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📄 pgprndunix.c

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/*
* pgpRndUnix.c -- Get high-resolution timing information to seed the random
* number generator. Unix version. (The complicated one.)
*
* Copyright (C) 1995-1997 Pretty Good Privacy, Inc. All rights reserved.
*
* $Id: pgpRndUnix.c,v 1.1.2.2 1997/06/12 02:29:37 mhw Exp $
*/

#if HAVE_CONFIG_H
#include "config.h"
#endif

/*
* This code uses five different timers, if available. Each possibility
* can be specifically enabled or disabled by predefining USE_XX to 1
* or 0. For some, the code attempts to detect availability automatically.
* If the symbols HAVE_XX are defined, they are used. If not, they are set
* to reasonable defaults while other clues are checked. The choices,
* and the auto-detection methods used, are:
* - gethrtime(), if HAVE_GETHRTIME is set to 1.
* - clock_gettime(CLOCK_REALTIME,...), if CLOCK_REALTIME is in <time.h>
* - gettimeofday(), assumed available unless HAVE_GETTIMEOFDAY=0
* - getitimer(ITIMER_REAL,...), if ITIMER_REAL is defined in <sys/time.h>
* - ftime(), assumed available unless HAVE_FTIME=0
*
* These are all accessed through the gettime(), timetype, and tickdiff()
* macros. The MINTICK constant is something to avoid the gettimeofday()
* glitch wherein it increments the return value even if no tick has occurred.
* When measuring the tick interval, if the difference between two successive
* times is not at least MINTICK ticks, it is ignored.
*/

#ifndef TIME_WITH_SYS_TIME
#define TIME_WITH_SYS_TIME 1	/* Assume true if not told */
#endif

/*
* Include <time.h> and <sys/time.h>
*/
#if HAVE_SYS_TIME_H
#include <sys/time.h>
#if TIME_WITH_SYS_TIME
#include <time.h>
#endif
#else
#include <time.h>
#endif

#include <sys/types.h>
#include <sys/times.h>	/* for times() */
#include <stdlib.h>	 /* For qsort() */

#include "pgpRnd.h"
#include "pgpRndom.h"
#include "pgpUsuals.h"

#ifndef USE_GETHRTIME
#define USE_GETHRTIME HAVE_GETHRTIME
#endif

#if USE_GETHRTIME
typedef hrtime_t timetype;
#define gettime(s) (*(s) = gethrtime())
#define tickdiff(s,t) ((s)-(t))
#define MINTICK 0

#else
#ifndef USE_CLOCK_GETTIME
#ifndef HAVE_CLOCK_GETTIME
#define HAVE_CLOCK_GETTIME 1
#endif
#if HAVE_CLOCK_GETTIME
#ifdef CLOCK_REALTIME
#define USE_CLOCK_GETTIME 1
#endif
#endif
#endif

#if USE_CLOCK_GETTIME

#define CHOICE_CLOCK_GETTIME 1
typedef struct timespec timetype;
#define gettime(s) (void)clock_gettime(CLOCK_REALTIME, s)
#define tickdiff(s,t) (((s).tv_sec-(t).tv_sec)*1000000000 + \
	(s).tv_nsec - (t).tv_nsec)
#ifndef HAVE_CLOCK_GETRES
#define HAVE_CLOCK_GETRES 1
#endif

#else

#ifndef USE_GETTIMEOFDAY
#ifndef HAVE_GETTIMEOFDAY
#define HAVE_GETTIMEOFDAY 1	 /* Assume we have it... */
#endif
#define USE_GETTIMEOFDAY HAVE_GETTIMEOFDAY
#endif

#if USE_GETTIMEOFDAY
typedef struct timeval timetype;
#define gettime(s) (void)gettimeofday(s, (struct timezone *)0)
#define tickdiff(s,t) (((s).tv_sec-(t).tv_sec)*1000000+(s).tv_usec-(t).tv_usec)
#define MINTICK 1

#else

#ifndef USE_GETITIMER
#ifndef HAVE_GETITIMER
#define HAVE_GETITIMER 1
#endif
#ifndef HAVE_SETITIMER
#define HAVE_SETITIMER 1
#endif
#if HAVE_GETITIMER && HAVE_SETITIMER
#ifdef ITIMER_REAL
#define USE_GETITIMER 1
#endif
#endif
#endif

#if USE_GETITIMER
#define CHOICE_GETITIMER 1
#include <signal.h>	 /* For signal(), SIGALRM, SIG_IGN */
typedef struct itimerval timetype;
#define gettime(s) (void)getitimer(ITIMER_REAL, s)
/* Subtract *backwards* because timer is counting *down* */
#define tickdiff(s,t) (((t).it_value.tv_sec-(s).it_value.tv_sec)*1000000 + \
	(t).it_value.tv_usec - (s).it_value.tv_usec)
#define MINTICK 1

#else

#ifndef USE_FTIME
#ifndef HAVE_FTIME
#define HAVE_FTIME 1
#endif
#ifndef HAVE_SYS_TIMEB_H
#define HAVE_SYS_TIMEB_H 1
#endif
#define USE_FTIME HAVE_FTIME && HAVE_SYS_TIMEB_H
#endif

#if USE_FTIME
#include <sys/timeb.h>
typedef struct timeb timetype;
#define gettime(s) (void)ftime(s)
#define tickdiff(s,t) (((s).time-(t).time)*1000 + (s).millitm - (t).millitm)
#define MINTICK	0

#else

#error No clock available

#endif /* USE_FTIME */
#endif /* USE_GETITIMER */
#endif /* USE_GETTIMEOFDAY */
#endif /* USE_CLOCK_GETTIME */
#endif /* USE_GETHRTIME */

#if CHOICE_CLOCK_GETTIME && HAVE_CLOCK_GETRES

static unsigned
ranTickSize(void)
	{
	struct timespec res;

	clock_getres(CLOCK_REALTIME, &res);
return (unsigned)res.tv_nsec;
}

#else /* Normal clock resolution estimation */

#if NOISEDEBUG
#include <stdio.h>
#endif

#define N 15	/* Number of deltas to try (at least 5, preferably odd) */

/* Function needed for qsort() */
static int
ranCompare(void const *p1, void const *p2)
	{
	return *(unsigned const *)p1 > *(unsigned const *)p2 ? 1 :
	*(unsigned const *)p1 < *(unsigned const *)p2 ? -1 : 0;
}

/*
* Find the resolution of the high-resolution clock by sampling successive
* values until a tick boundary, at which point the delta is entered into
* a table. An average near the median of the table is taken and returned
* as the system tick size to eliminate outliers due to descheduling (high)
* or tv0 not being the "zero" time in a given tick (low).
*
* Some trickery is needed to defeat the habit systems have of always
* incrementing the microseconds field from gettimeofday() results so that
* no two calls return the same value. Thus, a "tick boundary" is assumed
* when successive calls return a difference of more than MINTICK ticks.
* (For gettimeofday(), this is set to 2 us.) This catches cases where at
* most one other task reads the clock between successive reads by this task.
* More tasks in between are rare enough that they'll get cut off by the
* median filter.
*
* When a tick boundary is found, the *first* time read during the previous
* tick (tv0) is subtracted from the new time to get microseconds per tick.
*
* Suns have a 1 us timer, and as of SunOS 4.1, they return that timer, but
* there is ~50 us of system-call overhead to get it, so this overestimates
* the tick size considerably. On SunOS 5.x/Solaris, the overhead has been
* cut to about 2.5 us, so the measured time alternates between 2 and 3 us.
* Some better algorithms will be required for future machines that really
* do achieve 1 us granularity.
*
* Current best idea: discard all this hair and use Ueli Maurer's entropy
* estimation scheme. Assign each input event (delta) a sequence number.
* 16 bits should be more than adequate. Make a table of the last time
* (by sequence number) each possibe input event occurred. For practical
* implementation, hash the event to a fixed-size code and consider two
* events identical if they have the same hash code. This will only ever
* underestimate entropy. Then use the number of bits in the difference
* between the current sequence number and the previous one as the entropy
* estimate.
*
* If it's desirable to use longer contexts, Maurer's original technique
* just groups events into non-overlapping pairs and uses the technique on
* the pairs. If you want to increment the entropy numbers on each keystroke
* for user-interface niceness, you can do the operation each time, but you
* have to halve the sequence number difference before starting, and then you
* have to halve the number of bits of entropy computed because you're adding
* them twice.
*
* You can put the even and odd events into separate tables to close Maurer's
* model exactly, or you can just dump them into the same table, which will
* be more conservative.
*/
static unsigned
ranTickSize(void)
	{
			unsigned i = 0, j = 0, diff, d[N];
			timetype tv0, tv1, tv2;
			/*
			* TODO Get some per-run data to seed the RNG with.
			* pid, ppid, etc.
			*/
			gettime(&tv0);
			tv1 = tv0;
			do {
					gettime(&tv2);
					diff = (unsigned)tickdiff(tv2, tv1);
					if (diff > MINTICK) {
						d[i++] = diff;
						tv0 = tv2;
						j = 0;
					} else if (++j >= 4096)	/* Always getting <= MINTICK units */
						return MINTICK + !MINTICK;
					tv1 = tv2;
			} while (i < N);

			/* Return average of middle 5 values (rounding up) */
			qsort(d, N, sizeof(d[0]), ranCompare);
			diff = (d[N/2-2]+d[N/2-1]+d[N/2]+d[N/2+1]+d[N/2+2]+4)/5;
#if NOISEDEBUG
	fprintf(stderr, "Tick size is %u\n", diff);
#endif
	return diff;
}

#endif /* Clock resolution measurement selection */

/*
* Add as much timing-dependent random noise as possible
* to the randPool. Typically, this involves reading the most
* accurate system clocks available.
*
* Returns the number of ticks that have passed since the last call,
* for entropy estimation purposes.
*/
word32
ranGetEntropy(struct PgpRandomContext const *rc)
	{
			word32 delta;
			timetype t;
			static unsigned ticksize = 0;
			static timetype prevt;

			gettime(&t);
#if CHOICE_GETITIMER
	/* If itimer isn't started, start it */
	if (t.it_value.tv_sec == 0 && t.it_value.tv_usec == 0) {
		/*
					* start the timer - assume that PGP won't be running for
					* more than 31 days...
					*/
					t.it_value.tv_sec = 1000000000;
					t.it_interval.tv_sec = 1000000000;
					t.it_interval.tv_usec = 0;
#ifdef SIGALRM
					signal(SIGALRM, SIG_IGN);	/* just in case.. */
#endif
					setitimer(ITIMER_REAL, &t, NULL);
					t.it_value.tv_sec = 0;
			}
			pgpRandomAddBytes(rc, (byte const *)&t.it_value, sizeof(t.it_value));
#else
			pgpRandomAddBytes(rc, (byte const *)&t, sizeof(t));
#endif

		if (!ticksize)
			ticksize = ranTickSize();
		delta = (word32)(tickdiff(t, prevt) / ticksize);
		prevt = t;

		return delta;
	}

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