vt_ioctl.c
来自「Linux Kernel 2.6.9 for OMAP1710」· C语言 代码 · 共 1,220 行 · 第 1/2 页
C
1,220 行
/* the ioctls below read/set the flags usually shown in the leds */ /* don't use them - they will go away without warning */ case KDGKBLED: ucval = kbd->ledflagstate | (kbd->default_ledflagstate << 4); goto setchar; case KDSKBLED: if (!perm) return -EPERM; if (arg & ~0x77) return -EINVAL; kbd->ledflagstate = (arg & 7); kbd->default_ledflagstate = ((arg >> 4) & 7); set_leds(); return 0; /* the ioctls below only set the lights, not the functions */ /* for those, see KDGKBLED and KDSKBLED above */ case KDGETLED: ucval = getledstate(); setchar: return put_user(ucval, (char __user *)arg); case KDSETLED: if (!perm) return -EPERM; setledstate(kbd, arg); return 0; /* * A process can indicate its willingness to accept signals * generated by pressing an appropriate key combination. * Thus, one can have a daemon that e.g. spawns a new console * upon a keypress and then changes to it. * See also the kbrequest field of inittab(5). */ case KDSIGACCEPT: { extern int spawnpid, spawnsig; if (!perm || !capable(CAP_KILL)) return -EPERM; if (arg < 1 || arg > _NSIG || arg == SIGKILL) return -EINVAL; spawnpid = current->pid; spawnsig = arg; return 0; } case VT_SETMODE: { struct vt_mode tmp; if (!perm) return -EPERM; if (copy_from_user(&tmp, up, sizeof(struct vt_mode))) return -EFAULT; if (tmp.mode != VT_AUTO && tmp.mode != VT_PROCESS) return -EINVAL; acquire_console_sem(); vt_cons[console]->vt_mode = tmp; /* the frsig is ignored, so we set it to 0 */ vt_cons[console]->vt_mode.frsig = 0; vt_cons[console]->vt_pid = current->pid; /* no switch is required -- saw@shade.msu.ru */ vt_cons[console]->vt_newvt = -1; release_console_sem(); return 0; } case VT_GETMODE: { struct vt_mode tmp; int rc; acquire_console_sem(); memcpy(&tmp, &vt_cons[console]->vt_mode, sizeof(struct vt_mode)); release_console_sem(); rc = copy_to_user(up, &tmp, sizeof(struct vt_mode)); return rc ? -EFAULT : 0; } /* * Returns global vt state. Note that VT 0 is always open, since * it's an alias for the current VT, and people can't use it here. * We cannot return state for more than 16 VTs, since v_state is short. */ case VT_GETSTATE: { struct vt_stat __user *vtstat = up; unsigned short state, mask; if (put_user(fg_console + 1, &vtstat->v_active)) return -EFAULT; state = 1; /* /dev/tty0 is always open */ for (i = 0, mask = 2; i < MAX_NR_CONSOLES && mask; ++i, mask <<= 1) if (VT_IS_IN_USE(i)) state |= mask; return put_user(state, &vtstat->v_state); } /* * Returns the first available (non-opened) console. */ case VT_OPENQRY: for (i = 0; i < MAX_NR_CONSOLES; ++i) if (! VT_IS_IN_USE(i)) break; ucval = i < MAX_NR_CONSOLES ? (i+1) : -1; goto setint; /* * ioctl(fd, VT_ACTIVATE, num) will cause us to switch to vt # num, * with num >= 1 (switches to vt 0, our console, are not allowed, just * to preserve sanity). */ case VT_ACTIVATE: if (!perm) return -EPERM; if (arg == 0 || arg > MAX_NR_CONSOLES) return -ENXIO; arg--; acquire_console_sem(); i = vc_allocate(arg); release_console_sem(); if (i) return i; set_console(arg); return 0; /* * wait until the specified VT has been activated */ case VT_WAITACTIVE: if (!perm) return -EPERM; if (arg == 0 || arg > MAX_NR_CONSOLES) return -ENXIO; return vt_waitactive(arg-1); /* * If a vt is under process control, the kernel will not switch to it * immediately, but postpone the operation until the process calls this * ioctl, allowing the switch to complete. * * According to the X sources this is the behavior: * 0: pending switch-from not OK * 1: pending switch-from OK * 2: completed switch-to OK */ case VT_RELDISP: if (!perm) return -EPERM; if (vt_cons[console]->vt_mode.mode != VT_PROCESS) return -EINVAL; /* * Switching-from response */ if (vt_cons[console]->vt_newvt >= 0) { if (arg == 0) /* * Switch disallowed, so forget we were trying * to do it. */ vt_cons[console]->vt_newvt = -1; else { /* * The current vt has been released, so * complete the switch. */ int newvt; acquire_console_sem(); newvt = vt_cons[console]->vt_newvt; vt_cons[console]->vt_newvt = -1; i = vc_allocate(newvt); if (i) { release_console_sem(); return i; } /* * When we actually do the console switch, * make sure we are atomic with respect to * other console switches.. */ complete_change_console(newvt); release_console_sem(); } } /* * Switched-to response */ else { /* * If it's just an ACK, ignore it */ if (arg != VT_ACKACQ) return -EINVAL; } return 0; /* * Disallocate memory associated to VT (but leave VT1) */ case VT_DISALLOCATE: if (arg > MAX_NR_CONSOLES) return -ENXIO; if (arg == 0) { /* disallocate all unused consoles, but leave 0 */ acquire_console_sem(); for (i=1; i<MAX_NR_CONSOLES; i++) if (! VT_BUSY(i)) vc_disallocate(i); release_console_sem(); } else { /* disallocate a single console, if possible */ arg--; if (VT_BUSY(arg)) return -EBUSY; if (arg) { /* leave 0 */ acquire_console_sem(); vc_disallocate(arg); release_console_sem(); } } return 0; case VT_RESIZE: { struct vt_sizes __user *vtsizes = up; ushort ll,cc; if (!perm) return -EPERM; if (get_user(ll, &vtsizes->v_rows) || get_user(cc, &vtsizes->v_cols)) return -EFAULT; for (i = 0; i < MAX_NR_CONSOLES; i++) { acquire_console_sem(); vc_resize(i, cc, ll); release_console_sem(); } return 0; } case VT_RESIZEX: { struct vt_consize __user *vtconsize = up; ushort ll,cc,vlin,clin,vcol,ccol; if (!perm) return -EPERM; if (verify_area(VERIFY_READ, vtconsize, sizeof(struct vt_consize))) return -EFAULT; __get_user(ll, &vtconsize->v_rows); __get_user(cc, &vtconsize->v_cols); __get_user(vlin, &vtconsize->v_vlin); __get_user(clin, &vtconsize->v_clin); __get_user(vcol, &vtconsize->v_vcol); __get_user(ccol, &vtconsize->v_ccol); vlin = vlin ? vlin : vc->vc_scan_lines; if (clin) { if (ll) { if (ll != vlin/clin) return -EINVAL; /* Parameters don't add up */ } else ll = vlin/clin; } if (vcol && ccol) { if (cc) { if (cc != vcol/ccol) return -EINVAL; } else cc = vcol/ccol; } if (clin > 32) return -EINVAL; for (i = 0; i < MAX_NR_CONSOLES; i++) { if (!vc_cons[i].d) continue; acquire_console_sem(); if (vlin) vc_cons[i].d->vc_scan_lines = vlin; if (clin) vc_cons[i].d->vc_font.height = clin; vc_resize(i, cc, ll); release_console_sem(); } return 0; } case PIO_FONT: { if (!perm) return -EPERM; op.op = KD_FONT_OP_SET; op.flags = KD_FONT_FLAG_OLD | KD_FONT_FLAG_DONT_RECALC; /* Compatibility */ op.width = 8; op.height = 0; op.charcount = 256; op.data = up; return con_font_op(fg_console, &op); } case GIO_FONT: { op.op = KD_FONT_OP_GET; op.flags = KD_FONT_FLAG_OLD; op.width = 8; op.height = 32; op.charcount = 256; op.data = up; return con_font_op(fg_console, &op); } case PIO_CMAP: if (!perm) return -EPERM; return con_set_cmap(up); case GIO_CMAP: return con_get_cmap(up); case PIO_FONTX: case GIO_FONTX: return do_fontx_ioctl(cmd, up, perm, &op); case PIO_FONTRESET: { if (!perm) return -EPERM;#ifdef BROKEN_GRAPHICS_PROGRAMS /* With BROKEN_GRAPHICS_PROGRAMS defined, the default font is not saved. */ return -ENOSYS;#else { op.op = KD_FONT_OP_SET_DEFAULT; op.data = NULL; i = con_font_op(fg_console, &op); if (i) return i; con_set_default_unimap(fg_console); return 0; }#endif } case KDFONTOP: { if (copy_from_user(&op, up, sizeof(op))) return -EFAULT; if (!perm && op.op != KD_FONT_OP_GET) return -EPERM; i = con_font_op(console, &op); if (i) return i; if (copy_to_user(up, &op, sizeof(op))) return -EFAULT; return 0; } case PIO_SCRNMAP: if (!perm) return -EPERM; return con_set_trans_old(up); case GIO_SCRNMAP: return con_get_trans_old(up); case PIO_UNISCRNMAP: if (!perm) return -EPERM; return con_set_trans_new(up); case GIO_UNISCRNMAP: return con_get_trans_new(up); case PIO_UNIMAPCLR: { struct unimapinit ui; if (!perm) return -EPERM; i = copy_from_user(&ui, up, sizeof(struct unimapinit)); if (i) return -EFAULT; con_clear_unimap(console, &ui); return 0; } case PIO_UNIMAP: case GIO_UNIMAP: return do_unimap_ioctl(cmd, up, perm, console); case VT_LOCKSWITCH: if (!capable(CAP_SYS_TTY_CONFIG)) return -EPERM; vt_dont_switch = 1; return 0; case VT_UNLOCKSWITCH: if (!capable(CAP_SYS_TTY_CONFIG)) return -EPERM; vt_dont_switch = 0; return 0; default: return -ENOIOCTLCMD; }}/* * Sometimes we want to wait until a particular VT has been activated. We * do it in a very simple manner. Everybody waits on a single queue and * get woken up at once. Those that are satisfied go on with their business, * while those not ready go back to sleep. Seems overkill to add a wait * to each vt just for this - usually this does nothing! */static DECLARE_WAIT_QUEUE_HEAD(vt_activate_queue);/* * Sleeps until a vt is activated, or the task is interrupted. Returns * 0 if activation, -EINTR if interrupted. */int vt_waitactive(int vt){ int retval; DECLARE_WAITQUEUE(wait, current); add_wait_queue(&vt_activate_queue, &wait); for (;;) { set_current_state(TASK_INTERRUPTIBLE); retval = 0; if (vt == fg_console) break; retval = -EINTR; if (signal_pending(current)) break; schedule(); } remove_wait_queue(&vt_activate_queue, &wait); current->state = TASK_RUNNING; return retval;}#define vt_wake_waitactive() wake_up(&vt_activate_queue)void reset_vc(unsigned int new_console){ vt_cons[new_console]->vc_mode = KD_TEXT; kbd_table[new_console].kbdmode = VC_XLATE; vt_cons[new_console]->vt_mode.mode = VT_AUTO; vt_cons[new_console]->vt_mode.waitv = 0; vt_cons[new_console]->vt_mode.relsig = 0; vt_cons[new_console]->vt_mode.acqsig = 0; vt_cons[new_console]->vt_mode.frsig = 0; vt_cons[new_console]->vt_pid = -1; vt_cons[new_console]->vt_newvt = -1; if (!in_interrupt()) /* Via keyboard.c:SAK() - akpm */ reset_palette(new_console) ;}/* * Performs the back end of a vt switch */void complete_change_console(unsigned int new_console){ unsigned char old_vc_mode; last_console = fg_console; /* * If we're switching, we could be going from KD_GRAPHICS to * KD_TEXT mode or vice versa, which means we need to blank or * unblank the screen later. */ old_vc_mode = vt_cons[fg_console]->vc_mode; switch_screen(new_console); /* * This can't appear below a successful kill_proc(). If it did, * then the *blank_screen operation could occur while X, having * received acqsig, is waking up on another processor. This * condition can lead to overlapping accesses to the VGA range * and the framebuffer (causing system lockups). * * To account for this we duplicate this code below only if the * controlling process is gone and we've called reset_vc. */ if (old_vc_mode != vt_cons[new_console]->vc_mode) { if (vt_cons[new_console]->vc_mode == KD_TEXT) do_unblank_screen(1); else do_blank_screen(1); } /* * If this new console is under process control, send it a signal * telling it that it has acquired. Also check if it has died and * clean up (similar to logic employed in change_console()) */ if (vt_cons[new_console]->vt_mode.mode == VT_PROCESS) { /* * Send the signal as privileged - kill_proc() will * tell us if the process has gone or something else * is awry */ if (kill_proc(vt_cons[new_console]->vt_pid, vt_cons[new_console]->vt_mode.acqsig, 1) != 0) { /* * The controlling process has died, so we revert back to * normal operation. In this case, we'll also change back * to KD_TEXT mode. I'm not sure if this is strictly correct * but it saves the agony when the X server dies and the screen * remains blanked due to KD_GRAPHICS! It would be nice to do * this outside of VT_PROCESS but there is no single process * to account for and tracking tty count may be undesirable. */ reset_vc(new_console); if (old_vc_mode != vt_cons[new_console]->vc_mode) { if (vt_cons[new_console]->vc_mode == KD_TEXT) do_unblank_screen(1); else do_blank_screen(1); } } } /* * Wake anyone waiting for their VT to activate */ vt_wake_waitactive(); return;}/* * Performs the front-end of a vt switch */void change_console(unsigned int new_console){ if ((new_console == fg_console) || (vt_dont_switch)) return; if (!vc_cons_allocated(new_console)) return; /* * If this vt is in process mode, then we need to handshake with * that process before switching. Essentially, we store where that * vt wants to switch to and wait for it to tell us when it's done * (via VT_RELDISP ioctl). * * We also check to see if the controlling process still exists. * If it doesn't, we reset this vt to auto mode and continue. * This is a cheap way to track process control. The worst thing * that can happen is: we send a signal to a process, it dies, and * the switch gets "lost" waiting for a response; hopefully, the * user will try again, we'll detect the process is gone (unless * the user waits just the right amount of time :-) and revert the * vt to auto control. */ if (vt_cons[fg_console]->vt_mode.mode == VT_PROCESS) { /* * Send the signal as privileged - kill_proc() will * tell us if the process has gone or something else * is awry */ if (kill_proc(vt_cons[fg_console]->vt_pid, vt_cons[fg_console]->vt_mode.relsig, 1) == 0) { /* * It worked. Mark the vt to switch to and * return. The process needs to send us a * VT_RELDISP ioctl to complete the switch. */ vt_cons[fg_console]->vt_newvt = new_console; return; } /* * The controlling process has died, so we revert back to * normal operation. In this case, we'll also change back * to KD_TEXT mode. I'm not sure if this is strictly correct * but it saves the agony when the X server dies and the screen * remains blanked due to KD_GRAPHICS! It would be nice to do * this outside of VT_PROCESS but there is no single process * to account for and tracking tty count may be undesirable. */ reset_vc(fg_console); /* * Fall through to normal (VT_AUTO) handling of the switch... */ } /* * Ignore all switches in KD_GRAPHICS+VT_AUTO mode */ if (vt_cons[fg_console]->vc_mode == KD_GRAPHICS) return; complete_change_console(new_console);}
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