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📄 frinsert.c

📁 这是一个同样来自贝尔实验室的和UNIX有着渊源的操作系统, 其简洁的设计和实现易于我们学习和理解
💻 C
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#include <u.h>#include <libc.h>#include <draw.h>#include <thread.h>#include <mouse.h>#include <frame.h>#define	DELTA	25#define	TMPSIZE	256static Frame		frame;staticPointbxscan(Frame *f, Rune *sp, Rune *ep, Point *ppt){	int w, c, nb, delta, nl, nr, rw;	Frbox *b;	char *s, tmp[TMPSIZE+3];	/* +3 for rune overflow */	uchar *p;	frame.r = f->r;	frame.b = f->b;	frame.font = f->font;	frame.maxtab = f->maxtab;	frame.nbox = 0;	frame.nchars = 0;	memmove(frame.cols, f->cols, sizeof frame.cols);	delta = DELTA;	nl = 0;	for(nb=0; sp<ep && nl<=f->maxlines; nb++,frame.nbox++){		if(nb == frame.nalloc){			_frgrowbox(&frame, delta);			if(delta < 10000)				delta *= 2;		}		b = &frame.box[nb];		c = *sp;		if(c=='\t' || c=='\n'){			b->bc = c;			b->wid = 5000;			b->minwid = (c=='\n')? 0 : stringwidth(frame.font, " ");			b->nrune = -1;			if(c=='\n')				nl++;			frame.nchars++;			sp++;		}else{			s = tmp;			nr = 0;			w = 0;			while(sp < ep){				c = *sp;				if(c=='\t' || c=='\n')					break;				rw = runetochar(s, sp);				if(s+rw >= tmp+TMPSIZE)					break;				w += runestringnwidth(frame.font, sp, 1);				sp++;				s += rw;				nr++;			}			*s++ = 0;			p = _frallocstr(f, s-tmp);			b = &frame.box[nb];			b->ptr = p;			memmove(p, tmp, s-tmp);			b->wid = w;			b->nrune = nr;			frame.nchars += nr;		}	}	_frcklinewrap0(f, ppt, &frame.box[0]);	return _frdraw(&frame, *ppt);}staticvoidchopframe(Frame *f, Point pt, ulong p, int bn){	Frbox *b;	for(b = &f->box[bn]; ; b++){		if(b >= &f->box[f->nbox])			drawerror(f->display, "endofframe");		_frcklinewrap(f, &pt, b);		if(pt.y >= f->r.max.y)			break;		p += NRUNE(b);		_fradvance(f, &pt, b);	}	f->nchars = p;	f->nlines = f->maxlines;	if(b<&f->box[f->nbox])				/* BUG */		_frdelbox(f, (int)(b-f->box), f->nbox-1);}voidfrinsert(Frame *f, Rune *sp, Rune *ep, ulong p0){	Point pt0, pt1, opt0, ppt0, ppt1, pt;	Frbox *b;	int n, n0, nn0, y;	ulong cn0;	Image *col;	Rectangle r;	static struct{		Point pt0, pt1;	}*pts;	static int nalloc=0;	int npts;	if(p0>f->nchars || sp==ep || f->b==nil)		return;	n0 = _frfindbox(f, 0, 0, p0);	cn0 = p0;	nn0 = n0;	pt0 = _frptofcharnb(f, p0, n0);	ppt0 = pt0;	opt0 = pt0;	pt1 = bxscan(f, sp, ep, &ppt0);	ppt1 = pt1;	if(n0 < f->nbox){		_frcklinewrap(f, &pt0, b = &f->box[n0]);	/* for frdrawsel() */		_frcklinewrap0(f, &ppt1, b);	}	f->modified = 1;	/*	 * ppt0 and ppt1 are start and end of insertion as they will appear when	 * insertion is complete. pt0 is current location of insertion position	 * (p0); pt1 is terminal point (without line wrap) of insertion.	 */	if(f->p0 == f->p1)		frtick(f, frptofchar(f, f->p0), 0);	/*	 * Find point where old and new x's line up	 * Invariants:	 *	pt0 is where the next box (b, n0) is now	 *	pt1 is where it will be after the insertion	 * If pt1 goes off the rectangle, we can toss everything from there on	 */	for(b = &f->box[n0],npts=0;	     pt1.x!=pt0.x && pt1.y!=f->r.max.y && n0<f->nbox; b++,n0++,npts++){		_frcklinewrap(f, &pt0, b);		_frcklinewrap0(f, &pt1, b);		if(b->nrune > 0){			n = _frcanfit(f, pt1, b);			if(n == 0)				drawerror(f->display, "_frcanfit==0");			if(n != b->nrune){				_frsplitbox(f, n0, n);				b = &f->box[n0];			}		}		if(npts == nalloc){			pts = realloc(pts, (npts+DELTA)*sizeof(pts[0]));			nalloc += DELTA;			b = &f->box[n0];		}		pts[npts].pt0 = pt0;		pts[npts].pt1 = pt1;		/* has a text box overflowed off the frame? */		if(pt1.y == f->r.max.y)			break;		_fradvance(f, &pt0, b);		pt1.x += _frnewwid(f, pt1, b);		cn0 += NRUNE(b);	}	if(pt1.y > f->r.max.y)		drawerror(f->display, "frinsert pt1 too far");	if(pt1.y==f->r.max.y && n0<f->nbox){		f->nchars -= _frstrlen(f, n0);		_frdelbox(f, n0, f->nbox-1);	}	if(n0 == f->nbox)		f->nlines = (pt1.y-f->r.min.y)/f->font->height+(pt1.x>f->r.min.x);	else if(pt1.y!=pt0.y){		int q0, q1;		y = f->r.max.y;		q0 = pt0.y+f->font->height;		q1 = pt1.y+f->font->height;		f->nlines += (q1-q0)/f->font->height;		if(f->nlines > f->maxlines)			chopframe(f, ppt1, p0, nn0);		if(pt1.y < y){			r = f->r;			r.min.y = q1;			r.max.y = y;			if(q1 < y)				draw(f->b, r, f->b, nil, Pt(f->r.min.x, q0));			r.min = pt1;			r.max.x = pt1.x+(f->r.max.x-pt0.x);			r.max.y = q1;			draw(f->b, r, f->b, nil, pt0);		}	}	/*	 * Move the old stuff down to make room.  The loop will move the stuff	 * between the insertion and the point where the x's lined up.	 * The draw()s above moved everything down after the point they lined up.	 */	for((y=pt1.y==f->r.max.y?pt1.y:0),b = &f->box[n0-1]; --npts>=0; --b){		pt = pts[npts].pt1;		if(b->nrune > 0){			r.min = pt;			r.max = r.min;			r.max.x += b->wid;			r.max.y += f->font->height;			draw(f->b, r, f->b, nil, pts[npts].pt0);			/* clear bit hanging off right */			if(npts==0 && pt.y>pt0.y){				/*				 * first new char is bigger than first char we're				 * displacing, causing line wrap. ugly special case.				 */				r.min = opt0;				r.max = opt0;				r.max.x = f->r.max.x;				r.max.y += f->font->height;				if(f->p0<=cn0 && cn0<f->p1)	/* b+1 is inside selection */					col = f->cols[HIGH];				else					col = f->cols[BACK];				draw(f->b, r, col, nil, r.min);			}else if(pt.y < y){				r.min = pt;				r.max = pt;				r.min.x += b->wid;				r.max.x = f->r.max.x;				r.max.y += f->font->height;				if(f->p0<=cn0 && cn0<f->p1)	/* b+1 is inside selection */					col = f->cols[HIGH];				else					col = f->cols[BACK];				draw(f->b, r, col, nil, r.min);			}			y = pt.y;			cn0 -= b->nrune;		}else{			r.min = pt;			r.max = pt;			r.max.x += b->wid;			r.max.y += f->font->height;			if(r.max.x >= f->r.max.x)				r.max.x = f->r.max.x;			cn0--;			if(f->p0<=cn0 && cn0<f->p1)	/* b is inside selection */				col = f->cols[HIGH];			else				col = f->cols[BACK];			draw(f->b, r, col, nil, r.min);			y = 0;			if(pt.x == f->r.min.x)				y = pt.y;		}	}	/* insertion can extend the selection, so the condition here is different */	if(f->p0<p0 && p0<=f->p1)		col = f->cols[HIGH];	else		col = f->cols[BACK];	frselectpaint(f, ppt0, ppt1, col);	_frredraw(&frame, ppt0, f->cols[TEXT], col);	_fraddbox(f, nn0, frame.nbox);	for(n=0; n<frame.nbox; n++)		f->box[nn0+n] = frame.box[n];	if(nn0>0 && f->box[nn0-1].nrune>=0 && ppt0.x-f->box[nn0-1].wid>=f->r.min.x){		--nn0;		ppt0.x -= f->box[nn0].wid;	}	n0 += frame.nbox;	_frclean(f, ppt0, nn0, n0<f->nbox-1? n0+1 : n0);	f->nchars += frame.nchars;	if(f->p0 >= p0)		f->p0 += frame.nchars;	if(f->p0 > f->nchars)		f->p0 = f->nchars;	if(f->p1 >= p0)		f->p1 += frame.nchars;	if(f->p1 > f->nchars)		f->p1 = f->nchars;	if(f->p0 == f->p1)		frtick(f, frptofchar(f, f->p0), 1);}

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