📄 lighting.h
字号:
// Lighting.h: interface for the CLighting class.
#ifndef _CLIGHTING_H
#define _CLIGHTING_H
#include "LightObj.h"
#include "Material.h"
#include "Object3d.h"
class CLighting
{
public:
CLighting();
virtual ~CLighting();
public:
//设置光照模型
void LightModelb(DWORD dwProperty, BOOL bParam);
//设置全局环境光
void LightModelfv(DWORD dwProperty, const float* pfParams);
public:
//多光源照射系统
void Lighting(CObject3d* pObj, const CMaterial& material, VERTEX3D viewer,const CLightObj* lights, int nNumLight);
public:
//全局环境光
FLOATCOLORRGBA m_clrGlobalAmb;
//光局部视点
BOOL m_bLocalViewer;
//是否双面光照
BOOL m_bTwoSides;
};
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -