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📄 baseimporter.hh

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
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/*===========================================================================*\ *                                                                           * *                               OpenMesh                                    * *      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen      * *                           www.openmesh.org                                * *                                                                           * *---------------------------------------------------------------------------*  *                                                                           * *                                License                                    * *                                                                           * *  This library is free software; you can redistribute it and/or modify it  * *  under the terms of the GNU Library General Public License as published   * *  by the Free Software Foundation, version 2.                              * *                                                                           * *  This library is distributed in the hope that it will be useful, but      * *  WITHOUT ANY WARRANTY; without even the implied warranty of               * *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU        * *  Library General Public License for more details.                         * *                                                                           * *  You should have received a copy of the GNU Library General Public        * *  License along with this library; if not, write to the Free Software      * *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                * *                                                                           *\*===========================================================================*///=============================================================================////  Implements the baseclass for IOManager importer modules////=============================================================================#ifndef __BASEIMPORTER_HH__#define __BASEIMPORTER_HH__//=== INCLUDES ================================================================// STL#include <vector>// OpenMesh#include <OpenMesh/Core/System/config.hh>#include <OpenMesh/Core/Math/VectorT.hh>#include <OpenMesh/Core/Mesh/Kernels/Common/BaseKernel.hh>//== NAMESPACES ===============================================================namespace OpenMesh {namespace IO {//=== IMPLEMENTATION ==========================================================/**  Base class for importer modules. Importer modules provide an *   interface between the loader modules and the target data *   structure. This is basically a wrapper providing virtual versions *   for the required mesh functions. */class BaseImporter{public:  // base class needs virtual destructor  virtual ~BaseImporter() {}  // add a vertex with coordinate \c _point  virtual VertexHandle add_vertex(const Vec3f& _point) = 0;     // add a face with indices _indices refering to vertices  typedef std::vector<VertexHandle> VHandles;  virtual FaceHandle add_face(const VHandles& _indices) = 0;  // set vertex normal  virtual void set_normal(VertexHandle _vh, const Vec3f& _normal) = 0;  // set vertex color  virtual void set_color(VertexHandle _vh, const Vec3uc& _color) = 0;  // set vertex texture coordinate  virtual void set_texcoord(VertexHandle _vh, const Vec2f& _texcoord) = 0;  // set face normal  virtual void set_normal(FaceHandle _fh, const Vec3f& _normal) = 0;  // set face color  virtual void set_color(FaceHandle _fh, const Vec3uc& _color) = 0;  // get reference to base kernel  virtual BaseKernel* kernel() { return 0; }  virtual bool is_triangle_mesh()     const { return false; }  // reserve mem for elements  void reserve(unsigned int nV, unsigned int nE, unsigned int nF) {}  // query number of faces, vertices, normals, texcoords  virtual size_t n_vertices()   const = 0;  virtual size_t n_faces()      const = 0;  virtual size_t n_edges()      const = 0;  // pre-processing  virtual void prepare()  {}  // post-processing  virtual void finish()  {}};//=============================================================================} // namespace IO} // namespace OpenMesh//=============================================================================#endif//=============================================================================

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