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📄 ship_mp.fly

📁 是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎开发出来的游戏实例 有fly3D引擎的教程,易于step by step跟学
💻 FLY
📖 第 1 页 / 共 3 页
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shadow_obj=
sprite=
grow=-0.660000

[light7]
longname=atom_light
pos=-986.646851 461.057373 192.743698
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[light8]
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[light9]
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[spotlight0]
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[spritelight0]
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[spritelight1]
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[spritelight2]
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[spritelight3]
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[spritelight4]
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latedraw=0
texture=fire1.tga
size=1.000000
color=1.000000 0.274510 0.274510
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mode=6

[spritelight5]
longname=atom_spritelight
pos=-986.646851 461.057373 192.743698
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texture=halo.tga
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[spritelight6]
longname=shipengine_spritelight
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[meshlight0]
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[meshlight1]
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force=0.000000 0.000000 0.000000
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[meshlight2]
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force=0.000000 0.000000 0.000000
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[meshlight3]
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halopic=halo.tga
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mesh=luz18.3ds

[meshlight4]
longname=luz16
pos=-501.349823 1191.327881 10.089410
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vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz17.3ds

[meshlight5]
longname=luz15
pos=-200.583740 1189.682129 8.626483
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=50.000000
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz16.3ds

[meshlight6]
longname=luz14
pos=499.416229 -1190.405640 10.087823
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz15.3ds

[meshlight7]
longname=luz13
pos=198.650146 -1190.954468 10.819489
rot=0.000000 0.000000 0.000000
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force=0.000000 0.000000 0.000000
life=0
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latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz14.3ds

[meshlight8]
longname=luz12
pos=-300.362457 -692.285645 -689.077698
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
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radius=50.000000
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz13.3ds

[meshlight9]
longname=luz11
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life=0
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz12.3ds

[meshlight10]
longname=luz10
pos=-300.096527 690.742126 710.473511
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
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active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz11.3ds

[meshlight11]
longname=luz9
pos=-689.620911 199.927811 711.180054
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=50.000000
bump=0.000000
friction=0.000000
active=1
latedraw=0
illumradius=250.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=75.000000
mesh=luz10.3ds

[meshlight12]
longname=luz8
pos=0.000000 -600.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
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bump=0.000000
friction=0.000000
active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz8.3ds

[meshlight13]
longname=luz7
pos=0.000000 600.000061 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
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bump=0.000000
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active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz7.3ds

[meshlight14]
longname=luz6
pos=-800.000061 -600.000000 300.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
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bump=0.000000
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active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz6.3ds

[meshlight15]
longname=luz5
pos=800.000061 -600.000000 300.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
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active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz5.3ds

[meshlight16]
longname=luz4
pos=800.000061 600.000061 300.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
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latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz4.3ds

[meshlight17]
longname=luz3
pos=-800.000061 600.000061 300.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=50.000000
bump=0.000000
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active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz3.3ds

[meshlight18]
longname=luz2
pos=0.000000 -0.000001 -600.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
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active=1
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illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz2.3ds

[meshlight19]
longname=luz1
pos=0.000000 -0.000001 800.000061
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
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active=1
latedraw=0
illumradius=500.000000
color=1.000000 1.000000 1.000000
halopic=halo.tga
halosize=150.000000
mesh=luz1.3ds

[viewport0]
longname=missile_camera
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
xf=0.050000
yf=0.750000
sxf=0.200000
syf=0.200000
dirflag=1
target=
key=0

[viewport1]
longname=back_camera
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
xf=0.750000
yf=0.750000
sxf=0.200000
syf=0.200000
dirflag=1
target=ship0
key=46

[fly]
background=0.250000 0.250000 0.250000
bspfile=ship_mp
viewmindist=10.000000
viewmaxdist=2000.000000
camangle=60.000000
camera=ship0
player=ship0
amblight=32
curveerr=100.000000
geomdetail=200.000000
lmpxsize=100.000000
mapmode=5
mpdelay=50
shadowcolor=0.000000 0.000000 0.000000
shadowdepth=0.000000
consolepic=console.jpg
fontspic=fonts.tga
intropic=intro.jpg
crosshairpic=crosshair.tga
crosshairsize=16
cartoonpicbsp=
cartoonpic=
cartooncolor=0.000000 0.000000 0.000000
cartoonwidth=0.000000
detailpic=detail1.tga
detailtile=5.000000
antialias=0
clearbk=0
fog=0
hwlights=1
mouse=0
mipmap=1
multitexture=1
mute=0
nodeonly=0
pvsoff=0
shadows=2
status=1
stencil=0
textfilter=1
wireframe=0

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