📄 state.java
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import javax.vecmath.Point3d;/** * This class is a packet of state information for the Interpreter "turtle". * (called by: Lsystem.java, Interpreter.java) * * @author Scott Teresi, April 1999, www.teresi.us */public class State { public Point3d curPos; // current cursor position public double angle; // current direction the turtle is pointing public double angleInc; // angle increment value public double lineLength; // length of line segment drawn by turtle public boolean swapDirections; // swap the meaning of turn-right/turn-left? public State () { // initialize state to defaults setState (new Point3d(0d, 0d, 0d), 0.0, 1.0, 10.0, false); } public State (Point3d pt, double a, double ai, double l, boolean s) { setState(pt, a, ai, l, s); } public State (State s) { setState (s.curPos, s.angle, s.angleInc, s.lineLength, s.swapDirections); } public void setState (Point3d pt, double a, double ai, double l, boolean s) { curPos = pt; angle = a; angleInc = ai; lineLength = l; swapDirections = s; }}
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