📄 loaddialog2.h
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#if !defined(AFX_LOADDIALOG2_H__1F81CAF9_A47B_4731_BD5C_6736D14DCAA4__INCLUDED_)
#define AFX_LOADDIALOG2_H__1F81CAF9_A47B_4731_BD5C_6736D14DCAA4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LoadDialog2.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// LoadDialog2 dialog
class LoadDialog2 : public CDialog
{
// Construction
public:
LoadDialog2(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(LoadDialog2)
enum { IDD = _UNKNOWN_RESOURCE_ID_ };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(LoadDialog2)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(LoadDialog2)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOADDIALOG2_H__1F81CAF9_A47B_4731_BD5C_6736D14DCAA4__INCLUDED_)
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