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📄 istack.c

📁 我搜集到的一个java常用类库的源代码
💻 C
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/*  ilstack.c - inline stack for compatibility with Mosaic  (c) 1998-2000 (W3C) MIT, INRIA, Keio University  See tidy.c for the copyright notice.*/#include "platform.h"#include "html.h"extern Bool   debug_flag;extern Node  *debug_element;extern Lexer *debug_lexer;/* duplicate attributes */AttVal *DupAttrs(AttVal *attrs){    AttVal *newattrs;    if (attrs == null)        return attrs;    newattrs = NewAttribute();    *newattrs = *attrs;    newattrs->next = DupAttrs(attrs->next);    newattrs->attribute = wstrdup(attrs->attribute);    newattrs->value = wstrdup(attrs->value);    newattrs->dict = FindAttribute(newattrs);    return newattrs;}/*  push a copy of an inline node onto stack  but don't push if implicit or OBJECT or APPLET  (implicit tags are ones generated from the istack)  One issue arises with pushing inlines when  the tag is already pushed. For instance:      <p><em>text      <p><em>more text  Shouldn't be mapped to      <p><em>text</em></p>      <p><em><em>more text</em></em>*/void PushInline(Lexer *lexer, Node *node){    IStack *istack;    if (node->implicit)        return;    if (node->tag == null)        return;    if (!(node->tag->model & CM_INLINE))        return;    if (node->tag->model & CM_OBJECT)        return;    if (node->tag != tag_font && IsPushed(lexer, node))        return;    /* make sure there is enough space for the stack */    if (lexer->istacksize + 1 > lexer->istacklength)    {        if (lexer->istacklength == 0)            lexer->istacklength = 6;   /* this is perhaps excessive */        lexer->istacklength = lexer->istacklength * 2;        lexer->istack = (IStack *)MemRealloc(lexer->istack,                            sizeof(IStack)*(lexer->istacklength));    }    istack = &(lexer->istack[lexer->istacksize]);    istack->tag = node->tag;    istack->element = wstrdup(node->element);    istack->attributes = DupAttrs(node->attributes);    ++(lexer->istacksize);}/* pop inline stack */void PopInline(Lexer *lexer, Node *node){    AttVal *av;    IStack *istack;    if (node)    {        if (node->tag == null)            return;        if (!(node->tag->model & CM_INLINE))            return;        if (node->tag->model & CM_OBJECT)            return;        /* if node is </a> then pop until we find an <a> */        if (node->tag == tag_a)        {            while (lexer->istacksize > 0)            {                --(lexer->istacksize);                istack = &(lexer->istack[lexer->istacksize]);                while (istack->attributes)                {                    av = istack->attributes;                    if (av->attribute)                        MemFree(av->attribute);                    if (av->value)                        MemFree(av->value);                    istack->attributes = av->next;                    MemFree(av);                }                if (istack->tag == tag_a)                {                    MemFree(istack->element);                    break;                }                MemFree(istack->element);            }            return;        }    }    if (lexer->istacksize > 0)    {        --(lexer->istacksize);        istack = &(lexer->istack[lexer->istacksize]);        while (istack->attributes)        {            av = istack->attributes;            if (av->attribute)                MemFree(av->attribute);            if (av->value)                MemFree(av->value);            istack->attributes = av->next;            MemFree(av);        }        MemFree(istack->element);    }}Bool IsPushed(Lexer *lexer, Node *node){    int i;    for (i = lexer->istacksize - 1; i >= 0; --i)    {        if (lexer->istack[i].tag == node->tag)            return yes;    }    return no;}/*  This has the effect of inserting "missing" inline  elements around the contents of blocklevel elements  such as P, TD, TH, DIV, PRE etc. This procedure is  called at the start of ParseBlock. when the inline  stack is not empty, as will be the case in:    <i><h1>italic heading</h1></i>  which is then treated as equivalent to    <h1><i>italic heading</i></h1>  This is implemented by setting the lexer into a mode  where it gets tokens from the inline stack rather than  from the input stream.*/int InlineDup(Lexer *lexer, Node *node){    int n;    if ((n = lexer->istacksize - lexer->istackbase) > 0)    {        lexer->insert = &(lexer->istack[lexer->istackbase]);        lexer->inode = node;    }    return n;}/* defer duplicates when entering a table or other element where the inlines shouldn't be duplicated*/void DeferDup(Lexer *lexer){    lexer->insert = null;    lexer->inode = null;}Node *InsertedToken(Lexer *lexer){    Node *node;    IStack *istack;    uint n;    /* this will only be null if inode != null */    if (lexer->insert == null)    {        node = lexer->inode;        lexer->inode = null;        return node;    }    /*          is this is the "latest" node then update      the position, otherwise use current values    */    if (lexer->inode == null)    {        lexer->lines = lexer->in->curline;        lexer->columns = lexer->in->curcol;    }    node = NewNode();    node->type = StartTag;    node->implicit = yes;    node->start = lexer->txtstart;    node->end = lexer->txtstart;    istack = lexer->insert;    node->element = wstrdup(istack->element);    node->tag = istack->tag;    node->attributes = DupAttrs(istack->attributes);    /* advance lexer to next item on the stack */    n = lexer->insert - &(lexer->istack[0]);    /* and recover state if we have reached the end */    if (++n < lexer->istacksize)        lexer->insert = &(lexer->istack[n]);    else        lexer->insert = null;    return node;}

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