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📄 handles.hh

📁 penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes
💻 HH
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//=============================================================================//                                                                            //                               OpenMesh                                     //      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen       //                           www.openmesh.org                                 //                                                                            //-----------------------------------------------------------------------------//                                                                            //                                License                                     //                                                                            //   This library is free software; you can redistribute it and/or modify it //   under the terms of the GNU Library General Public License as published  //   by the Free Software Foundation, version 2.                             //                                                                             //   This library is distributed in the hope that it will be useful, but       //   WITHOUT ANY WARRANTY; without even the implied warranty of                //   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU         //   Library General Public License for more details.                          //                                                                            //   You should have received a copy of the GNU Library General Public         //   License along with this library; if not, write to the Free Software       //   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                 //                                                                            //-----------------------------------------------------------------------------//                                                                            //   $Revision: 1.2 $//   $Date: 2005-12-21 13:51:57 $//                                                                            //=============================================================================#ifndef OPENMESH_HANDLES_HH#define OPENMESH_HANDLES_HH//== INCLUDES =================================================================#include <OpenMesh/Core/System/config.hh>#include <iostream>//== NAMESPACES ===============================================================namespace OpenMesh {//== CLASS DEFINITION =========================================================/// Base class for all handle typesclass BaseHandle{ public:    explicit BaseHandle(int _idx=-1) : idx_(_idx) {}  /// Get the underlying index of this handle  int idx() const { return idx_; }  /// The handle is valid iff the index is not equal to -1.  bool is_valid() const { return idx_ != -1; }  /// reset handle to be invalid  void reset() { idx_=-1; }  /// reset handle to be invalid  void invalidate() { idx_ = -1; }  bool operator==(const BaseHandle& _rhs) const {     return idx_ == _rhs.idx_;   }  bool operator!=(const BaseHandle& _rhs) const {     return idx_ != _rhs.idx_;   }  bool operator<(const BaseHandle& _rhs) const {     return idx_ < _rhs.idx_;   }  // this is to be used only by the iterators  void __increment() { ++idx_; }  void __decrement() { --idx_; }private:  int idx_; };//-----------------------------------------------------------------------------/// Write handle \c _hnd to stream \c _osinline std::ostream& operator<<(std::ostream& _os, const BaseHandle& _hnd) {  return (_os << _hnd.idx());}//-----------------------------------------------------------------------------/// Handle for a vertex entitystruct VertexHandle : public BaseHandle{  explicit VertexHandle(int _idx=-1) : BaseHandle(_idx) {}};/// Handle for a halfedge entitystruct HalfedgeHandle : public BaseHandle{  explicit HalfedgeHandle(int _idx=-1) : BaseHandle(_idx) {}};/// Handle for a edge entitystruct EdgeHandle : public BaseHandle{  explicit EdgeHandle(int _idx=-1) : BaseHandle(_idx) {}};/// Handle for a face entitystruct FaceHandle : public BaseHandle{  explicit FaceHandle(int _idx=-1) : BaseHandle(_idx) {}};//=============================================================================} // namespace OpenMesh//=============================================================================#endif // OPENMESH_HANDLES_HH//=============================================================================

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