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📄 modprogmesht.hh

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
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//=============================================================================////                               OpenMesh//      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen//                           www.openmesh.org////-----------------------------------------------------------------------------////                                License////   This library is free software; you can redistribute it and/or modify it//   under the terms of the GNU Library General Public License as published//   by the Free Software Foundation, version 2.////   This library is distributed in the hope that it will be useful, but//   WITHOUT ANY WARRANTY; without even the implied warranty of//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU//   Library General Public License for more details.////   You should have received a copy of the GNU Library General Public//   License along with this library; if not, write to the Free Software//   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.////-----------------------------------------------------------------------------////   $Revision: 1.4 $//   $Date: 2005-12-21 13:55:21 $////=============================================================================/** \file ModProgMeshT.hh *///=============================================================================////  CLASS ModProgMeshT////=============================================================================#ifndef OPENMESH_TOOLS_MODPROGMESHT_HH#define OPENMESH_TOOLS_MODPROGMESHT_HH//== INCLUDES =================================================================#include <OpenMesh/Tools/Decimater/ModBaseT.hh>#include <OpenMesh/Core/Utils/Property.hh>//== NAMESPACE ================================================================namespace OpenMesh  {namespace Decimater {//== CLASS DEFINITION =========================================================/** Collect progressive mesh information while decimating. * *  The progressive mesh data is stored in an internal structure, which *  can be evaluated after the decimation process and (!) before calling *  the garbage collection of the decimated mesh. */template <class DecimaterType>class ModProgMeshT : public ModBaseT<DecimaterType>{public:  DECIMATING_MODULE( ModProgMeshT, DecimaterType, ProgMesh );  /** Struct storing progressive mesh information   *  \see CollapseInfoT, ModProgMeshT   */  struct Info  {    /// Initializing constructor copies appropriate handles from    /// collapse information \c _ci.    Info( const CollapseInfo& _ci )      : v0(_ci.v0), v1(_ci.v1), vl(_ci.vl),vr(_ci.vr)    {}    typename Mesh::VertexHandle v0; ///< See CollapseInfoT::v0    typename Mesh::VertexHandle v1; ///< See CollapseInfoT::v1    typename Mesh::VertexHandle vl; ///< See CollapseInfoT::vl    typename Mesh::VertexHandle vr; ///< See CollapseInfoT::vr  };  /// Type of the list storing the progressive mesh info Info.  typedef std::vector<Info>           InfoList;public:   /// Constructor  ModProgMeshT( DecimaterType &_dec ) : Base(_dec, true)  {    Self::mesh().add_property( idx_ );  }  /// Destructor  ~ModProgMeshT()  {    Self::mesh().remove_property( idx_ );  }  const InfoList&                            pmi() const  {    return pmi_;  }public: // inherited  /// Stores collapse information in a queue.  /// \see infolist()  void postprocess_collapse(const CollapseInfo& _ci)  {    pmi_.push_back( Info( _ci ) );  }  bool is_binary(void) const { return true; }  // only binary mode possible  void set_binary(bool _b)   {    if (!_b)    {      std::cerr << "ModNormalFlippingT can only be used binary\n";      exit(1);    }  }public: // specific methods  /** Write progressive mesh data to a file in proprietary binary format .pm.   *   *  The methods uses the collected data to write a progressive mesh   *  file. It's a binary format with little endian byte ordering:   *   *  - The first 8 bytes contain the word "ProgMesh".   *  - 32-bit int for the number of vertices \c NV in the base mesh.   *  - 32-bit int for the number of faces in the base mesh.   *  - 32-bit int for the number of halfedge collapses (now vertex splits)   *  - Positions of vertices of the base mesh (32-bit float triplets).<br>   *    \c [x,y,z][x,y,z]...   *  - Triplets of indices (32-bit int) for each triangle (index in the   *    list of vertices of the base mesh defined by the positions.<br>   *    \c [v0,v1,v2][v0,v1,v2]...   *  - For each collapse/split a detail information package made of   *    3 32-bit floats for the positions of vertex \c v0, and 3 32-bit   *    int indices for \c v1, \c vl, and \c vr.   *    The index for \c vl or \c vr might be -1, if the face on this side   *    of the edge does not exists.   *   *  \remark Write file before calling the garbage collection of the mesh.   *  \param _ofname Name of the file, where to write the progressive mesh   *  \return \c true on success of the operation, else \c false.   */  bool write( const std::string& _ofname );  /// Reference to collected information  const InfoList& infolist() const { return pmi_; }  InfoList          pmi_;  VPropHandleT<int> idx_;};//=============================================================================} // END_NS_DECIMATER} // END_NS_OPENMESH//=============================================================================#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_MODPROGMESH_CC)#define OSG_MODPROGMESH_TEMPLATES#include "ModProgMeshT.cc"#endif//=============================================================================#endif // OPENMESH_TOOLS_PROGMESHT_HH defined//=============================================================================

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