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📄 box.fly

📁 是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎开发出来的游戏实例 有fly3D引擎的教程,易于step by step跟学
💻 FLY
📖 第 1 页 / 共 2 页
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friction=1.000000
active=1
latedraw=0
mode=1
pxlsize=128
normalmap=sphere_normals.tga
ambient=0.290196 0.000000 0.000000
diffuse=1.000000 0.501961 0.501961

[light0]
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[light1]
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[light2]
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sprite=
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[light3]
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[spotlight0]
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light=light3

[spritelight0]
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[meshlight0]
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mesh=light14.3ds

[meshlight1]
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[meshlight2]
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mesh=light12.3ds

[meshlight3]
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[meshlight4]
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[meshlight5]
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[meshlight6]
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[meshlight7]
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[meshlight8]
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[meshlight9]
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mesh=light05.3ds

[meshlight10]
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mesh=light04.3ds

[meshlight11]
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halopic=whitelen.tga
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mesh=light03.3ds

[meshlight12]
longname=light02
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halopic=whitelen.tga
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mesh=light02.3ds

[meshlight13]
longname=light01
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halopic=whitelen.tga
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mesh=light01.3ds

[fogsphere0]
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[fogbox0]
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[fly]
background=0.000000 0.000000 0.000000
bspfile=box
viewmindist=15.000000
viewmaxdist=1500.000000
camangle=60.000000
camera=person0
player=person0
amblight=100
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mapmode=13
mpdelay=40
shadowcolor=0.000000 0.000000 0.000000
shadowdepth=0.000000
consolepic=console.jpg
fontspic=fonts.tga
intropic=intro.jpg
crosshairpic=crosshair.tga
crosshairsize=8
cartoonpicbsp=
cartoonpic=gradient3.tga
cartooncolor=0.000000 0.000000 0.000000
cartoonwidth=4.000000
detailpic=detail1.tga
detailtile=5.000000
antialias=0
clearbk=0
fog=0
hwlights=1
mouse=0
mipmap=1
multitexture=1
mute=0
nodeonly=0
pvsoff=0
shadows=2
status=1
stencil=0
textfilter=1
wireframe=0

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