lights.cpp
来自「是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎」· C++ 代码 · 共 58 行
CPP
58 行
#include "../../lib/Fly3D.h"
#include "lights.h"
light_desc cd_light;
spot_light_desc cd_spot_light;
sprite_light_desc cd_sprite_light;
mesh_light_desc cd_mesh_light;
BOOL APIENTRY DllMain(HINSTANCE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved)
{
switch( ul_reason_for_call )
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
__declspec( dllexport )
int num_classes()
{
return 4;
}
__declspec( dllexport )
class_desc *get_class_desc(int i)
{
switch(i)
{
case 0:
return &cd_light;
case 1:
return &cd_spot_light;
case 2:
return &cd_sprite_light;
case 3:
return &cd_mesh_light;
default: return 0;
}
}
__declspec( dllexport )
int fly_message(int msg,int param,void *data)
{
return 1;
}
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