📄 remotescreen.cpp
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// RemoteScreen.cpp : implementation file
//
#include "stdafx.h"
#include "VideoComm.h"
#include "RemoteScreen.h"
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <afxmt.h>
#include <afxtempl.h>
#include "CPacker.h"
#include "CChannel.h"
#include "CMultiplex.h"
#include "CDemultiplex.h"
#include "CByteBuffer.h"
#include "CComm.h"
#include "typedef2.h"
#include "cst2.h"
#include "tab2.h"
#include "G723.h"
#include "coder2.h"
#include "decod2.h"
#include "exc2.h"
#include "util2.h"
#include "codcng2.h"
#include "deccng2.h"
#include "vad2.h"
#include "G723.h"
#include "WaveIO.h"
#include "CChannel.h"
#include "CByteBuffer.h"
#include "LoopElementBuffer.h"
#include "SafeList.h"
#include "color.h"
#include "DBitstream.h"
#include "sactable.h"
#include "sad.h"
#include "Dh263class.h"
#include "commonfunc.h"
#include "ExpandYUV411.h"
#include "h263displayer.h"
#include "CBitstream.h"
#include "sac.h"
#include "Ch263class.h"
#include "h263encoder.h"
#include "InterfaceToBoard.h"
#include "TheInterfaceToBoard.h"
#include "VideoCommDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CRemoteScreen
CRemoteScreen::CRemoteScreen()
{
}
CRemoteScreen::~CRemoteScreen()
{
}
BEGIN_MESSAGE_MAP(CRemoteScreen, CWnd)
//{{AFX_MSG_MAP(CRemoteScreen)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CRemoteScreen message handlers
void CRemoteScreen::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
if(pVideoCommDlg)
if(pVideoCommDlg->m_pDisplay)
pVideoCommDlg->m_pDisplay->DisplayFrame(this);
ValidateRect(NULL);
// Do not call CWnd::OnPaint() for painting messages
}
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