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📄 mach32.c

📁 这是一个同样来自贝尔实验室的和UNIX有着渊源的操作系统, 其简洁的设计和实现易于我们学习和理解
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#include <u.h>#include <libc.h>#include <bio.h>#include "pci.h"#include "vga.h"/* * ATI Mach32. Some hope. * No support for accelerator so can only do up to 1024x768. * * All ATI Extended Registers are addressed using the modified index *	index = (0x02<<6)|(index & 0x3F); * so registers 0x00->0x3F map to 0x80->0xBF, but we will only ever * look at a few in the range 0xA0->0xBF. In this way we can stash * them in the vga->crt[] array. */enum {	Advfunc		= 0x4AE8,	/* Advanced Function Control Register */	Clocksel	= 0x4AEE,	/* Clock Select Register */	Misc		= 0x36EE,	/* Miscellaneous Register */	Membndry	= 0x42EE,	/* Memory Boundary Register */	Memcfg		= 0x5EEE,	/* Memory Control Register */};typedef struct {	ushort	advfunc;	ushort	clocksel;	ushort	misc;	ushort	membndry;	ushort	memcfg;} Mach32;/* * There are a number of possible clock generator chips for these * boards, and I don't know how to find out which is installed, other * than by looking at the board. So, pick a subset that will work for * all. */typedef struct {	ulong	frequency;	uchar	b8;			/* <6> - divide by 2 */	uchar	b9;			/* <1> - bit <3> of frequency index */	uchar	be;			/* <4> - bit <2> of frequency index */	uchar	misc;			/* <3:2> - bits <1:0> of frequency index */} Clock;static Clock clocks[] = {	{  VgaFreq0,	0x40, 0x02, 0x00, 0x00, },	{  32000000,	0x00, 0x00, 0x10, 0x04, },	{  40000000,	0x00, 0x02, 0x10, 0x00, },	{  44900000,	0x00, 0x02, 0x00, 0x0C, },	{  65000000,	0x00, 0x02, 0x10, 0x0C, },	{  75000000,	0x00, 0x02, 0x10, 0x08, },	{	  0, },};	static ulong atix;static ucharatixi(uchar index){	outportb(atix, index);	return inportb(atix+1);}static voidatixo(uchar index, uchar data){	outportw(atix, (data<<8)|index);}static voidatixinit(Vga* vga, Ctlr*){	uchar b;	Mach32 *mach32;	/*	 * We could try to read in a part of the BIOS and try to determine	 * the extended register address, but since we can't determine the offset value,	 * we'll just have to assume the defaults all round.	 */	atix = 0x1CE;	/*	 * Unlock the ATI Extended Registers.	 * We leave them unlocked from now on.	 * Why does this chip have so many	 * lock bits?	 */	if((b = atixi(0xB8)) & 0x3F)		atixo(0xB8, b & 0xC0);	b = atixi(0xAB);	atixo(0xAB, b & ~0x18);	atixo(0xB4, 0x00);	b = atixi(0xB9);	atixo(0xB9, b & ~0x80);	b = atixi(0xBE);	atixo(0xBE, b|0x09);	if(vga->private == 0)		vga->private = alloc(sizeof(mach32));}static voidsnarf(Vga* vga, Ctlr* ctlr){	int i;	Mach32 *mach32;	atixinit(vga, ctlr);	for(i = 0xA0; i < 0xC0; i++)		vga->crt[i] = atixi(i);	mach32 = vga->private;	mach32->advfunc = inportw(Advfunc);	mach32->clocksel = inportw(Clocksel);	mach32->misc = inportw(Misc);	mach32->membndry = inportw(Membndry);	mach32->memcfg = inportw(Memcfg);	/*	 * Memory size.	 */	switch((mach32->misc>>2) & 0x03){	case 0:		vga->vmz = 512*1024;		break;	case 1:		vga->vmz = 1024*1024;		break;	case 2:		vga->vmz = 2*1024*1024;		break;	case 3:		vga->vmz = 4*1024*1024;		break;	}	ctlr->flag |= Fsnarf;}static voidoptions(Vga*, Ctlr* ctlr){	ctlr->flag |= Foptions;}static voidinit(Vga* vga, Ctlr* ctlr){	Clock *clockp;	Mode *mode;	mode = vga->mode;	if(vga->f[0] == 0)		vga->f[0] = vga->mode->frequency;	for(clockp = clocks; clockp->frequency; clockp++){		if(clockp->frequency > vga->f[0]+100000)			continue;		if(clockp->frequency > vga->f[0]-100000)			break;	}	if(clockp->frequency == 0)		error("%s: no suitable clock for %lud\n",			ctlr->name, vga->f[0]);	vga->crt[0xB0] &= 0xDA;	vga->crt[0xB1] &= 0x87;	vga->crt[0xB5] &= 0x7E;	vga->crt[0xB6] &= 0xE2;	vga->crt[0xB3] &= 0xAF;	vga->crt[0xA6] &= 0xFE;	vga->crt[0xA7] &= 0xF4;	/*	 * 256-colour linear addressing.	 */	if(mode->z == 8){		vga->graphics[0x05] = 0x00;		vga->attribute[0x10] &= ~0x40;		vga->crt[0x13] = (mode->x/8)/2;		vga->crt[0x14] = 0x00;		vga->crt[0x17] = 0xE3;		vga->crt[0xB0] |= 0x20;		vga->crt[0xB6] |= 0x04;	}	vga->attribute[0x11] = 0x00;	vga->crt[0xB6] |= 0x01;	vga->crt[0xBE] &= ~0x04;	/*	 * Do the clock index bits.	 */	vga->crt[0xB9] &= 0xFD;	vga->crt[0xB8] &= 0x3F;	vga->crt[0xBE] &= 0xE5;	vga->crt[0xB8] |= clockp->b8;	vga->crt[0xB9] |= clockp->b9;	vga->crt[0xBE] |= clockp->be;	vga->misc |= clockp->misc;	if(vga->mode->interlace == 'v')		vga->crt[0xBE] |= 0x02;	/*	 * Turn off 128Kb CPU address bit so	 * we only have a 64Kb aperture at 0xA0000.	 */	vga->crt[0xBD] &= ~0x04;	ctlr->flag |= Finit;}static voidload(Vga* vga, Ctlr* ctlr){	ushort x;	/*	 * Make sure we are in VGA mode,	 * and that we have access to all the video memory through	 * the 64Kb VGA aperture by disabling and linear aperture	 * and memory boundary.	 */	outportw(Clocksel, 0x0000);	x = inportw(Memcfg) & ~0x0003;	outportw(Memcfg, x);	outportw(Membndry, 0x0000);	atixo(0xB0, vga->crt[0xB0]);	atixo(0xB1, vga->crt[0xB1]);	atixo(0xB5, vga->crt[0xB5]);	atixo(0xB6, vga->crt[0xB6]);	atixo(0xB3, vga->crt[0xB3]);	atixo(0xA6, vga->crt[0xA6]);	atixo(0xA7, vga->crt[0xA7]);	atixo(0xB8, vga->crt[0xB8]);	atixo(0xB9, vga->crt[0xB9]);	atixo(0xBE, vga->crt[0xBE]);	vgao(MiscW, vga->misc);	ctlr->flag |= Fload;}static voiddump(Vga* vga, Ctlr* ctlr){	int i;	Mach32 *mach32;	printitem(ctlr->name, "ATIX");	for(i = 0xA0; i < 0xC0; i++)		printreg(vga->crt[i]);	if((mach32 = vga->private) == 0)		return;	printitem(ctlr->name, "ADVFUNC");	Bprint(&stdout, "%.4ux\n", mach32->advfunc);	printitem(ctlr->name, "CLOCKSEL");	Bprint(&stdout, "%.4ux\n", mach32->clocksel);	printitem(ctlr->name, "MISC");	Bprint(&stdout, "%.4ux\n", mach32->misc);	printitem(ctlr->name, "MEMBNDRY");	Bprint(&stdout, "%.4ux\n", mach32->membndry);	printitem(ctlr->name, "MEMCFG");	Bprint(&stdout, "%.4ux\n", mach32->memcfg);}Ctlr mach32 = {	"mach32",			/* name */	snarf,				/* snarf */	options,			/* options */	init,				/* init */	load,				/* load */	dump,				/* dump */};

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