📄 circulators.cc
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MyMesh mesh;// (linearly) iterate over all verticesfor (MyMesh::VertexIter v_it=mesh.vertices_begin(); v_it!=mesh.vertices_end(); ++v_it){ // circulate around the current vertex for (MyMesh::VertexVertexIter vv_it=mesh.vv_iter(v_it.handle()); vv_it; ++vv_it) { // do something with e.g. mesh.point(*vv_it) }}
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