📄 property.java
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import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;
/*
* Created on 2005-7-11
*
* TODO To change the template for this generated file go to
* Window - Preferences - Java - Code Style - Code Templates
*/
/**
* @author Yongzi
*
* TODO To change the template for this generated type comment go to
* Window - Preferences - Java - Code Style - Code Templates
*/
public class Property extends Sprite {
int x; //杂物的X轴坐标
int y; //杂物的Y轴坐标
/**
* @param arg0
*/
public Property(Image arg0,int tempx, int tempy) {
super(arg0);
x=tempx;
y=tempy;
this.setPosition(x,y);
// TODO Auto-generated constructor stub
}
}
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