jumppad.cpp
来自「是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎」· C++ 代码 · 共 40 行
CPP
40 行
#include "walk.h"
void jump_pad::init()
{
if (objmesh)
pos=objmesh->pivotpos;
}
int jump_pad::get_custom_param_desc(int i,param_desc *pd)
{
if (pd==0)
return 4;
else
switch(i)
{
case 0:
pd->type='f';
pd->data=&jumpforce;
strcpy(pd->name,"jumpforce");
break;
case 1:
pd->type='i';
pd->data=&forcetime;
strcpy(pd->name,"forcetime");
break;
case 2:
pd->type='i';
pd->data=&invert;
strcpy(pd->name,"invert");
break;
case 3:
pd->type='3';
pd->data=&objmesh;
strcpy(pd->name,"mesh");
break;
}
return 0;
}
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