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📄 eatingdlg.cpp

📁 计算机仿真的实验
💻 CPP
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// eatingDlg.cpp : implementation file
//

#include "stdafx.h"
#include "eating.h"
#include "eatingDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define DEBUGING
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
#include "math.h"
#include "SpecialDlg.h"
#include ".\eatingdlg.h"

extern CPoint ta5[5];      //定义五个变量表示哲学家所在位置
extern CPoint tropic5[5];
extern CPoint usetropic[5];
extern int    radius;
extern CPoint CenterPoint;

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEatingDlg dialog

CEatingDlg::CEatingDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CEatingDlg::IDD, pParent)
	, m_Clock(0)
{
	//{{AFX_DATA_INIT(CEatingDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CEatingDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CEatingDlg)
	DDX_Control(pDX, IDC_SLIDER1, m_AdjustSpeed);
	DDX_Control(pDX, IDOK, m_okBtn);
	DDX_Control(pDX, IDC_BTN_STOP, m_stopBtn);
	DDX_Control(pDX, IDC_BTN_BEGIN, m_beginBtn);
	DDX_Control(pDX, IDC_STATIC_VIEW, m_wndView);
	//}}AFX_DATA_MAP
	DDX_Control(pDX, IDC_RADIO1, m_Strategy1);
	DDX_Control(pDX, IDC_LIST1, m_Process);
	DDX_Text(pDX,IDC_EDIT1,m_Clock);
	DDX_Control(pDX, IDC_LIST2, m_Result);
}

BEGIN_MESSAGE_MAP(CEatingDlg, CDialog)
	//{{AFX_MSG_MAP(CEatingDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BTN_BEGIN, OnBtnBegin)
	ON_BN_CLICKED(IDC_BTN_STOP, OnBtnStop)
	ON_WM_DESTROY()
	ON_NOTIFY(NM_OUTOFMEMORY, IDC_SLIDER1, OnOutofmemorySlider1)
	ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER1, OnCustomdrawSlider1)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
	ON_BN_CLICKED(IDOK, OnBnClickedOk)
	ON_BN_CLICKED(IDC_RADIO1, OnBnClickedRadio1)
	ON_BN_CLICKED(IDC_RADIO2, OnBnClickedRadio2)
	ON_BN_CLICKED(IDC_RADIO3, OnBnClickedRadio3)
	ON_BN_CLICKED(IDC_BUTTON2, OnBnClickedButton2)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEatingDlg message handlers

BOOL CEatingDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);	
	if (pSysMenu != NULL)
	{
		pSysMenu->EnableMenuItem(SC_CLOSE,MF_BYCOMMAND|MF_DISABLED|MF_GRAYED);
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	m_Strategy=1;
	m_Strategy1.SetCheck(1);
	Clock=0;                         //全局时钟清零
	InitStruct();                    //初始化结构体
	m_thinker.m_speed = 20;

	m_wndView.SetThinkersInfo(&m_thinker);
	m_wndView.SetGradientColor(RGB(0,0,0));	
	font.CreatePointFont(160,"华文行楷");
	m_wndView.SetFont(&font);	

	m_AdjustSpeed.SetRange(0,100);
	m_AdjustSpeed.SetPos(80);
	//m_AdjustSpeed.SetTic(10);
	m_AdjustSpeed.SetTicFreq(200);

	// TODO: Add extra initialization here

	CRect rect;
	int   i;
	radius = 160;
	m_wndView.GetClientRect(&rect);
	CenterPoint = rect.CenterPoint();

	
	for(i = 0;i<5;i++)
	{
		ta5[i] = CPoint(radius*cos((90 + i*72)*3.141526/180),
						radius*sin((90 + i*72)*3.141526/180));

		ta5[i].x += CenterPoint.x;
		ta5[i].y = CenterPoint.y - ta5[i].y;
	}	

	for(i = 0;i<5;i++)
	{
		tropic5[i] = CPoint((radius-10)*cos((126 + i*72)*3.1415926/180),
			                 (radius-10)*sin((126 + i*72)*3.1415926/180));

		tropic5[i].x += CenterPoint.x;
		tropic5[i].y = CenterPoint.y - tropic5[i].y;
	}
	
	for(i = 0;i<5;i++)
	{
		usetropic[i] = CPoint((radius-10)*cos((90 + i*72)*3.141526/180),
								(radius-10)*sin((90 + i*72)*3.141526/180));	

		usetropic[i].x += CenterPoint.x;
		usetropic[i].y = CenterPoint.y - usetropic[i].y;		

	}
		m_thinker.thinkerRect[0].SetRect(ta5[0].x,ta5[0].y - 60,
			                             ta5[0].x,ta5[0].y - 60);
			m_thinker.thinkerRect[0].InflateRect(60,20);

		m_thinker.thinkerRect[1].SetRect(ta5[1].x-85,ta5[1].y,
										ta5[1].x-85,ta5[1].y);
			m_thinker.thinkerRect[1].InflateRect(60,20);

		m_thinker.thinkerRect[2].SetRect(ta5[2].x-20,ta5[2].y+50,
										ta5[2].x-20,ta5[2].y+50);
			m_thinker.thinkerRect[2].InflateRect(60,20);

		m_thinker.thinkerRect[3].SetRect(ta5[3].x+10,ta5[3].y+50,
										ta5[3].x+10,ta5[3].y+50);
			m_thinker.thinkerRect[3].InflateRect(60,20);

		m_thinker.thinkerRect[4].SetRect(ta5[4].x+85,ta5[4].y,
										ta5[4].x+85,ta5[4].y);
			m_thinker.thinkerRect[4].InflateRect(60,20);
			
		m_stopBtn.EnableWindow(FALSE);

		m_HasInit = TRUE;
	
	    m_time=0;   //运行次数与重复删除法相关
	   for(int k=0;k<5;k++)
	   {
	     Total_Think[k]=0;
	     Total_Eat[k]=0;
	     Total_Wait[k]=0;
	   }
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CEatingDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CEatingDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CEatingDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CEatingDlg::InitStruct()
{

		m_thinker.thinkerStatus[0] = THINKING_STATUS;
		m_thinker.tropics[0] = CreateMutex(NULL,FALSE,NULL);         //初始化MUTEX变量
		m_thinker.tropicStatus[0] =  1;                             //筷子空闲	

		m_thinker.thinkerStatus[1] = EATING_STATUS;
		m_thinker.tropics[1] = CreateMutex(NULL,FALSE,NULL);         //初始化MUTEX变量
		m_thinker.tropicStatus[1] =  1;                             //筷子空闲	

		m_thinker.thinkerStatus[2] = THINKING_STATUS;
		m_thinker.tropics[2] = CreateMutex(NULL,FALSE,NULL);         //初始化MUTEX变量
		m_thinker.tropicStatus[2] =  1;                             //筷子空闲	

		m_thinker.thinkerStatus[3] = EATING_STATUS;
		m_thinker.tropics[3] = CreateMutex(NULL,FALSE,NULL);         //初始化MUTEX变量
		m_thinker.tropicStatus[3] =  1;                             //筷子空闲	

		m_thinker.thinkerStatus[4] = THINKING_STATUS;
		m_thinker.tropics[4] = CreateMutex(NULL,FALSE,NULL);         //初始化MUTEX变量
		m_thinker.tropicStatus[4] = 0;                             //筷子空闲	
    

	m_thinker.m_view     = m_wndView.GetSafeHwnd();
	m_thinker.ThinkerCnt = -1;
	m_thinker.ThreadExit = CreateEvent(NULL,TRUE,FALSE,NULL);    //初始化为没有被使用,可用
}

int GetRandTime(void)
{
	srand((unsigned)time(NULL));
	return rand()%500;
}
UINT Eating(PVOID pParam)
{

	pThinkers m_ph = (pThinkers)pParam;	
	int ID = m_ph->ThinkerCnt;   
	while(WaitForSingleObject(m_ph->ThreadExit,0) != WAIT_OBJECT_0)
	{

		// Thinking
		#ifdef DEBUGING
		TRACE("the %d ID is thinking\n ",ID);
		#endif
		//::InvalidateRgn(m_ph->m_view,m_ph->rect,TRUE);

		m_ph->thinkerStatus[ID] = THINKING_STATUS;
		int  m=GetRandTime();
		Sleep(800 + 20*(m_ph->m_speed) + m);
		
		//hungry
		#ifdef DEBUGING
		TRACE("the %d ID is hungry \n",ID);
		#endif

		m_ph->thinkerStatus[ID] = HUNGRY_STATUS;
		::InvalidateRect(m_ph->m_view,m_ph->thinkerRect[ID],TRUE);
		while(TRUE)
		{	
			if(WaitForSingleObject(m_ph->tropics[(ID + THINKER_NUM -1)%THINKER_NUM],60+GetRandTime()) == WAIT_OBJECT_0)  //得到了左边的筷子
			{				
				if(WaitForSingleObject(m_ph->tropics[ID],100) != WAIT_OBJECT_0)				
					ReleaseMutex(m_ph->tropics[(ID + THINKER_NUM -1)%THINKER_NUM]);//如果没有得到右边的筷子,就释放自己获得的左边的筷子,等待
				else
					break;
			}
			Sleep(600 + 10*(m_ph->m_speed)+GetRandTime());
		}

				//begin to eating

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