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📄 genprog.hh

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
💻 HH
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//=============================================================================//                                                                            //                               OpenMesh                                     //      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen       //                           www.openmesh.org                                 //                                                                            //-----------------------------------------------------------------------------//                                                                            //                                License                                     //                                                                            //   This library is free software; you can redistribute it and/or modify it //   under the terms of the GNU Library General Public License as published  //   by the Free Software Foundation, version 2.                             //                                                                             //   This library is distributed in the hope that it will be useful, but       //   WITHOUT ANY WARRANTY; without even the implied warranty of                //   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU         //   Library General Public License for more details.                          //                                                                            //   You should have received a copy of the GNU Library General Public         //   License along with this library; if not, write to the Free Software       //   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                 //                                                                            //-----------------------------------------------------------------------------//                                                                            //   $Revision: 1.2 $//   $Date: 2005-12-21 13:53:48 $//                                                                            //=============================================================================//=============================================================================////  Utils for generic/generative programming////=============================================================================#ifndef OPENMESH_GENPROG_HH#define OPENMESH_GENPROG_HH//== INCLUDES =================================================================#include <OpenMesh/Core/System/config.hh>//== NAMESPACES ===============================================================namespace OpenMesh {namespace GenProg  {#ifndef DOXY_IGNORE_THIS//== IMPLEMENTATION ===========================================================/// This type maps \c true or \c false to different types.template <bool b> class Bool2Type { enum { my_bool = b }; };/// This class generates different types from different \c int 's.template <int i>  class Int2Type  { enum { my_int = i }; };/// Handy typedef for Bool2Type<true> classestypedef Bool2Type<true> True;/// Handy typedef for Bool2Type<false> classestypedef Bool2Type<false> False;//-----------------------------------------------------------------------------//--- Template "if" w/ partial specialization ---------------------------------#if OM_PARTIAL_SPECIALIZATIONtemplate <bool condition, class Then, class Else>struct IF { typedef Then Result; };/** Template \c IF w/ partial specialization\codetypedef IF<bool, Then, Else>::Result  ResultType;\endcode    */template <class Then, class Else>struct IF<false, Then, Else> { typedef Else Result; };//--- Template "if" w/o partial specialization --------------------------------#elsestruct SelectThen {  template <class Then, class Else> struct Select {    typedef Then Result;  };};struct SelectElse{  template <class Then, class Else> struct Select {    typedef Else Result;  };};template <bool condition> struct ChooseSelector {  typedef SelectThen Result;};template <> struct ChooseSelector<false> {  typedef SelectElse Result;};/** Template \c IF w/o partial specialization. Use it like\codetypedef IF<bool, Then, Else>::Result  ResultType;\endcode    */template <bool condition, class Then, class Else>class IF {   typedef typename ChooseSelector<condition>::Result  Selector;public:  typedef typename Selector::template Select<Then, Else>::Result  Result;};#endif//=============================================================================#endif} // namespace GenProg} // namespace OpenMesh//=============================================================================#endif // OPENMESH_GENPROG_HH defined//=============================================================================

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