📄 baseclass.cpp
字号:
// BaseClass.cpp: implementation of the CMyClass class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "三维变换.h"
#include "BaseClass.h"
#include "三维变换View.h"
#include "math.h"
#define PI 3.141592654
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CBaseClass::CBaseClass()
{
ed=2000,eh=100,od=400,hl=1,ps=0;
}
CBaseClass::~CBaseClass()
{
}
// 此函数赋轴测图中立体上顶点的齐次坐标值
void CBaseClass::ReadWorkpiece()
{
X[1] = 0; Y[1] = 0; Z[1] = 0; C[1] = 1;
X[2] = 45; Y[2] = 0; Z[2] = 0; C[2] = 1;
X[3] = 45; Y[3] = 37; Z[3] = 0; C[3] = 1;
X[4] = 0; Y[4] = 37; Z[4] = 0; C[4] = 1;
X[5] = 0; Y[5] = 37; Z[5] = 45; C[5] = 1;
X[6] = 0; Y[6] = 0; Z[6] = 45; C[6] = 1;
X[7] = 12; Y[7] = 0; Z[7] = 45; C[7] = 1;
X[8] = 30; Y[8] = 0; Z[8] = 14; C[8] = 1;
X[9] = 45; Y[9] = 0; Z[9] = 14; C[9] = 1;
X[10] = 45; Y[10] = 37; Z[10] = 14; C[10] = 1;
X[11] = 30; Y[11] = 37; Z[11] = 14; C[11] = 1;
X[12] = 12; Y[12] = 37; Z[12] = 45; C[12] = 1;
X[13] = 12; Y[13]=21; Z[13]=45; C[13] = 1;
// X[14] = 22; Y[14]=31; Z[14]=27; C[14] = 1;
}
/***************************************************
* 此函数分别用于三个视图的投影变换,统一用变换后顶 *
* 点的三个坐标计算公式求其坐标值。这三个公式是由点 *
* 的齐次坐标乘以变换矩阵得来的。实际上每个视图投影 *
* 只有二个非零坐标需要计算求得,而另一个坐标是零勿 *
* 需计算。因此也可以根据三个不同视图的投影,分别采 *
* 用其投影后的二个坐标计算式来求坐标值。函数中可用 *
* 条件语句选择不同视图投影采用不同坐标计算式求值。 *
***************************************************/
void CBaseClass::Calculate(array2d B)
{
ReadWorkpiece();
for (int i = 1; i <= 12; ++i )
{
XT[i] =3*X[i]*B[1][1]+3*Y[i]*B[2][1]+3*Z[i]*B[3][1]+C[i]*B[4][1];
YT[i] =3*X[i]*B[1][2]+3*Y[i]*B[2][2]+3*Z[i]*B[3][2]+C[i]*B[4][2];
ZT[i] =3*X[i]*B[1][3]+3*Y[i]*B[2][3]+3*Z[i]*B[3][3]+C[i]*B[4][3];
}
}
// 此函数求轴测投影后点的坐标值
void CBaseClass::MCalculate(array2d B)
{
ReadWorkpiece();
for ( int i = 1; i <= 12; ++i )
{
XT[i] =3*X[i]*B[1][1]+3*Z[i]*B[2][1]+3*Y[i]*B[3][1]+C[i]*B[4][1];
YT[i] =3*X[i]*B[1][2]+3*Z[i]*B[2][2]+3*Y[i]*B[3][2]+C[i]*B[4][2];
ZT[i] =3*X[i]*B[1][3]+3*Z[i]*B[2][3]+3*Y[i]*B[3][3]+C[i]*B[4][3];
}
// 三个坐标计算公式由点的齐次坐标乘以轴测投影变换矩阵得来。
}
void CBaseClass::XCalculate(array2d B)
{int i;
Read();
for (i = 1;i<9;i++ )
{
ax[i] =XP[i]*B[1][1]+YP[i]*B[2][1]+ZP[i]*B[3][1]+CP[i]*B[4][1];
ay[i] =XP[i]*B[1][2]+YP[i]*B[2][2]+ZP[i]*B[3][2]+CP[i]*B[4][2];
az[i] =XP[i]*B[1][3]+YP[i]*B[2][3]+ZP[i]*B[3][3]+CP[i]*B[4][3];
}
}
void CBaseClass::Display()
{
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
CRect rr;
::GetClientRect(pWnd->GetActiveView()->m_hWnd,rr);
DrawText();
DrawViewV(pdc,rr);
DrawViewH(pdc,rr);
DrawViewW(pdc,rr);
pWnd->GetActiveView()->ReleaseDC(pdc);
}
//绘制主视图
void CBaseClass::DrawViewV(CDC* pdc,CRect rr)
{
xx=rr.right/2;
yy=rr.bottom/2;
Calculate(A); // 作主视图的投影变换
moveto(xx-XT[1], yy-ZT[1],pdc);
for ( int i = 2; i <=12; ++i ) // 画出主视图
lineto(xx-XT[i], yy-ZT[i],pdc);
moveto(xx-XT[1], yy-ZT[1],pdc);
lineto(xx-XT[4], yy-ZT[4],pdc);
moveto(xx-XT[1], yy-ZT[1],pdc);
lineto(xx-XT[6], yy-ZT[6],pdc);
moveto(xx-XT[7], yy-ZT[7],pdc);
lineto(xx-XT[12], yy-ZT[12],pdc);
moveto(xx-XT[3], yy-ZT[3],pdc);
lineto(xx-XT[10], yy-ZT[10],pdc);
moveto(xx-XT[2], yy-ZT[2],pdc);
lineto(xx-XT[9], yy-ZT[9],pdc);
moveto(xx-XT[12], yy-ZT[12],pdc);
lineto(xx-XT[5], yy-ZT[5],pdc);
moveto(xx-XT[8], yy-ZT[8],pdc);
lineto(xx-XT[11], yy-ZT[11],pdc);
}
//定义自己的定点函数,(x,y)为所要定的点
void CBaseClass::moveto(double x,double y,CDC* pdc)
{
pdc->MoveTo((int)x,(int)y);
}
//定义自己的画线函数,由当前点画至(x,y)处
void CBaseClass::lineto(double x,double y,CDC* pdc)
{
pdc->LineTo((int)x,(int)y);
}
void CBaseClass::setpixel(double x,double y,CDC* pdc)
{
pdc->SetPixel((int)x,(int)y,RGB(255,0,0));
}
//绘制俯视图
void CBaseClass::DrawViewH(CDC* pdc,CRect rr)
{
xx=rr.right/2;
yy=rr.bottom/2;
Calculate(Ah);//作俯视图的投影变换
moveto(xx-XT[1], yy+ZT[1],pdc);
for ( int i = 2; i <= 12; ++i ) // 画出俯视图
lineto(xx-XT[i], yy+ZT[i],pdc);
moveto(xx-XT[1], yy+ZT[1],pdc);
lineto(xx-XT[4], yy+ZT[4],pdc);
moveto(xx-XT[1], yy+ZT[1],pdc);
lineto(xx-XT[6], yy+ZT[6],pdc);
moveto(xx-XT[7], yy+ZT[7],pdc);
lineto(xx-XT[12], yy+ZT[12],pdc);
moveto(xx-XT[3], yy+ZT[3],pdc);
lineto(xx-XT[10], yy+ZT[10],pdc);
moveto(xx-XT[2], yy+ZT[2],pdc);
lineto(xx-XT[9], yy+ZT[9],pdc);
moveto(xx-XT[12], yy+ZT[12],pdc);
lineto(xx-XT[5], yy+ZT[5],pdc);
moveto(xx-XT[8], yy+ZT[8],pdc);
lineto(xx-XT[11], yy+ZT[11],pdc);
}
//绘制侧视图
void CBaseClass::DrawViewW(CDC* pdc,CRect rr)
{
xx=rr.right/2;
yy=rr.bottom/2;
Calculate(Aw);//作侧视图的投影变换
moveto(xx+XT[1], yy-ZT[1],pdc);
for ( int i = 2; i <= 12; ++i ) // 画出侧视图
lineto(xx+XT[i], yy-ZT[i],pdc);
moveto(xx+XT[1], yy-ZT[1],pdc);
lineto(xx+XT[4], yy-ZT[4],pdc);
moveto(xx+XT[1], yy-ZT[1],pdc);
lineto(xx+XT[6], yy-ZT[6],pdc);
moveto(xx+XT[7], yy-ZT[7],pdc);
lineto(xx+XT[12], yy-ZT[12],pdc);
moveto(xx+XT[3], yy-ZT[3],pdc);
lineto(xx+XT[10], yy-ZT[10],pdc);
moveto(xx+XT[2], yy-ZT[2],pdc);
lineto(xx+XT[9], yy-ZT[9],pdc);
moveto(xx+XT[12], yy-ZT[12],pdc);
lineto(xx+XT[5], yy-ZT[5],pdc);
moveto(xx+XT[8], yy-ZT[8],pdc);
lineto(xx+XT[11], yy-ZT[11],pdc);
}
//绘制正等测图
void CBaseClass::Drawve()
{
int I;
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
CRect rr;
::GetClientRect(pWnd->GetActiveView()->m_hWnd,rr);
xx=rr.right/3;
yy=rr.bottom*2/4;
MCalculate(A);//作正等测投影变换
DrawText();
moveto(xx+XT[1], yy-YT[1],pdc);
for ( I = 2; I <= 3; ++I ) // 画出正等测图
lineto(xx+XT[I], yy-YT[I],pdc);
moveto(xx+XT[5], yy-YT[5],pdc);
for ( I = 6; I <= 12; ++I)
lineto(xx+XT[I], yy-YT[I],pdc);
moveto(xx+XT[1], yy-YT[1],pdc);
lineto(xx+XT[6], yy-YT[6],pdc);
moveto(xx+XT[7], yy-YT[7],pdc);
lineto(xx+XT[12], yy-YT[12],pdc);
moveto(xx+XT[3], yy-YT[3],pdc);
lineto(xx+XT[10], yy-YT[10],pdc);
moveto(xx+XT[2], yy-YT[2],pdc);
lineto(xx+XT[9], yy-YT[9],pdc);
moveto(xx+XT[12], yy-YT[12],pdc);
lineto(xx+XT[5], yy-YT[5],pdc);
moveto(xx+XT[8], yy-YT[8],pdc);
lineto(xx+XT[11], yy-YT[11],pdc);
pWnd->GetActiveView()->ReleaseDC(pdc);
}
//绘制正二测图
void CBaseClass::Drawvt()
{
int I;
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
CRect rr;
::GetClientRect(pWnd->GetActiveView()->m_hWnd,rr);
xx=rr.right/3;
yy=rr.bottom*2/3;
MCalculate(A);//作正二测投影变换
DrawText();
moveto(xx+XT[1], yy-YT[1],pdc); // 下面语句画出正二测图
for ( I = 2; I <= 12; ++I )
lineto(xx+XT[I], yy-YT[I],pdc);
moveto(xx+XT[1], yy-YT[1],pdc);
lineto(xx+XT[4], yy-YT[4],pdc);
moveto(xx+XT[1], yy-YT[1],pdc);
lineto(xx+XT[6], yy-YT[6],pdc);
moveto(xx+XT[7], yy-YT[7],pdc);
lineto(xx+XT[12], yy-YT[12],pdc);
moveto(xx+XT[3], yy-YT[3],pdc);
lineto(xx+XT[10], yy-YT[10],pdc);
moveto(xx+XT[2], yy-YT[2],pdc);
lineto(xx+XT[9], yy-YT[9],pdc);
moveto(xx+XT[12], yy-YT[12],pdc);
lineto(xx+XT[5], yy-YT[5],pdc);
moveto(xx+XT[8], yy-YT[8],pdc);
lineto(xx+XT[11], yy-YT[11],pdc);
pWnd->GetActiveView()->ReleaseDC(pdc);
}
//绘制斜等测图
void CBaseClass::Drawse()
{
int I;
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
CRect rr;
::GetClientRect(pWnd->GetActiveView()->m_hWnd,rr);
xx=rr.right/3;
yy=rr.bottom*2/3;
MCalculate(A); // 作斜等测投影变换
DrawText();
moveto(xx+XT[1], yy-YT[1],pdc);
for ( I = 2; I <= 3; ++I ) // 以下语句画出斜等测图
lineto(xx+XT[I], yy-YT[I],pdc);
moveto(xx+XT[5], yy-YT[5],pdc);
for ( I = 6; I <= 12; ++I)
lineto(xx+XT[I], yy-YT[I],pdc);
moveto(xx+XT[1], yy-YT[1],pdc);
lineto(xx+XT[6], yy-YT[6],pdc);
moveto(xx+XT[7], yy-YT[7],pdc);
lineto(xx+XT[12], yy-YT[12],pdc);
moveto(xx+XT[3], yy-YT[3],pdc);
lineto(xx+XT[10], yy-YT[10],pdc);
moveto(xx+XT[2], yy-YT[2],pdc);
lineto(xx+XT[9], yy-YT[9],pdc);
moveto(xx+XT[12], yy-YT[12],pdc);
lineto(xx+XT[5], yy-YT[5],pdc);
moveto(xx+XT[8], yy-YT[8],pdc);
lineto(xx+XT[11], yy-YT[11],pdc);
pWnd->GetActiveView()->ReleaseDC(pdc);
}
//在(5,5)处输出当前所画图形的名称
void CBaseClass::DrawText()
{
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
CMyView* pView=(CMyView*)pWnd->GetActiveView();
pdc->TextOut(300,200,pView->m_str);
pWnd->GetActiveView()->ReleaseDC(pdc);
}
void CBaseClass::Draw()
{
CFrameWnd* pWnd=(CFrameWnd*)AfxGetApp()->m_pMainWnd;
CDC* pdc=pWnd->GetActiveView()->GetDC();
DrawText();
double cx,cy;
cx=320;
cy=180;
XCalculate(A);
for (int i = 1; i <5; i++ )
{
bx[i+4]=bx[i] =ax[i+4];
by[i+4]=by[i] =ay[i+4];
bz[i+4]=bz[i] =az[i+4];
}
for ( i = 1; i <5; i++ )
{
ax[i+4] =ax[i];
ay[i+4] =ay[i];
az[i+4] =az[i];
}
for(nn=1;nn<=n;nn++)
{
moveto(cx+ax[nn],cy+ay[nn],pdc);
lineto(cx+ax[nn],cy+ay[nn],pdc);
lineto(cx+ax[nn+1],cy+ay[nn+1],pdc);
lineto(cx+bx[nn+1],cy+by[nn+1],pdc);
lineto(cx+bx[nn],cy+by[nn],pdc);
}
pWnd->GetActiveView()->ReleaseDC(pdc);
}
void CBaseClass::Read()
{
int flag,r,h;
double pi,x,y,z,cx,cy,thx,thy,th;
double xw,yw,zw;
pi=3.14159;
cx=320;
cy=180;
int ed=2000,eh=100,od=400,hl=1;
h=80; thy=0.2;r=100;n=4;thx=0.2;
flag=0;nn=1;
for(th=0;th<=2*pi+0.1;th+=2*pi/n)
{
x=r*cos(th); y=h; z=r*sin(th);
//Call rot_y: Call rot_x
zw=z; xw=x;
x=zw*cos(thy)-xw*sin(thy);
z=zw*sin(thy)+xw*cos(thy);
yw=y; zw=z;
y=yw*cos(thx)-zw*sin(thx);
z=yw*sin(thx)+zw*cos(thx);
if(ps==1){
x=x*ed/(ed-od-z);
y=(y*ed-eh*(od+z))/(ed-od-z);
}
//ax[nn]=x; ay[nn]=y; az[nn]=z;
XP[nn]=x; YP[nn]=y; ZP[nn]=z;
nn=nn+1;
}
flag=0;
nn=1;
for(th=0;th<=2*pi+0.1;th+=2*pi/n){
x=r*cos(th); y=-h; z=r*sin(th);
//Call rot_y: Call rot_x
zw=z; xw=x;
x=zw*cos(thy)-xw*sin(thy);
z=zw*sin(thy)+xw*cos(thy);
yw=y; zw=z;
y=yw*cos(thx)-zw*sin(thx);
z=yw*sin(thx)+zw*cos(thx);
if(ps==1){
x=x*ed/(ed-od-z);
y=(y*ed-eh*(od+z))/(ed-od-z);}
//bx[nn]=x; by[nn]=y; bz[nn]=z;
XP[nn+4]=x; YP[nn+4]=y; ZP[nn+4]=z;
nn=nn+1;
}
CP[1] = 1;CP[2] = 1;CP[3] = 1; CP[4] = 1;CP[5] = 1;CP[6] = 1;CP[7] = 1;CP[8] = 1;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -