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📄 schedule.dsp

📁 brew开发的日历程序 完全模仿mediaplayer的结构设计 值得初学者学习
💻 DSP
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# Microsoft Developer Studio Project File - Name="Schedule" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=Schedule - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Schedule.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Schedule.mak" CFG="Schedule - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Schedule - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Schedule - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Schedule - Win32 Release"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /GX /O2 /I "$(BREWDIR)\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AEE_SIMULATOR" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "AEE_SIMULATOR" /MTd
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"Schedule.dll"

!ELSEIF  "$(CFG)" == "Schedule - Win32 Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(BREWDIR)\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AEE_SIMULATOR" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "AEE_SIMULATOR" /MTd
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Schedule.dll" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "Schedule - Win32 Release"
# Name "Schedule - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\AbsFram.c
# End Source File
# Begin Source File

SOURCE=.\AEEAppGen.c
# End Source File
# Begin Source File

SOURCE=.\AEEModGen.c
# End Source File
# Begin Source File

SOURCE=.\Calendar.c
# End Source File
# Begin Source File

SOURCE=.\digital_text.c
# End Source File
# Begin Source File

SOURCE=.\SchDB.c
# End Source File
# Begin Source File

SOURCE=.\ScheDateDisp.c
# End Source File
# Begin Source File

SOURCE=.\Schedule.c
# End Source File
# Begin Source File

SOURCE=.\SchEventType.c
# End Source File
# Begin Source File

SOURCE=.\SchMenu.c
# End Source File
# Begin Source File

SOURCE=.\SCreateEvent.c
# End Source File
# Begin Source File

SOURCE=.\SeventContent.c
# End Source File
# Begin Source File

SOURCE=.\ShLOODEvent.c
# End Source File
# Begin Source File

SOURCE=.\SselectDay.c
# End Source File
# Begin Source File

SOURCE=.\SweekScreen.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\absfram.h
# End Source File
# Begin Source File

SOURCE=.\Calendar.h
# End Source File
# Begin Source File

SOURCE=.\digital_textctl.h
# End Source File
# Begin Source File

SOURCE=.\SchDB.h
# End Source File
# Begin Source File

SOURCE=.\ScheDateDisp.h
# End Source File
# Begin Source File

SOURCE=.\schedule.h
# End Source File
# Begin Source File

SOURCE=.\SchEventType.h
# End Source File
# Begin Source File

SOURCE=.\SchMenu.h
# End Source File
# Begin Source File

SOURCE=.\SCreateEvent.h
# End Source File
# Begin Source File

SOURCE=.\SeventContent.h
# End Source File
# Begin Source File

SOURCE=.\ShLOODEvent.h
# End Source File
# Begin Source File

SOURCE=.\SselectDay.h
# End Source File
# Begin Source File

SOURCE=.\sweekscreen.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

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