📄 how to use wbbuttondlg.h
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// how to use WBBUTTONDlg.h : header file
//
#include "WBButton.h"
#include "AutoFont.h"
#if !defined(AFX_HOWTOUSEWBBUTTONDLG_H__1803F3D8_67B0_4DD6_BAEE_4C1DFF895E66__INCLUDED_)
#define AFX_HOWTOUSEWBBUTTONDLG_H__1803F3D8_67B0_4DD6_BAEE_4C1DFF895E66__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CHowtouseWBBUTTONDlg dialog
class CHowtouseWBBUTTONDlg : public CDialog
{
// Construction
public:
CHowtouseWBBUTTONDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CHowtouseWBBUTTONDlg)
enum { IDD = IDD_HOWTOUSEWBBUTTON_DIALOG };
CWBButton m_button6;
CWBButton m_button5;
CWBButton m_button4;
CWBButton m_button3;
CWBButton m_button2;
CWBButton m_button1;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHowtouseWBBUTTONDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CHowtouseWBBUTTONDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HOWTOUSEWBBUTTONDLG_H__1803F3D8_67B0_4DD6_BAEE_4C1DFF895E66__INCLUDED_)
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