📄 soundout.cpp
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// SoundOut.cpp: implementation of the CSoundOut class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "math.h"
#include "SoundOut.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#define real double
UINT WaveOutThreadProc(void * pParam);
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSoundOut::CSoundOut()
{
int i;
OutputBuffer = new char[MAX_SIZE_OUTPUT_BUFFER];
m_NbMaxSamples = MAX_OUTPUT_SAMPLES;
m_WaveOutSampleRate = 11025;
for (i = 0 ; i < m_NbMaxSamples; i++)
OutputBuffer[i] = (SHORT)0;
}
CSoundOut::~CSoundOut()
{
CloseOutput();
delete OutputBuffer;
}
///////////////////////////////////////////////////////////////////
MMRESULT CSoundOut::OpenOutput()
{
MMRESULT result;
result=waveOutGetNumDevs();
if (result == 0)
{
AfxMessageBox("No Sound Output Device");
return result;
}
// test for Mic available
result=waveOutGetDevCaps (0, &m_WaveOutDevCaps, sizeof(WAVEOUTCAPS));
if ( result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T("Sound output Cannot determine card capabilities !"));
}
// The SoundOut Devive is OK now we can create an Event and start the Thread
m_WaveOutEvent = CreateEvent(NULL,FALSE,FALSE,"WaveOutThreadEvent");
m_TerminateThread = FALSE;
m_WaveOutThread= AfxBeginThread(WaveOutThreadProc,this,THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED,NULL);
m_WaveOutThread->m_bAutoDelete = TRUE;
m_WaveOutThread->ResumeThread();
// init format
WaveInitFormat(1/* mono*/,m_WaveOutSampleRate /* khz */,8 /* bits */);
// Open Output
result = waveOutOpen( &m_WaveOut,WAVE_MAPPER, &m_WaveFormat,(DWORD)m_WaveOutEvent ,NULL ,CALLBACK_EVENT);
if ( result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T("Sound output Cannot Open Device!"));
return result;
}
// prepare header
m_SizeRecord = m_NbMaxSamples;
m_WaveHeader.lpData = (CHAR *)&OutputBuffer[0];
m_WaveHeader.dwBufferLength = m_SizeRecord*2;
m_WaveHeader.dwFlags = 0;
m_WaveHeader.dwLoops = 1;
result = waveOutPrepareHeader( m_WaveOut, &m_WaveHeader, sizeof(WAVEHDR) );
if ( (result!= MMSYSERR_NOERROR) || ( m_WaveHeader.dwFlags != WHDR_PREPARED) )
{
AfxMessageBox(_T(" Sound Output Cannot Prepare Header !"));
return result;
}
result = waveOutWrite( m_WaveOut, &m_WaveHeader, sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T(" Sound Output Cannot Write Buffer !"));
return result;
}
// all is correct now we can start the process
result = waveOutRestart( m_WaveOut );
if (result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T(" Sound Output Cannot Start Wave Out !"));
return result;
}
return result;
}
void CSoundOut::AddBuffer()
{
MMRESULT result;
result = waveOutUnprepareHeader( m_WaveOut, &m_WaveHeader, sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
{
//AfxMessageBox(_T("Sound output Cannot UnPrepareHeader !"));
return;
};
m_SizeRecord = m_NbMaxSamples;
m_WaveHeader.lpData = (CHAR *)OutputBuffer;
m_WaveHeader.dwBufferLength = m_SizeRecord *2;
m_WaveHeader.dwFlags = 0;
m_WaveHeader.dwLoops = 0;
result = waveOutPrepareHeader( m_WaveOut, &m_WaveHeader, sizeof(WAVEHDR) );
if ( (result!= MMSYSERR_NOERROR) || ( m_WaveHeader.dwFlags != WHDR_PREPARED) )
AfxMessageBox(_T("Sound output Cannot Prepare Header !"));
result = waveOutWrite( m_WaveOut, &m_WaveHeader, sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
AfxMessageBox(_T("Sound output Cannot Add Buffer !"));
result = waveOutRestart( m_WaveOut );
if (result!= MMSYSERR_NOERROR)
AfxMessageBox(_T(" Sound Output Cannot Start Wave Out !"));
}
/*
WAVE_FORMAT_1M08 11.025 kHz, mono, 8-bit
WAVE_FORMAT_1M16 11.025 kHz, mono, 16-bit
WAVE_FORMAT_1S08 11.025 kHz, stereo, 8-bit
WAVE_FORMAT_1S16 11.025 kHz, stereo, 16-bit
WAVE_FORMAT_2M08 22.05 kHz, mono, 8-bit
WAVE_FORMAT_2M16 22.05 kHz, mono, 16-bit
WAVE_FORMAT_2S08 22.05 kHz, stereo, 8-bit
WAVE_FORMAT_2S16 22.05 kHz, stereo, 16-bit
WAVE_FORMAT_4M08 44.1 kHz, mono, 8-bit
WAVE_FORMAT_4M16 44.1 kHz, mono, 16-bit
WAVE_FORMAT_4S08 44.1 kHz, stereo, 8-bit
WAVE_FORMAT_4S16 44.1 kHz, stereo, 16-bit
*/
void CSoundOut:: WaveInitFormat( WORD nCh, // number of channels (mono, stereo)
DWORD nSampleRate, // sample rate
WORD BitsPerSample)
{
m_WaveFormat.wFormatTag = WAVE_FORMAT_PCM;
m_WaveFormat.nChannels = nCh;
m_WaveFormat.nSamplesPerSec = nSampleRate;
m_WaveFormat.nAvgBytesPerSec = nSampleRate * nCh * BitsPerSample/8;
m_WaveFormat.nBlockAlign = m_WaveFormat.nChannels * BitsPerSample/8;
m_WaveFormat.wBitsPerSample = BitsPerSample;
m_WaveFormat.cbSize = 0;
}
///////////////////////////////////////////////////////////////////////////
// the comutation for the Output samples need to be calibrated according
// to the SoundOut board add an Offset and a Mult coef.
void CSoundOut::ComputeSamples(LPSTR pt)
{
}
void CSoundOut::CloseOutput()
{
if (m_WaveOut)
waveOutPause(m_WaveOut);
Sleep(50); // wait for the pause
m_TerminateThread = TRUE;
if (m_WaveOutEvent )
SetEvent(m_WaveOutEvent);
Sleep(50); // wait for the thread to terminate
if (m_WaveOut)
{
waveOutReset(m_WaveOut);
waveOutClose(m_WaveOut);
}
}
void CSoundOut::RazBuffers()
{
for (int i=0;i<MAX_OUTPUT_SAMPLES;i++)
{
OutputBuffer[i] = 0;
}
}
void CSoundOut::StopOutput()
{
waveOutPause(m_WaveOut);
}
void CSoundOut::StartOutput()
{
waveOutRestart(m_WaveOut);
}
void CSoundOut::ResetOutput(void)
{
waveOutReset(m_WaveOut);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Glogal Thread procedure for the CSoundOut class
// It cannot be included inside the Class
//
// The LPARAM is the Class pointer it can be the base class CSoundOut
// or a drived class like CFft
// The value of this parametre can change according because
// OpenMic() call a virtual funtion
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define PT_S ((CSoundOut*)pParam)
UINT WaveOutThreadProc(void * pParam)
{
UINT result;
UINT FirstPass = TRUE;
if ( FirstPass)
result = WaitForSingleObject(((CSoundOut*)pParam)->m_WaveOutEvent,INFINITE);
FirstPass = FALSE;
while (!((CSoundOut*)pParam)->m_TerminateThread)
{
result = WaitForSingleObject(((CSoundOut*)pParam)->m_WaveOutEvent,INFINITE);
if ((result == WAIT_OBJECT_0)&&(!((CSoundOut*)pParam)->m_TerminateThread ))
{
PT_S->AddBuffer(); // Toggle as changed state here !Toggle point to the just received buffer
PT_S->ComputeSamples(PT_S->OutputBuffer);
}
else
return 0; //
}
return 0;
}
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