📄 genprog.hh
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//=============================================================================// // OpenMesh // Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //-----------------------------------------------------------------------------// // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Library General Public License as published // by the Free Software Foundation, version 2. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //-----------------------------------------------------------------------------// // $Revision: 1.2 $// $Date: 2005-12-21 13:53:48 $// //=============================================================================//=============================================================================//// Utils for generic/generative programming////=============================================================================#ifndef OPENMESH_GENPROG_HH#define OPENMESH_GENPROG_HH//== INCLUDES =================================================================#include <OpenMesh/Core/System/config.hh>//== NAMESPACES ===============================================================namespace OpenMesh {namespace GenProg {#ifndef DOXY_IGNORE_THIS//== IMPLEMENTATION ===========================================================/// This type maps \c true or \c false to different types.template <bool b> class Bool2Type { enum { my_bool = b }; };/// This class generates different types from different \c int 's.template <int i> class Int2Type { enum { my_int = i }; };/// Handy typedef for Bool2Type<true> classestypedef Bool2Type<true> True;/// Handy typedef for Bool2Type<false> classestypedef Bool2Type<false> False;//-----------------------------------------------------------------------------//--- Template "if" w/ partial specialization ---------------------------------#if OM_PARTIAL_SPECIALIZATIONtemplate <bool condition, class Then, class Else>struct IF { typedef Then Result; };/** Template \c IF w/ partial specialization\codetypedef IF<bool, Then, Else>::Result ResultType;\endcode */template <class Then, class Else>struct IF<false, Then, Else> { typedef Else Result; };//--- Template "if" w/o partial specialization --------------------------------#elsestruct SelectThen { template <class Then, class Else> struct Select { typedef Then Result; };};struct SelectElse{ template <class Then, class Else> struct Select { typedef Else Result; };};template <bool condition> struct ChooseSelector { typedef SelectThen Result;};template <> struct ChooseSelector<false> { typedef SelectElse Result;};/** Template \c IF w/o partial specialization. Use it like\codetypedef IF<bool, Then, Else>::Result ResultType;\endcode */template <bool condition, class Then, class Else>class IF { typedef typename ChooseSelector<condition>::Result Selector;public: typedef typename Selector::template Select<Then, Else>::Result Result;};#endif//=============================================================================#endif} // namespace GenProg} // namespace OpenMesh//=============================================================================#endif // OPENMESH_GENPROG_HH defined//=============================================================================
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