_len; } return pixclock;}static void gbe_set_timing_info(struct gbe_timing_info *timing){ int temp; unsigned int val; /* setup dot clock PLL */ val = 0; SET_GBE_FIELD(DOTCLK, M, val, timing->pll_m - 1); SET_GBE_FIELD(DOTCLK, N, val, timing->pll_n - 1); SET_GBE_FIELD(DOTCLK, P, val, timing->pll_p); SET_GBE_FIELD(DOTCLK, RUN, val, 0); /* do not start yet */ gbe->dotclock = val; udelay(10000); /* setup pixel counter */ val = 0; SET_GBE_FIELD(VT_XYMAX, MAXX, val, timing->htotal); SET_GBE_FIELD(VT_XYMAX, MAXY, val, timing->vtotal); gbe->vt_xymax = val; /* setup video timing signals */ val = 0; SET_GBE_FIELD(VT_VSYNC, VSYNC_ON, val, timing->vsync_start); SET_GBE_FIELD(VT_VSYNC, VSYNC_OFF, val, timing->vsync_end); gbe->vt_vsync = val; val = 0; SET_GBE_FIELD(VT_HSYNC, HSYNC_ON, val, timing->hsync_start); SET_GBE_FIELD(VT_HSYNC, HSYNC_OFF, val, timing->hsync_end); gbe->vt_hsync = val; val = 0; SET_GBE_FIELD(VT_VBLANK, VBLANK_ON, val, timing->vblank_start); SET_GBE_FIELD(VT_VBLANK, VBLANK_OFF, val, timing->vblank_end); gbe->vt_vblank = val; val = 0; SET_GBE_FIELD(VT_HBLANK, HBLANK_ON, val, timing->hblank_start - 5); SET_GBE_FIELD(VT_HBLANK, HBLANK_OFF, val, timing->hblank_end - 3); gbe->vt_hblank = val; /* setup internal timing signals */ val = 0; SET_GBE_FIELD(VT_VCMAP, VCMAP_ON, val, timing->vblank_start); SET_GBE_FIELD(VT_VCMAP, VCMAP_OFF, val, timing->vblank_end); gbe->vt_vcmap = val; val = 0; SET_GBE_FIELD(VT_HCMAP, HCMAP_ON, val, timing->hblank_start); SET_GBE_FIELD(VT_HCMAP, HCMAP_OFF, val, timing->hblank_end); gbe->vt_hcmap = val; val = 0; temp = timing->vblank_start - timing->vblank_end - 1; if (temp > 0) temp = -temp; if (flat_panel_enabled) gbefb_setup_flatpanel(timing); SET_GBE_FIELD(DID_START_XY, DID_STARTY, val, (u32) temp); if (timing->hblank_end >= 20) SET_GBE_FIELD(DID_START_XY, DID_STARTX, val, timing->hblank_end - 20); else SET_GBE_FIELD(DID_START_XY, DID_STARTX, val, timing->htotal - (20 - timing->hblank_end)); gbe->did_start_xy = val; val = 0; SET_GBE_FIELD(CRS_START_XY, CRS_STARTY, val, (u32) (temp + 1)); if (timing->hblank_end >= GBE_CRS_MAGIC) SET_GBE_FIELD(CRS_START_XY, CRS_STARTX, val, timing->hblank_end - GBE_CRS_MAGIC); else SET_GBE_FIELD(CRS_START_XY, CRS_STARTX, val, timing->htotal - (GBE_CRS_MAGIC - timing->hblank_end)); gbe->crs_start_xy = val; val = 0; SET_GBE_FIELD(VC_START_XY, VC_STARTY, val, (u32) temp); SET_GBE_FIELD(VC_START_XY, VC_STARTX, val, timing->hblank_end - 4); gbe->vc_start_xy = val; val = 0; temp = timing->hblank_end - GBE_PIXEN_MAGIC_ON; if (temp < 0) temp += timing->htotal; /* allow blank to wrap around */ SET_GBE_FIELD(VT_HPIXEN, HPIXEN_ON, val, temp); SET_GBE_FIELD(VT_HPIXEN, HPIXEN_OFF, val, ((temp + timing->width - GBE_PIXEN_MAGIC_OFF) % timing->htotal)); gbe->vt_hpixen = val; val = 0; SET_GBE_FIELD(VT_VPIXEN, VPIXEN_ON, val, timing->vblank_end); SET_GBE_FIELD(VT_VPIXEN, VPIXEN_OFF, val, timing->vblank_start); gbe->vt_vpixen = val; /* turn off sync on green */ val = 0; SET_GBE_FIELD(VT_FLAGS, SYNC_LOW, val, 1); gbe->vt_flags = val;}/* * Set the hardware according to 'par'. */static int gbefb_set_par(struct fb_info *info){ int i; unsigned int val; int wholeTilesX, partTilesX, maxPixelsPerTileX; int height_pix; int xpmax, ypmax; /* Monitor resolution */ int bytesPerPixel; /* Bytes per pixel */ struct gbefb_par *par = (struct gbefb_par *) info->par; compute_gbe_timing(&info->var, &par->timing); bytesPerPixel = info->var.bits_per_pixel / 8; info->fix.line_length = info->var.xres_virtual * bytesPerPixel; xpmax = par->timing.width; ypmax = par->timing.height; /* turn off GBE */ gbe_turn_off(); /* set timing info */ gbe_set_timing_info(&par->timing); /* initialize DIDs */ val = 0; switch (bytesPerPixel) { case 1: SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_I8); break; case 2: SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_ARGB5); break; case 4: SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_RGB8); break; } SET_GBE_FIELD(WID, BUF, val, GBE_BMODE_BOTH); for (i = 0; i < 32; i++) gbe->mode_regs[i] = val; /* Initialize interrupts */ gbe->vt_intr01 = 0xffffffff; gbe->vt_intr23 = 0xffffffff; /* HACK: The GBE hardware uses a tiled memory to screen mapping. Tiles are blocks of 512x128, 256x128 or 128x128 pixels, respectively for 8bit, 16bit and 32 bit modes (64 kB). They cover the screen with partial tiles on the right and/or bottom of the screen if needed. For exemple in 640x480 8 bit mode the mapping is: <-------- 640 -----> <---- 512 ----><128|384 offscreen> ^ ^ | 128 [tile 0] [tile 1] | v ^ 4 128 [tile 2] [tile 3] 8 v 0 ^ 128 [tile 4] [tile 5] | v | ^ v 96 [tile 6] [tile 7] 32 offscreen Tiles have the advantage that they can be allocated individually in memory. However, this mapping is not linear at all, which is not really convienient. In order to support linear addressing, the GBE DMA hardware is fooled into thinking the screen is only one tile large and but has a greater height, so that the DMA transfer covers the same region. Tiles are still allocated as independent chunks of 64KB of continuous physical memory and remapped so that the kernel sees the framebuffer as a continuous virtual memory. The GBE tile table is set up so that each tile references one of these 64k blocks: GBE -> tile list framebuffer TLB <------------ CPU [ tile 0 ] -> [ 64KB ] <- [ 16x 4KB page entries ] ^ ... ... ... linear virtual FB [ tile n ] -> [ 64KB ] <- [ 16x 4KB page entries ] v The GBE hardware is then told that the buffer is 512*tweaked_height, with tweaked_height = real_width*real_height/pixels_per_tile. Thus the GBE hardware will scan the first tile, filing the first 64k covered region of the screen, and then will proceed to the next tile, until the whole screen is covered. Here is what would happen at 640x480 8bit: normal tiling linear ^ 11111111111111112222 11111111111111111111 ^ 128 11111111111111112222 11111111111111111111 102 lines 11111111111111112222 11111111111111111111 v V 11111111111111112222 11111111222222222222 33333333333333334444 22222222222222222222 33333333333333334444 22222222222222222222 < 512 > < 256 > 102*640+256 = 64k NOTE: The only mode for which this is not working is 800x600 8bit, as 800*600/512 = 937.5 which is not integer and thus causes flickering. I guess this is not so important as one can use 640x480 8bit or 800x600 16bit anyway. */ /* Tell gbe about the tiles table location */ /* tile_ptr -> [ tile 1 ] -> FB mem */ /* [ tile 2 ] -> FB mem */ /* ... */ val = 0; SET_GBE_FIELD(FRM_CONTROL, FRM_TILE_PTR, val, gbe_tiles.dma >> 9); SET_GBE_FIELD(FRM_CONTROL, FRM_DMA_ENABLE, val, 0); /* do not start */ SET_GBE_FIELD(FRM_CONTROL, FRM_LINEAR, val, 0); gbe->frm_control = val; maxPixelsPerTileX = 512 / bytesPerPixel; wholeTilesX = 1; partTilesX = 0; /* Initialize the framebuffer */ val = 0; SET_GBE_FIELD(FRM_SIZE_TILE, FRM_WIDTH_TILE, val, wholeTilesX); SET_GBE_FIELD(FRM_SIZE_TILE, FRM_RHS, val, partTilesX); switch (bytesPerPixel) { case 1: SET_GBE_FIELD(FRM_SIZE_TILE, FRM_DEPTH, val, GBE_FRM_DEPTH_8); break; case 2: SET_GBE_FIELD(FRM_SIZE_TILE, FRM_DEPTH, val, GBE_FRM_DEPTH_16); break; case 4: SET_GBE_FIELD(FRM_SIZE_TILE, FRM_DEPTH, val, GBE_FRM_DEPTH_32); break; } gbe->frm_size_tile = val; /* compute tweaked height */ height_pix = xpmax * ypmax / maxPixelsPerTileX; val = 0; SET_GBE_FIELD(FRM_SIZE_PIXEL, FB_HEIGHT_PIX, val, height_pix); gbe->frm_size_pixel = val; /* turn off DID and overlay DMA */ gbe->did_control = 0; gbe->ovr_width_tile = 0; /* Turn off mouse cursor */ gbe->crs_ctl = 0; /* Turn on GBE */ gbe_turn_on(); /* Initialize the gamma map */ udelay(10); for (i = 0; i < 256; i++) gbe->gmap[i] = (i << 24) | (i << 16) | (i << 8); /* Initialize the color map */ for (i = 0; i < 256; i++) { int j; for (j = 0; j < 1000 && gbe->cm_fifo >= 63; j++) udelay(10); if (j == 1000) printk(KERN_ERR "gbefb: cmap FIFO timeout\n"); gbe->cmap[i] = (i << 8) | (i << 16) | (i << 24);
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