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📄 importert.hh

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
💻 HH
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/*===========================================================================*\ *                                                                           * *                               OpenMesh                                    * *      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen      * *                           www.openmesh.org                                * *                                                                           * *---------------------------------------------------------------------------*  *                                                                           * *                                License                                    * *                                                                           * *  This library is free software; you can redistribute it and/or modify it  * *  under the terms of the GNU Library General Public License as published   * *  by the Free Software Foundation, version 2.                              * *                                                                           * *  This library is distributed in the hope that it will be useful, but      * *  WITHOUT ANY WARRANTY; without even the implied warranty of               * *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU        * *  Library General Public License for more details.                         * *                                                                           * *  You should have received a copy of the GNU Library General Public        * *  License along with this library; if not, write to the Free Software      * *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                * *                                                                           *\*===========================================================================*///=============================================================================////  Implements an importer module for arbitrary OpenMesh meshes////=============================================================================#ifndef __IMPORTERT_HH__#define __IMPORTERT_HH__//=== INCLUDES ================================================================#include <OpenMesh/Core/IO/importer/BaseImporter.hh>#include <OpenMesh/Core/Utils/vector_cast.hh>#include <OpenMesh/Core/Attributes/Attributes.hh>#include <OpenMesh/Core/System/omstream.hh>//== NAMESPACES ===============================================================namespace OpenMesh {namespace IO {//=== IMPLEMENTATION ==========================================================/** *  This class template provides an importer module for OpenMesh meshes. */template <class Mesh>class ImporterT : public BaseImporter{public:  typedef typename Mesh::Point       Point;  typedef typename Mesh::Normal      Normal;  typedef typename Mesh::Color       Color;  typedef typename Mesh::TexCoord2D  TexCoord2D;  typedef std::vector<VertexHandle>  VHandles;  ImporterT(Mesh& _mesh) : mesh_(_mesh) {}  virtual VertexHandle add_vertex(const Vec3f& _point)   {    return mesh_.add_vertex(vector_cast<Point>(_point));  }     virtual FaceHandle add_face(const VHandles& _indices)   {    FaceHandle fh;    if (_indices.size() > 2)    {      VHandles::const_iterator it, it2, end(_indices.end());      // test for valid vertex indices      for (it=_indices.begin(); it!=end; ++it)	if (! mesh_.is_valid_handle(*it))	{	  omerr() << "ImporterT: Face contains invalid vertex index\n";	  return fh;	}      // don't allow double vertices      for (it=_indices.begin(); it!=end; ++it)	for (it2=it+1; it2!=end; ++it2)	  if (*it == *it2)	  {	    omerr() << "ImporterT: Face has equal vertices\n";	    failed_faces_.push_back(_indices);	    return fh;	  }      // try to add face      fh = mesh_.add_face(_indices);      if (!fh.is_valid())       {	failed_faces_.push_back(_indices);	return fh;      }    }        return fh;  }  // vertex attributes  virtual void set_normal(VertexHandle _vh, const Vec3f& _normal)  {    if (mesh_.has_vertex_normals())      mesh_.set_normal(_vh, vector_cast<Normal>(_normal));  }  virtual void set_color(VertexHandle _vh, const Vec3uc& _color)  {    if (mesh_.has_vertex_colors())      mesh_.set_color(_vh, vector_cast<Color>(_color));  }  virtual void set_texcoord(VertexHandle _vh, const Vec2f& _texcoord)  {    if (mesh_.has_vertex_texcoords2D())    mesh_.set_texcoord2D(_vh, vector_cast<TexCoord2D>(_texcoord));  }  // face attributes  virtual void set_normal(FaceHandle _fh, const Vec3f& _normal)  {    if (mesh_.has_face_normals())      mesh_.set_normal(_fh, vector_cast<Normal>(_normal));  }  virtual void set_color(FaceHandle _fh, const Vec3uc& _color)  {    if (mesh_.has_face_colors())      mesh_.set_color(_fh, vector_cast<Color>(_color));  }  // low-level access to mesh  virtual BaseKernel* kernel() { return &mesh_; }  bool is_triangle_mesh() const  {    typedef typename Mesh::Face Face; // must use typedef for gcc 2.95.x    return Face::is_triangle();  }  void reserve(unsigned int nV, unsigned int nE, unsigned int nF)  {    mesh_.reserve(nV, nE, nF);  }  // query number of faces, vertices, normals, texcoords  size_t n_vertices()  const { return mesh_.n_vertices(); }     size_t n_faces()     const { return mesh_.n_faces(); }  size_t n_edges()     const { return mesh_.n_edges(); }  void prepare() { failed_faces_.clear(); }  void finish()   {    if (!failed_faces_.empty())    {      omerr() << failed_faces_.size() 	    << " faces failed, adding them as isolated faces\n";      for (unsigned int i=0; i<failed_faces_.size(); ++i)      {	VHandles&  vhandles = failed_faces_[i];	// double vertices	for (unsigned int j=0; j<vhandles.size(); ++j)	{	  Point p = mesh_.point(vhandles[j]);	  vhandles[j] = mesh_.add_vertex(p);	  // DO STORE p, reference may not work since vertex array	  // may be relocated after adding a new vertex !	}	// add face	mesh_.add_face(vhandles);            }      failed_faces_.clear();    }  }private:  Mesh& mesh_;  std::vector<VHandles>  failed_faces_;};//=============================================================================} // namespace IO} // namespace OpenMesh//=============================================================================#endif//=============================================================================

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