📄 homing.c
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#include <u.h>#include <libc.h>#include "map.h"static struct coord p0; /* standard parallel */int first;static doubletrigclamp(double x){ return x>1? 1: x<-1? -1: x;}static struct coord az; /* azimuth of p0 seen from place */static struct coord rad; /* angular dist from place to p0 */static intazimuth(struct place *place){ if(place->nlat.c < FUZZ) { az.l = PI/2 + place->nlat.l - place->wlon.l; sincos(&az); rad.l = fabs(place->nlat.l - p0.l); if(rad.l > PI) rad.l = 2*PI - rad.l; sincos(&rad); return 1; } rad.c = trigclamp(p0.s*place->nlat.s + /* law of cosines */ p0.c*place->nlat.c*place->wlon.c); rad.s = sqrt(1 - rad.c*rad.c); if(fabs(rad.s) < .001) { az.s = 0; az.c = 1; } else { az.s = trigclamp(p0.c*place->wlon.s/rad.s); /* sines */ az.c = trigclamp((p0.s - rad.c*place->nlat.s) /(rad.s*place->nlat.c)); } rad.l = atan2(rad.s, rad.c); return 1;}static intXmecca(struct place *place, double *x, double *y){ if(!azimuth(place)) return 0; *x = -place->wlon.l; *y = fabs(az.s)<.02? -az.c*rad.s/p0.c: *x*az.c/az.s; return fabs(*y)>2? -1: rad.c<0? 0: 1;}projmecca(double par){ first = 1; if(fabs(par)>80.) return(0); deg2rad(par,&p0); return(Xmecca);}static intXhoming(struct place *place, double *x, double *y){ if(!azimuth(place)) return 0; *x = -rad.l*az.s; *y = -rad.l*az.c; return place->wlon.c<0? 0: 1;}projhoming(double par){ first = 1; if(fabs(par)>80.) return(0); deg2rad(par,&p0); return(Xhoming);}inthlimb(double *lat, double *lon, double res){ if(first) { *lon = -90; *lat = -90; first = 0; return 0; } *lat += res; if(*lat <= 90) return 1; if(*lon == 90) return -1; *lon = 90; *lat = -90; return 0;}intmlimb(double *lat, double *lon, double res){ int ret = !first; if(fabs(p0.s) < .01) return -1; if(first) { *lon = -180; first = 0; } else *lon += res; if(*lon > 180) return -1; *lat = atan(-cos(*lon*RAD)/p0.s*p0.c)/RAD; return ret;}
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