📄 dgif_lib.c
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unsigned int *Prefix; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; StackPtr = Private->StackPtr; Prefix = Private->Prefix; Suffix = Private->Suffix; Stack = Private->Stack; EOFCode = Private->EOFCode; ClearCode = Private->ClearCode; LastCode = Private->LastCode; if (StackPtr != 0) { /* Let pop the stack off before continueing to read the gif file: */ while (StackPtr != 0 && i < LineLen) Line[i++] = Stack[--StackPtr]; } while (i < LineLen) { /* Decode LineLen items. */ if (DGifDecompressInput(GifFile, &CrntCode) == GIF_ERROR) return GIF_ERROR; if (CrntCode == EOFCode) { /* Note however that usually we will not be here as we will stop */ /* decoding as soon as we got all the pixel, or EOF code will */ /* not be read at all, and DGifGetLine/Pixel clean everything. */ if (i != LineLen - 1 || Private->PixelCount != 0) { _GifError = D_GIF_ERR_EOF_TOO_SOON; return GIF_ERROR; } i++; } else if (CrntCode == ClearCode) { /* We need to start over again: */ for (j = 0; j <= LZ_MAX_CODE; j++) Prefix[j] = NO_SUCH_CODE; Private->RunningCode = Private->EOFCode + 1; Private->RunningBits = Private->BitsPerPixel + 1; Private->MaxCode1 = 1 << Private->RunningBits; LastCode = Private->LastCode = NO_SUCH_CODE; } else { /* Its regular code - if in pixel range simply add it to output */ /* stream, otherwise trace to codes linked list until the prefix */ /* is in pixel range: */ if (CrntCode < ClearCode) { /* This is simple - its pixel scalar, so add it to output: */ Line[i++] = CrntCode; } else { /* Its a code to needed to be traced: trace the linked list */ /* until the prefix is a pixel, while pushing the suffix */ /* pixels on our stack. If we done, pop the stack in reverse */ /* (thats what stack is good for!) order to output. */ if (Prefix[CrntCode] == NO_SUCH_CODE) { /* Only allowed if CrntCode is exactly the running code: */ /* In that case CrntCode = XXXCode, CrntCode or the */ /* prefix code is last code and the suffix char is */ /* exactly the prefix of last code! */ if (CrntCode == Private->RunningCode - 2) { CrntPrefix = LastCode; Suffix[Private->RunningCode - 2] = Stack[StackPtr++] = DGifGetPrefixChar(Prefix, LastCode, ClearCode); } else { _GifError = D_GIF_ERR_IMAGE_DEFECT; return GIF_ERROR; } } else CrntPrefix = CrntCode; /* Now (if image is O.K.) we should not get an NO_SUCH_CODE */ /* During the trace. As we might loop forever, in case of */ /* defective image, we count the number of loops we trace */ /* and stop if we got LZ_MAX_CODE. obviously we can not */ /* loop more than that. */ j = 0; while (j++ <= LZ_MAX_CODE && CrntPrefix > ClearCode && CrntPrefix <= LZ_MAX_CODE) { Stack[StackPtr++] = Suffix[CrntPrefix]; CrntPrefix = Prefix[CrntPrefix]; } if (j >= LZ_MAX_CODE || CrntPrefix > LZ_MAX_CODE) { _GifError = D_GIF_ERR_IMAGE_DEFECT; return GIF_ERROR; } /* Push the last character on stack: */ Stack[StackPtr++] = CrntPrefix; /* Now lets pop all the stack into output: */ while (StackPtr != 0 && i < LineLen) Line[i++] = Stack[--StackPtr]; } if (LastCode != NO_SUCH_CODE) { Prefix[Private->RunningCode - 2] = LastCode; if (CrntCode == Private->RunningCode - 2) { /* Only allowed if CrntCode is exactly the running code: */ /* In that case CrntCode = XXXCode, CrntCode or the */ /* prefix code is last code and the suffix char is */ /* exactly the prefix of last code! */ Suffix[Private->RunningCode - 2] = DGifGetPrefixChar(Prefix, LastCode, ClearCode); } else { Suffix[Private->RunningCode - 2] = DGifGetPrefixChar(Prefix, CrntCode, ClearCode); } } LastCode = CrntCode; } } Private->LastCode = LastCode; Private->StackPtr = StackPtr; return GIF_OK;}/******************************************************************************* Routine to trace the Prefixes linked list until we get a prefix which is ** not code, but a pixel value (less than ClearCode). Returns that pixel value.** If image is defective, we might loop here forever, so we limit the loops to ** the maximum possible if image O.k. - LZ_MAX_CODE times. *******************************************************************************/static int DGifGetPrefixChar(unsigned int *Prefix, int Code, int ClearCode){ int i = 0; while (Code > ClearCode && i++ <= LZ_MAX_CODE) Code = Prefix[Code]; return Code;}/******************************************************************************* Interface for accessing the LZ codes directly. Set Code to the real code ** (12bits), or to -1 if EOF code is returned. *******************************************************************************/int DGifGetLZCodes(GifFileType *GifFile, int *Code){ GifByteType *CodeBlock; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ _GifError = D_GIF_ERR_NOT_READABLE; return GIF_ERROR; } if (DGifDecompressInput(GifFile, Code) == GIF_ERROR) return GIF_ERROR; if (*Code == Private->EOFCode) { /* Skip rest of codes (hopefully only NULL terminating block): */ do if (DGifGetCodeNext(GifFile, &CodeBlock) == GIF_ERROR) return GIF_ERROR; while (CodeBlock != NULL); *Code = -1; } else if (*Code == Private->ClearCode) { /* We need to start over again: */ Private->RunningCode = Private->EOFCode + 1; Private->RunningBits = Private->BitsPerPixel + 1; Private->MaxCode1 = 1 << Private->RunningBits; } return GIF_OK;}/******************************************************************************* The LZ decompression input routine: ** This routine is responsable for the decompression of the bit stream from ** 8 bits (bytes) packets, into the real codes. ** Returns GIF_OK if read succesfully. *******************************************************************************/static int DGifDecompressInput(GifFileType *GifFile, int *Code){ GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private; GifByteType NextByte; static unsigned int CodeMasks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff }; while (Private->CrntShiftState < Private->RunningBits) { /* Needs to get more bytes from input stream for next code: */ if (DGifBufferedInput(GifFile, Private->Buf, &NextByte) == GIF_ERROR) { return GIF_ERROR; } Private->CrntShiftDWord |= ((unsigned long) NextByte) << Private->CrntShiftState; Private->CrntShiftState += 8; } *Code = Private->CrntShiftDWord & CodeMasks[Private->RunningBits]; Private->CrntShiftDWord >>= Private->RunningBits; Private->CrntShiftState -= Private->RunningBits; /* If code cannt fit into RunningBits bits, must raise its size. Note */ /* however that codes above 4095 are used for special signaling. */ if (++Private->RunningCode > Private->MaxCode1 && Private->RunningBits < LZ_BITS) { Private->MaxCode1 <<= 1; Private->RunningBits++; } return GIF_OK;}/******************************************************************************* This routines read one gif data block at a time and buffers it internally ** so that the decompression routine could access it. ** The routine returns the next byte from its internal buffer (or read next ** block in if buffer empty) and returns GIF_OK if succesful. *******************************************************************************/static int DGifBufferedInput(GifFileType *GifFile, GifByteType *Buf, GifByteType *NextByte){ if (Buf[0] == 0) { /* Needs to read the next buffer - this one is empty: */ if (READ(GifFile, Buf, 1) != 1) { _GifError = D_GIF_ERR_READ_FAILED; return GIF_ERROR; } if (READ(GifFile,&Buf[1], Buf[0]) != Buf[0]) { _GifError = D_GIF_ERR_READ_FAILED; return GIF_ERROR; } *NextByte = Buf[1]; Buf[1] = 2; /* We use now the second place as last char read! */ Buf[0]--; } else { *NextByte = Buf[Buf[1]++]; Buf[0]--; } return GIF_OK;}/******************************************************************************* This routine reads an entire GIF into core, hanging all its state info off ** the GifFileType pointer. Call DGifOpenFileName() or DGifOpenFileHandle() ** first to initialize I/O. Its inverse is EGifSpew(). ** ******************************************************************************/int DGifSlurp(GifFileType *GifFile){ int ImageSize; GifRecordType RecordType; SavedImage *sp; GifByteType *ExtData; SavedImage temp_save; temp_save.ExtensionBlocks=NULL; temp_save.ExtensionBlockCount=0; do { if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) return(GIF_ERROR); switch (RecordType) { case IMAGE_DESC_RECORD_TYPE: if (DGifGetImageDesc(GifFile) == GIF_ERROR) return(GIF_ERROR); sp = &GifFile->SavedImages[GifFile->ImageCount-1]; ImageSize = sp->ImageDesc.Width * sp->ImageDesc.Height; sp->RasterBits = (GifPixelType*) malloc(ImageSize * sizeof(GifPixelType)); if (DGifGetLine(GifFile, sp->RasterBits, ImageSize) == GIF_ERROR) return(GIF_ERROR); if (temp_save.ExtensionBlocks) { sp->ExtensionBlocks = temp_save.ExtensionBlocks; sp->ExtensionBlockCount = temp_save.ExtensionBlockCount; temp_save.ExtensionBlocks = NULL; temp_save.ExtensionBlockCount=0; /* FIXME: The following is wrong. It is left in only for backwards * compatibility. Someday it should go away. Use the * sp->ExtensionBlocks->Function variable instead. */ sp->Function = sp->ExtensionBlocks[0].Function; } break; case EXTENSION_RECORD_TYPE: if (DGifGetExtension(GifFile,&temp_save.Function,&ExtData)==GIF_ERROR) return(GIF_ERROR); while (ExtData != NULL) { /* Create an extension block with our data */ if (AddExtensionBlock(&temp_save, ExtData[0], &ExtData[1]) == GIF_ERROR) return (GIF_ERROR); if (DGifGetExtensionNext(GifFile, &ExtData) == GIF_ERROR) return(GIF_ERROR); temp_save.Function = 0; } break; case TERMINATE_RECORD_TYPE: break; default: /* Should be trapped by DGifGetRecordType */ break; } } while (RecordType != TERMINATE_RECORD_TYPE); /* Just in case the Gif has an extension block without an associated * image... (Should we save this into a savefile structure with no image * instead? Have to check if the present writing code can handle that as * well.... */ if (temp_save.ExtensionBlocks) FreeExtension(&temp_save); return(GIF_OK);}
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