fourcubes.java
来自「Java3D程序,实现各种立体变换.适于基础编程.」· Java 代码 · 共 37 行
JAVA
37 行
import com.sun.j3d.utils.universe.SimpleUniverse;
import com.sun.j3d.utils.geometry.*;
import javax.media.j3d.*;
import javax.vecmath.Vector3f;
//import java.applet.Applet;
public class FourCubes
{
public FourCubes()
{SimpleUniverse su=new SimpleUniverse();
BranchGroup bg=new BranchGroup();
bg.addChild(TGroup(0.4f, -0.4f, -0.4f, 0.0f));
bg.addChild(TGroup(0.1f, -0.4f, 0.4f, 0.0f));
bg.addChild(TGroup(0.2f, 0.4f, -0.3f, 0.0f));
bg.addChild(TGroup(0.2f, 0.1f, 0.4f, 0.0f));
su.getViewingPlatform().setNominalViewingTransform();
su.addBranchGraph(bg);
}
public static void main(String[] args)
{new FourCubes();
}
public TransformGroup TGroup(float size, float x, float y, float z)
{TransformGroup tg=new TransformGroup();
ColorCube cc=new ColorCube(size);
tg.addChild(cc);
Transform3D tf=new Transform3D();
Vector3f vect=new Vector3f(x, y, z);
tf.setTranslation(vect);
tg.setTransform(tf);
return tg;
}
}
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