📄 ai1.java
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// 程序:角色追踪移动
// 范例文件:AI1.java
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
class Sprite
{
int spriteX,spriteY,VX,VY;
AI1 Game;
Image UFO, Beast;
public Sprite(Image UFO, Image Beast,AI1 Game)
{
this.Game = Game;
this.UFO = UFO;
this.Beast = Beast;
spriteX = 0;
spriteY = 0;
VX = 0;
VY = 0;
}
public void updateState()
{
if(spriteX + 25 > Game.getX())
VX = -1;
else if(spriteX + 25 < Game.getX())
VX = 1;
else
VX = 0;
if(spriteY + 25 > Game.getY())
VY = -1;
else if(spriteY + 25 < Game.getY())
VY = 1;
else
VY = 0;
spriteX = spriteX + VX;
spriteY = spriteY + VY;
}
public void paintSprite(Graphics g)
{
g.drawImage(Beast,spriteX,spriteY,80,80,Game);
g.drawImage(UFO,Game.getX(),Game.getY(),50, 50,Game);
}
}
public class AI1 extends Applet
implements Runnable,MouseListener,MouseMotionListener
{
int mouseX,mouseY,AppletWidth,AppletHeight;
Image OffScreen, UFO, Beast;
Thread newThread;
Graphics drawOffScreen;
boolean update;
Sprite S;
public void init()
{
mouseX = 0;
mouseY = 0;
AppletWidth = getSize().width;
AppletHeight = getSize().height;
update = false;
UFO = getImage(getDocumentBase(),"Images/6.gif");
Beast = getImage(getDocumentBase(),"Images/1.gif");
S = new Sprite(UFO,Beast,this);
addMouseListener(this);
addMouseMotionListener(this);
OffScreen = createImage(AppletWidth,AppletHeight);
drawOffScreen = OffScreen.getGraphics();
}
public void start()
{
newThread = new Thread(this);
newThread.start();
}
public void stop()
{
newThread = null;
}
public void paint(Graphics g)
{
drawOffScreen.clearRect(0,0,AppletWidth,AppletHeight);
S.paintSprite(drawOffScreen);
g.drawImage(OffScreen,0,0,this);
}
public void update(Graphics g)
{
paint(g);
}
public void run()
{
while(newThread != null)
{
repaint();
try
{
Thread.sleep(33);
}
catch(InterruptedException E){ }
if(update)
S.updateState();
}
}
public int getX()
{
return mouseX;
}
public int getY()
{
return mouseY;
}
public void mouseExited(MouseEvent e)
{
update = false;
}
public void mouseClicked(MouseEvent e){}
public void mouseEntered(MouseEvent e)
{
update = true;
}
public void mousePressed(MouseEvent e){}
public void mouseReleased(MouseEvent e){}
public void mouseMoved(MouseEvent e)
{
mouseX = e.getX();
mouseY = e.getY();
showStatus("(" + mouseX + "," + mouseY + ")");
}
public void mouseDragged(MouseEvent e){}
}
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