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📄 smoothing.vcproj

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
💻 VCPROJ
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="Smoothing"
	ProjectGUID="{473FE41E-56F8-4069-902D-CF1EDAE10839}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GR"
				Optimization="0"
				AdditionalIncludeDirectories="../../../.."
				PreprocessorDefinitions="_USE_MATH_DEFINES;WIN32;_DEBUG;_CONSOLE"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				DisableLanguageExtensions="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="OpenMeshCored.lib OpenMeshToolsd.lib"
				OutputFile="$(OutDir)/Smoothing.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="&quot;../Tools/$(OutDir)&quot;;&quot;../Core/$(OutDir)&quot;"
				IgnoreAllDefaultLibraries="FALSE"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/Smoothing.pdb"
				SubSystem="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="TRUE"
				AdditionalIncludeDirectories="../../../.."
				PreprocessorDefinitions="_USE_MATH_DEFINES;WIN32;NDEBUG;_CONSOLE"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				DisableLanguageExtensions="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="OpenMeshCore.lib OpenMeshTools.lib"
				OutputFile="$(OutDir)/Smoothing.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="&quot;../Tools/$(OutDir)&quot;;&quot;../Core/$(OutDir)&quot;"
				GenerateDebugInformation="TRUE"
				SubSystem="1"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug STLport|Win32"
			OutputDirectory="Debug STLport"
			IntermediateDirectory="Debug STLport"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GR"
				Optimization="0"
				AdditionalIncludeDirectories="&quot;$(STLPortDir)\stlport&quot;;../../../.."
				PreprocessorDefinitions="_USE_MATH_DEFINES;WIN32;_DEBUG;_CONSOLE"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				DisableLanguageExtensions="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="Core.lib Tools.lib"
				OutputFile="$(OutDir)/Smoothing.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="&quot;$(STLPortDir)\lib&quot;;&quot;../Tools/$(OutDir)&quot;;&quot;../Core/$(OutDir)&quot;"
				IgnoreAllDefaultLibraries="FALSE"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/Smoothing.pdb"
				SubSystem="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release STLport|Win32"
			OutputDirectory="Release STLport"
			IntermediateDirectory="Release STLport"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="TRUE"
				AdditionalIncludeDirectories="&quot;$(STLPortDir)\stlport&quot;;../../../.."
				PreprocessorDefinitions="_USE_MATH_DEFINES;WIN32;NDEBUG;_CONSOLE"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				DisableLanguageExtensions="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="Core.lib Tools.lib"
				OutputFile="$(OutDir)/Smoothing.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="&quot;$(STLPortDir)\lib&quot;;&quot;../Tools/$(OutDir)&quot;;&quot;../Core/$(OutDir)&quot;"
				GenerateDebugInformation="TRUE"
				SubSystem="1"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
			<File
				RelativePath="..\..\..\Apps\Smoothing\smooth.cc"
				FileType="0">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc">
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
		</Filter>
		<File
			RelativePath="ReadMe.txt">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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