📄 example.c
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/*Threadmain spawns two subprocesses, oneto read the mouse, and one to receivetimer events. The events are sent via achannel to the main proc which prints aword when an event comes in. When mousebutton three is pressed, the applicationterminates.*/#include <u.h>#include <libc.h>#include <thread.h>enum{ STACK = 2048,};voidmouseproc(void *arg){ char m[48]; int mfd; Channel *mc; mc = arg; if((mfd = open("/dev/mouse", OREAD)) < 0) sysfatal("open /dev/mouse: %r\en"); for(;;){ if(read(mfd, m, sizeof m) != sizeof m) sysfatal("eof"); if(atoi(m+1+2*12)&4) sysfatal("button 3"); send(mc, m); }}voidclockproc(void *arg){ int t; Channel *c; c = arg; for(t=0;; t++){ sleep(1000); sendul(c, t); }}voidthreadmain(int argc, char *argv[]){ char m[48]; int t; Alt a[] = { /* c v op */ {nil, m, CHANRCV}, {nil, &t, CHANRCV}, {nil, nil, CHANEND}, }; /* create mouse event channel and mouse process */ a[0].c = chancreate(sizeof m, 0); proccreate(mouseproc, a[0].c, STACK); /* create clock event channel and clock process */ a[1].c = chancreate(sizeof(ulong), 0); /* clock event channel */ proccreate(clockproc, a[1].c, STACK); for(;;){ switch(alt(a)){ case 0: /*mouse event */ fprint(2, "click "); break; case 1: /* clock event */ fprint(2, "tic "); break; default: sysfatal("can't happen"); } }}
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