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📄 stdafx.h

📁 是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎开发出来的游戏实例 有fly3D引擎的教程,易于step by step跟学
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__5A2CCB25_B946_11D2_8077_D12CBD47771D__INCLUDED_)
#define AFX_STDAFX_H__5A2CCB25_B946_11D2_8077_D12CBD47771D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxcview.h>
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

#include "..\..\lib\Fly3D.h"

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__5A2CCB25_B946_11D2_8077_D12CBD47771D__INCLUDED_)

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