📄 progress.cc
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/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * * * License * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Library General Public License as published * * by the Free Software Foundation, version 2. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * *\*===========================================================================*///=============================================================================//// CLASS Progress - IMPLEMENTATION////=============================================================================//== INCLUDES =================================================================#include <OpenMesh/Tools/Utils/Progress.hh>//== IMPLEMENTATION ========================================================== ProgressManager& Progress(){ static ProgressManager pm; return pm;}//-----------------------------------------------------------------------------voidProgressManager::set_steps(unsigned int _steps, const char* _label){ std::set<ProgressHandler*>::iterator it, end(handlers_.end()); for (it=handlers_.begin(); it!=end; ++it) (*it)->set_steps(_steps, _label); steps_ = _steps ? _steps : 1; progress_ = 0; percentage_ = 0; active_ = true; cancelled_ = false; timer_.start();}//-----------------------------------------------------------------------------boolProgressManager::step(unsigned int _steps){ return set_progress(progress_ + _steps);}//-----------------------------------------------------------------------------boolProgressManager::set_progress(unsigned int _progress){ // get current progress percentage progress_ = _progress; unsigned int p = (progress_*100) / steps_; // time ellapsed till last update timer_.stop(); double secs = timer_.seconds(); timer_.cont(); // update if: // percentage increased by at least 1% // one second ellapsed till last update if (p > percentage_ || secs > 1.0) { percentage_ = p; std::set<ProgressHandler*>::iterator it, end(handlers_.end()); for (it=handlers_.begin(); it!=end; ++it) if (!(*it)->set_progress(progress_)) { cancelled_ = true; break; } // reset timer timer_.start(); } return !cancelled_;}//-----------------------------------------------------------------------------voidProgressManager::finish(){ std::set<ProgressHandler*>::iterator it, end(handlers_.end()); for (it=handlers_.begin(); it!=end; ++it) (*it)->finish(); active_ = false;}//=============================================================================
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