weapon.cpp
来自「是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎」· C++ 代码 · 共 56 行
CPP
56 行
#include "..\..\lib\Fly3D.h"
#include "weapon.h"
gun_desc cd_gun;
hitmark_desc cd_hitmask;
mine_desc cd_mine;
laser_desc cd_laser;
missile_desc cd_missile;
BOOL APIENTRY DllMain(HINSTANCE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved)
{
switch( ul_reason_for_call )
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
__declspec( dllexport )
int num_classes()
{
return 5;
}
__declspec( dllexport )
class_desc *get_class_desc(int i)
{
switch(i)
{
case 0:
return &cd_gun;
case 1:
return &cd_hitmask;
case 2:
return &cd_mine;
case 3:
return &cd_laser;
case 4:
return &cd_missile;
default: return 0;
}
}
__declspec( dllexport )
int fly_message(int msg,int param,void *data)
{
return 1;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?