📄 winmain.cpp
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#include <windows.h>
#include <stdio.h>
#include <gl\gl.h>
#include <gl\glu.h>
#include <gl\glaux.h>
#include "winmain.h"
#include "system.h"
int win_x_position;
int win_y_position;
int win_width;
int win_height;
int bpp;
#pragma comment( lib, "opengl32.lib" )
#pragma comment( lib, "glu32.lib" )
#pragma comment( lib, "glaux.lib" )
//CModel cOBJModel;
HDC hDC=NULL;
HGLRC hRC=NULL;
HWND hWnd;
HINSTANCE hInstance;
bool keys[256];
bool active=TRUE;
int fullscreen;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
GLvoid ReSizeGLScene(GLsizei width, GLsizei height)
{
if (height==0) {height=1;}
glViewport(0,0,width,height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
// gluPerspective(45.0f,(GLfloat)width/(GLfloat)height,1.0f,1000.0f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
bool GetKey(int virtKeyCode)
{
if (GetAsyncKeyState(virtKeyCode) & 0x8000) return true;
return false;
}
int InitGL(GLvoid)
{
appInit();
return TRUE;
}
int DrawGLScene(GLvoid)
{
appDraw();
glFlush();
return TRUE;
}
GLvoid KillGLWindow(GLvoid)
{
// DestroyScript();
appCleanup();
if (fullscreen) {
ChangeDisplaySettings(NULL,0);
ShowCursor(TRUE);
}
if (hRC) {
if (!wglMakeCurrent(NULL,NULL)) {
MessageBox(NULL,"Release Of DC And RC Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
}
if (!wglDeleteContext(hRC)) {
MessageBox(NULL,"Release Rendering Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
}
hRC=NULL;
}
if (hDC && !ReleaseDC(hWnd,hDC)){
MessageBox(NULL,"Release Device Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
hDC=NULL;
}
if (hWnd && !DestroyWindow(hWnd)){
MessageBox(NULL,"Could Not Release hWnd.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
hWnd=NULL;
}
if (!UnregisterClass("OpenGL",hInstance)){
MessageBox(NULL,"Could Not Unregister Class.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
hInstance=NULL;
}
}
/* This Code Creates Our OpenGL Window. Parameters Are: *
* title - Title To Appear At The Top Of The Window *
* width - Width Of The GL Window Or Fullscreen Mode *
* height - Height Of The GL Window Or Fullscreen Mode *
* bits - Number Of Bits To Use For Color (8/16/24/32) *
* fullscreenflag - Use Fullscreen Mode (TRUE) Or Windowed Mode (FALSE) */
BOOL CreateGLWindow(char* title, int width, int height, int bits, BOOL fullscreenflag)
{
GLuint PixelFormat;
WNDCLASS wc;
DWORD dwExStyle;
DWORD dwStyle;
RECT WindowRect;
HDC hdc;
DEVMODE dmScreenSettings;
char szHello[]="Hello World!";
hWnd=NULL;
hdc = GetDC(NULL);
fullscreen=fullscreenflag;
if (fullscreen) {
width=GetDeviceCaps(hdc, HORZRES);
height=GetDeviceCaps(hdc, VERTRES);
}
WindowRect.left=(long)win_x_position;
WindowRect.right=(long)width;
WindowRect.top=(long)win_y_position;
WindowRect.bottom=(long)height;
hInstance = GetModuleHandle(NULL);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) (COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = "OpenGL";
if (!RegisterClass(&wc))
{
MessageBox(NULL,"Failed To Register The Window Class.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if (fullscreen) {
if(!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dmScreenSettings))
{
MessageBox(NULL, "Error EnumDisplaySettings", "Error", MB_OK);
return FALSE;
}
memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
dmScreenSettings.dmSize=sizeof(dmScreenSettings);
dmScreenSettings.dmPelsWidth = width;
dmScreenSettings.dmPelsHeight = height;
dmScreenSettings.dmBitsPerPel = bits;
dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
{
if (MessageBox(NULL,"The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?","NeHe GL",MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
{
fullscreen=FALSE;
}
else
{
MessageBox(NULL,"Program Will Now Close.","ERROR",MB_OK|MB_ICONSTOP);
return FALSE;
}
}
}
if (fullscreen)
{
dwExStyle=WS_EX_APPWINDOW;
dwStyle=WS_POPUP;
ShowCursor(FALSE);
}
else
{
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
dwStyle=WS_OVERLAPPEDWINDOW;
}
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
// Create The Window
if (!(hWnd=CreateWindowEx( dwExStyle,
"OpenGL",
title,
dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0, 0,
WindowRect.right-WindowRect.left,
WindowRect.bottom-WindowRect.top,
NULL,
NULL,
hInstance,
NULL)))
{
KillGLWindow();
MessageBox(NULL,"Window Creation Error.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE; // Return FALSE
}
static PIXELFORMATDESCRIPTOR pfd=
{
sizeof(PIXELFORMATDESCRIPTOR),
1,
PFD_DRAW_TO_WINDOW |
PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA,
bits,
0, 0, 0, 0, 0, 0,
0,
0,
0,
0, 0, 0, 0,
16,
0,
0,
PFD_MAIN_PLANE,
0,
0, 0, 0
};
if (!(hDC=GetDC(hWnd)))
{
KillGLWindow();
MessageBox(NULL,"Can't Create A GL Device Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if (!(PixelFormat=ChoosePixelFormat(hDC,&pfd)))
{
KillGLWindow();
MessageBox(NULL,"Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if(!SetPixelFormat(hDC,PixelFormat,&pfd))
{
KillGLWindow();
MessageBox(NULL,"Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if (!(hRC=wglCreateContext(hDC)))
{
KillGLWindow();
MessageBox(NULL,"Can't Create A GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if(!wglMakeCurrent(hDC,hRC))
{
KillGLWindow();
MessageBox(NULL,"Error Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
ShowWindow(hWnd,SW_SHOW);
//UpdateWindow (hWnd);//
SetForegroundWindow(hWnd);
SetFocus(hWnd);
ReSizeGLScene(width, height);
ShowCursor(FALSE);
//TextOut(hdc, 50, 50, szHello, strlen(szHello));
if (!InitGL())
{
KillGLWindow();
MessageBox(NULL,"Initialization Failed.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
return TRUE;
}
LRESULT CALLBACK WndProc( HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
PAINTSTRUCT ps;
switch (uMsg)
{
case WM_PAINT:
BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
break;
case WM_ACTIVATE:
{
if (!HIWORD(wParam))
{
active=TRUE;
}
else
{
active=FALSE;
}
return 0;
}
case WM_SYSCOMMAND:
{
switch (wParam)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
return 0;
}
break;
}
case WM_CLOSE:
{
appCleanup();
PostQuitMessage(0);
return 0;
}
case WM_KEYDOWN:
{
keys[wParam] = TRUE;
return 0;
}
case WM_KEYUP:
{
keys[wParam] = FALSE;
return 0;
}
case WM_SIZE:
{
ReSizeGLScene(LOWORD(lParam),HIWORD(lParam));
return 0;
}
}
// Pass All Unhandled Messages To DefWindowProc
return DefWindowProc(hWnd,uMsg,wParam,lParam);
}
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
BOOL done=FALSE;
win_x_position = 0;
win_y_position = 0;
//win_width = 640;
//win_height = 480;
//bpp = 16;
if(!sysLoadSettings("config.ini")) return 0;
int startup_time;
int render_time;
int frame = 0;
sysLogPrintf("\n **** Entry point ****\n");
startup_time = sysTime();
if (!CreateGLWindow("Proton3 Engine", win_width, win_height, bpp, fullscreen))
{
return 0;
}
startup_time = sysTime() - startup_time;
sysLogPrintf("-> Engine started in %.1f seconds. Rendering...\n", (float)startup_time/1000.0f);
render_time = sysTime();
while(!done){
if (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) {
if (msg.message==WM_QUIT) {
done=TRUE;
}
else {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
else {
if ((active && !DrawGLScene()) || keys[VK_ESCAPE])
{
done=TRUE;
}
else
{
SwapBuffers(hDC);
}
/*
if (keys[VK_F1])
{
keys[VK_F1]=FALSE;
KillGLWindow();
fullscreen=!fullscreen;
// Recreate Our OpenGL Window
if (!CreateGLWindow("Proton3 Engine", win_width, win_height, bpp, fullscreen))
{
return 0;
}
}
*/
}
}
render_time = sysTime() - render_time;
sysLogPrintf("-> Stopped rendering.\nRendered %d frames in %.1f seconds at %.2fFPS\n", frame, (float)render_time/1000.0f, 1000.0f*(float)frame/(float)render_time);
KillGLWindow();
return (msg.wParam);
}
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