📄 meshkernel.hh
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//=============================================================================// // OpenMesh // Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //-----------------------------------------------------------------------------// // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Library General Public License as published // by the Free Software Foundation, version 2. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //-----------------------------------------------------------------------------// // $Revision: 1.2 $// $Date: 2005-12-21 14:05:27 $// //=============================================================================//=============================================================================//// Kernel Concept////=============================================================================#error this file is for documentation purposes only//== NAMESPACES ===============================================================namespace OpenMesh {namespace Concepts {//== CLASS DEFINITION =========================================================/** \ingroup mesh_concepts_group This class describes the minimum interface a mesh kernel has to implement (because the resulting mesh will rely on this interface). This is the template class the actually holds the mesh kernel implementation. All functions marked as internal should only be used by the mesh class (that inherits the kernel). The mesh may then provide wrapper functions that provide the same functionality. \todo Check, if the member list is complete.*/template <class FinalMeshItems> class KernelT{public: /// \name Mesh Items //@{ /// Derive this type from the FinalMeshItems typedef typename FinalMeshItems::Vertex Vertex; typedef typename FinalMeshItems::Halfedge Halfedge; typedef typename FinalMeshItems::Edge Edge; typedef typename FinalMeshItems::Face Face; typedef typename FinalMeshItems::Point Point; typedef typename FinalMeshItems::Scalar Scalar; typedef typename FinalMeshItems::Normal Normal; typedef typename FinalMeshItems::Color Color; typedef typename FinalMeshItems::TexCoord TexCoord; typedef typename FinalMeshItems::VertexHandle VertexHandle; typedef typename FinalMeshItems::HalfedgeHandle HalfedgeHandle; typedef typename FinalMeshItems::EdgeHandle EdgeHandle; typedef typename FinalMeshItems::FaceHandle FaceHandle; //@} /// \name Kernel Iterators //@{ /// This type depends on the container type in use. typedef SomeIterator KernelVertexIter; typedef SomeIterator KernelConstVertexIter; typedef SomeIterator KernelEdgeIter; typedef SomeIterator KernelConstEdgeIter; typedef SomeIterator KernelFaceIter; typedef SomeIterator KernelConstFaceIter; //@} /// \name Constructor/Destructor //@{ /// Default constructor KernelT() {} /// Destructor ~KernelT(); //@} /// Assignment operator KernelT& operator=(const KernelT& _rhs); /** Reserve memory for vertices, edges, faces. * * Reserve memory for the mesh items vertices, edges, faces. Use * this method if you can estimate the memory consumption, for * instance in algorithm expanding the mesh. Depending on the * underlying array type you might be better of using this method, * then letting the array type decide when to increase the * capacity. For instance the STL vector class \c std::vector (used * in the supplied ArrayKernelT) doubles the capacity if it is * exhausted. This might lead to an memory allocation exception, * though an smaller increment would be enough. */ void reserve( unsigned int _n_vertices, unsigned int _n_edges, unsigned int _n_faces ); /// \name Handle -> Item. //@{ /// Translate handle to item (see also OpenMesh::PolyMeshT::deref()) const Vertex& vertex(VertexHandle _h) const { return deref(_h); } Vertex& vertex(VertexHandle _h) { return deref(_h); } const Halfedge& halfedge(HalfedgeHandle _h) const { return deref(_h); } Halfedge& halfedge(HalfedgeHandle _h) { return deref(_h); } const Edge& edge(EdgeHandle _h) const { return deref(_h); } Edge& edge(EdgeHandle _h) { return deref(_h); } const Face& face(FaceHandle _h) const { return deref(_h); } Face& face(FaceHandle _h) { return deref(_h); } //@} /// \name Item -> Handle //@{ /// Translate item to handle VertexHandle handle(const Vertex& _v) const; HalfedgeHandle handle(const Halfedge& _he) const; EdgeHandle handle(const Edge& _e) const; FaceHandle handle(const Face& _f) const; //@} /// \name Get the i'th item //@{ /// Get the i'th item VertexHandle vertex_handle(unsigned int _i) const; HalfedgeHandle halfedge_handle(unsigned int _i) const; EdgeHandle edge_handle(unsigned int _i) const; FaceHandle face_handle(unsigned int _i) const; //@} /// \name Delete items //@{ /// Delete all items, i.e. clear all item containers. void clear(); /** Remove all items that are marked as deleted from the corresponding containers. \note Needs the Attributes::Status attribute \note This function may not be implemented for all kernels. */ void garbage_collection(); /** Remove the last vertex imidiately, i.e. call pop_back() for the VertexContainer. */ void remove_last_vertex() { vertices_.pop_back(); } /** Remove the last edge imidiately, i.e. call pop_back() for the EdgeContainer. Used e.g. by the add_face() method of PolyMeshT */ void remove_last_edge() { edges_.pop_back(); } /** Remove the last face imidiately, i.e. call pop_back() for the FaceContainer. Used e.g. by the add_face() method of PolyMeshT */ void remove_last_face() { faces_.pop_back(); } //@} /// \name Number of elements //@{ /// Returns number of vertices unsigned int n_vertices() const; /// Returns number of halfedges (should be 2*n_edges()) unsigned int n_halfedges() const; /// Returns number of edges unsigned int n_edges() const; /// Returns number of faces unsigned int n_faces() const; /// Is the vertex container empty? bool vertices_empty() const; /// Is the halfedge container empty (should be the same as edges_empty()). bool halfedges_empty() const; /// Is the edge container empty? bool edges_empty() const; /// Is the face container empty? bool faces_empty() const; //@} /// \name Vertex connectivity //@{ /// Get an outgoing halfedge of a given vertex HalfedgeHandle halfedge_handle(VertexHandle _vh) const; /// Set the outgoing halfedge handle of a given vertex void set_halfedge_handle(VertexHandle _vh, HalfedgeHandle _heh); /// Get the coordinate of a vertex const Point& point(VertexHandle _vh) const; /// Get the coordinate of a vertex const Point& point(const Vertex& _v) const; /// Set the coordinate of a vertex void set_point(VertexHandle _vh, const Point& _p); /// Set the coordinate of a vertex void set_point(Vertex& _v, const Point& _p); //@} /// \name Halfedge connectivity //@{ /// Get the vertex the halfedge points to VertexHandle to_vertex_handle(HalfedgeHandle _heh) const; /** Get the vertex the halfedge starts from (implemented as to-handle of the opposite halfedge, provided for convenience) */ VertexHandle from_vertex_handle(HalfedgeHandle _heh) const; /// Set the to-vertex-handle of the halfedge void set_vertex_handle(HalfedgeHandle _heh, VertexHandle _vh); /** Get the face the halfedge belongs to. \note The handle is invalid if the halfedge is a boundary halfedge */ FaceHandle face_handle(HalfedgeHandle _heh) const; /// Set the face the halfedge belongs to void set_face_handle(HalfedgeHandle _heh, FaceHandle _fh); /// Get the next halfedge handle HalfedgeHandle next_halfedge_handle(HalfedgeHandle _heh) const; /** Set the next halfedge handle. \note If the previous halfedge is also stored (see OpenMesh::Attributes::PrevHalfedge) then this method also has to set this link) */ void set_next_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _nheh); /** Get the previous halfedge of the given halfedge. The implementation should take care of an existing OpenMesh::Attributes::PrevHalfedge attribute. */
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