📄 modprogmesht.cc
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//=============================================================================// // OpenMesh // Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //-----------------------------------------------------------------------------// // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Library General Public License as published // by the Free Software Foundation, version 2. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //-----------------------------------------------------------------------------// // $Revision: 1.3 $// $Date: 2005-12-21 13:55:21 $// //=============================================================================/** \file ModProgMeshT.cc *///=============================================================================//// CLASS ModProgMeshT - IMPLEMENTATION////=============================================================================#define OPENMESH_DECIMATER_MODPROGMESH_CC//== INCLUDES =================================================================#include <vector>#include <fstream>// --------------------#include <OpenMesh/Core/Utils/vector_cast.hh>#include <OpenMesh/Core/IO/BinaryHelper.hh>#include <OpenMesh/Core/Utils/Endian.hh>// --------------------#include <OpenMesh/Tools/Decimater/ModProgMeshT.hh>//== NAMESPACE =============================================================== namespace OpenMesh {namespace Decimater { //== IMPLEMENTATION ========================================================== template <class DecimaterType>bool ModProgMeshT<DecimaterType>::write( const std::string& _ofname ){ // sort vertices size_t i=0, N=Self::mesh().n_vertices(), n_base_vertices(0), n_base_faces(0); std::vector<typename Mesh::VertexHandle> vhandles(N); // base vertices typename Mesh::VertexIter v_it=Self::mesh().vertices_begin(), v_end=Self::mesh().vertices_end(); for (; v_it != v_end; ++v_it) if (!Self::mesh().status(v_it).deleted()) { vhandles[i] = v_it.handle(); Self::mesh().property( idx_, v_it ) = i; ++i; } n_base_vertices = i; // deleted vertices typename InfoList::reverse_iterator r_it=pmi_.rbegin(), r_end=pmi_.rend(); for (; r_it!=r_end; ++r_it) { vhandles[i] = r_it->v0; Self::mesh().property( idx_, r_it->v0) = i; ++i; } // base faces typename Mesh::ConstFaceIter f_it = Self::mesh().faces_begin(), f_end = Self::mesh().faces_end(); for (; f_it != f_end; ++f_it) if (!Self::mesh().status(f_it).deleted()) ++n_base_faces; // ---------------------------------------- write progressive mesh std::ofstream out( _ofname.c_str(), std::ios::binary ); if (!out) return false; // always use little endian byte ordering bool swap = Endian::local() != Endian::LSB; // write header out << "ProgMesh"; IO::store( out, n_base_vertices, swap ); IO::store( out, n_base_faces , swap ); IO::store( out, pmi_.size() , swap ); Vec3f p; // write base vertices for (i=0; i<n_base_vertices; ++i) { assert (!Self::mesh().status(vhandles[i]).deleted()); p = vector_cast< Vec3f >( Self::mesh().point(vhandles[i]) ); IO::store( out, p, swap ); } // write base faces for (f_it=Self::mesh().faces_begin(); f_it != f_end; ++f_it) { if (!Self::mesh().status(f_it).deleted()) { typename Mesh::ConstFaceVertexIter fv_it(Self::mesh(), f_it.handle()); IO::store( out, Self::mesh().property( idx_, fv_it ) ); IO::store( out, Self::mesh().property( idx_, ++fv_it ) ); IO::store( out, Self::mesh().property( idx_, ++fv_it ) ); } } // write detail info for (r_it=pmi_.rbegin(); r_it!=r_end; ++r_it) { // store v0.pos, v1.idx, vl.idx, vr.idx IO::store( out, vector_cast<Vec3f>(Self::mesh().point(r_it->v0))); IO::store( out, Self::mesh().property( idx_, r_it->v1 ) ); IO::store( out, r_it->vl.is_valid() ? Self::mesh().property(idx_, r_it->vl) : -1 ); IO::store( out, r_it->vr.is_valid() ? Self::mesh().property(idx_, r_it->vr) : -1 ); } return true;}//=============================================================================} // END_NS_DECIMATER} // END_NS_OPENMESH//=============================================================================
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