chooser.cpp
来自「是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎」· C++ 代码 · 共 53 行
CPP
53 行
// chooser.cpp : Implements the CDialogChooser class
//
#include "stdafx.h"
#include "flyplugin.h"
#include "chooser.h"
#include "cstm1dlg.h"
#include "cstm2dlg.h"
#include "cstm3dlg.h"
#ifdef _PSEUDO_DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CDialogChooser::CDialogChooser()
{
m_pDlgs[0] = NULL;
m_pDlgs[1] = new CCustom1Dlg;
m_pDlgs[2] = new CCustom2Dlg;
m_pDlgs[3] = new CCustom3Dlg;
m_nCurrDlg = 0;
}
CDialogChooser::~CDialogChooser()
{
for (int i = FIRST_CUSTOM_STEP; i <= LAST_CUSTOM_STEP; i++)
{
ASSERT(m_pDlgs[i] != NULL);
delete m_pDlgs[i];
}
}
CAppWizStepDlg* CDialogChooser::Next(CAppWizStepDlg* pDlg)
{
ASSERT(0 <= m_nCurrDlg && m_nCurrDlg < LAST_DLG);
ASSERT(pDlg == m_pDlgs[m_nCurrDlg]);
m_nCurrDlg++;
return m_pDlgs[m_nCurrDlg];
}
CAppWizStepDlg* CDialogChooser::Back(CAppWizStepDlg* pDlg)
{
ASSERT(1 <= m_nCurrDlg && m_nCurrDlg <= LAST_DLG);
ASSERT(pDlg == m_pDlgs[m_nCurrDlg]);
m_nCurrDlg--;
return m_pDlgs[m_nCurrDlg];
}
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