⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 radeon_dri.c

📁 x.org上有关ati系列显卡最新驱动
💻 C
📖 第 1 页 / 共 5 页
字号:
 */void RADEONDRIResume(ScreenPtr pScreen){    int _ret;    ScrnInfoPtr   pScrn   = xf86Screens[pScreen->myNum];    RADEONInfoPtr info    = RADEONPTR(pScrn);    if (info->pKernelDRMVersion->version_minor >= 9) {	xf86DrvMsg(pScreen->myNum, X_INFO,		   "[RESUME] Attempting to re-init Radeon hardware.\n");    } else {	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[RESUME] Cannot re-init Radeon hardware, DRM too old\n"		   "(need 1.9.0  or newer)\n");	return;    }    if (info->cardType==CARD_AGP) {	if (!RADEONSetAgpMode(info, pScreen))	    return;	RADEONSetAgpBase(info);    }    _ret = drmCommandNone(info->drmFD, DRM_RADEON_CP_RESUME);    if (_ret) {	xf86DrvMsg(pScrn->scrnIndex, X_ERROR,		   "%s: CP resume %d\n", __FUNCTION__, _ret);	/* FIXME: return? */    }    RADEONEngineRestore(pScrn);    RADEONDRICPInit(pScrn);}void RADEONDRIStop(ScreenPtr pScreen){    ScrnInfoPtr    pScrn = xf86Screens[pScreen->myNum];    RADEONInfoPtr  info  = RADEONPTR(pScrn);    RING_LOCALS;    RADEONTRACE(("RADEONDRIStop\n"));    /* Stop the CP */    if (info->directRenderingInited) {	/* If we've generated any CP commands, we must flush them to the	 * kernel module now.	 */	if (info->CPInUse) {	    RADEON_FLUSH_CACHE();	    RADEON_WAIT_UNTIL_IDLE();	    RADEONCPReleaseIndirect(pScrn);	    info->CPInUse = FALSE;	}	RADEONCP_STOP(pScrn, info);    }    info->directRenderingInited = FALSE;}/* The screen is being closed, so clean up any state and free any * resources used by the DRI. */void RADEONDRICloseScreen(ScreenPtr pScreen){    ScrnInfoPtr    pScrn = xf86Screens[pScreen->myNum];    RADEONInfoPtr  info  = RADEONPTR(pScrn);    drmRadeonInit  drmInfo;     RADEONTRACE(("RADEONDRICloseScreen\n"));         if (info->irq) {	drmCtlUninstHandler(info->drmFD);	info->irq = 0;	info->ModeReg.gen_int_cntl = 0;    }    /* De-allocate vertex buffers */    if (info->buffers) {	drmUnmapBufs(info->buffers);	info->buffers = NULL;    }    /* De-allocate all kernel resources */    memset(&drmInfo, 0, sizeof(drmRadeonInit));    drmInfo.func = DRM_RADEON_CLEANUP_CP;    drmCommandWrite(info->drmFD, DRM_RADEON_CP_INIT,		    &drmInfo, sizeof(drmRadeonInit));    /* De-allocate all GART resources */    if (info->gartTex) {	drmUnmap(info->gartTex, info->gartTexMapSize);	info->gartTex = NULL;    }    if (info->buf) {	drmUnmap(info->buf, info->bufMapSize);	info->buf = NULL;    }    if (info->ringReadPtr) {	drmUnmap(info->ringReadPtr, info->ringReadMapSize);	info->ringReadPtr = NULL;    }    if (info->ring) {	drmUnmap(info->ring, info->ringMapSize);	info->ring = NULL;    }    if (info->agpMemHandle != DRM_AGP_NO_HANDLE) {	drmAgpUnbind(info->drmFD, info->agpMemHandle);	drmAgpFree(info->drmFD, info->agpMemHandle);	info->agpMemHandle = DRM_AGP_NO_HANDLE;	drmAgpRelease(info->drmFD);    }    if (info->pciMemHandle) {	drmScatterGatherFree(info->drmFD, info->pciMemHandle);	info->pciMemHandle = 0;    }    if (info->pciGartBackup) {	xfree(info->pciGartBackup);	info->pciGartBackup = NULL;    }    /* De-allocate all DRI resources */    DRICloseScreen(pScreen);    /* De-allocate all DRI data structures */    if (info->pDRIInfo) {	if (info->pDRIInfo->devPrivate) {	    xfree(info->pDRIInfo->devPrivate);	    info->pDRIInfo->devPrivate = NULL;	}	DRIDestroyInfoRec(info->pDRIInfo);	info->pDRIInfo = NULL;    }    if (info->pVisualConfigs) {	xfree(info->pVisualConfigs);	info->pVisualConfigs = NULL;    }    if (info->pVisualConfigsPriv) {	xfree(info->pVisualConfigsPriv);	info->pVisualConfigsPriv = NULL;    }}#ifdef USE_XAA/* Use callbacks from dri.c to support pageflipping mode for a single * 3d context without need for any specific full-screen extension. * * Also use these callbacks to allocate and free 3d-specific memory on * demand. *//* Use the shadowfb module to maintain a list of dirty rectangles. * These are blitted to the back buffer to keep both buffers clean * during page-flipping when the 3d application isn't fullscreen. * * Unlike most use of the shadowfb code, both buffers are in video memory. * * An alternative to this would be to organize for all on-screen drawing * operations to be duplicated for the two buffers.  That might be * faster, but seems like a lot more work... */static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox){    RADEONInfoPtr       info       = RADEONPTR(pScrn);    int                 i;    RADEONSAREAPrivPtr  pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen);    if (!info->directRenderingInited)	return;    /* Don't want to do this when no 3d is active and pages are     * right-way-round     */    if (!pSAREAPriv->pfAllowPageFlip && pSAREAPriv->pfCurrentPage == 0)	return;    /* XXX: implement for EXA */    /* pretty much a hack. */    /* Make sure accel has been properly inited */    if (info->accel == NULL || info->accel->SetupForScreenToScreenCopy == NULL)	return;    if (info->tilingEnabled)       info->dst_pitch_offset |= RADEON_DST_TILE_MACRO;    (*info->accel->SetupForScreenToScreenCopy)(pScrn,					       1, 1, GXcopy,					       (CARD32)(-1), -1);    for (i = 0 ; i < num ; i++, pbox++) {	int xa = max(pbox->x1, 0), xb = min(pbox->x2, pScrn->virtualX-1);	int ya = max(pbox->y1, 0), yb = min(pbox->y2, pScrn->virtualY-1);	if (xa <= xb && ya <= yb) {	    (*info->accel->SubsequentScreenToScreenCopy)(pScrn, xa, ya,							 xa + info->backX,							 ya + info->backY,							 xb - xa + 1,							 yb - ya + 1);	}    }    info->dst_pitch_offset &= ~RADEON_DST_TILE_MACRO;}#endif /* USE_XAA */static void RADEONEnablePageFlip(ScreenPtr pScreen){#ifdef USE_XAA    ScrnInfoPtr         pScrn      = xf86Screens[pScreen->myNum];    RADEONInfoPtr       info       = RADEONPTR(pScrn);    RADEONSAREAPrivPtr  pSAREAPriv = DRIGetSAREAPrivate(pScreen);    /* XXX: Fix in EXA case */    if (info->allowPageFlip) {        /* pretty much a hack. */	if (info->tilingEnabled)	    info->dst_pitch_offset |= RADEON_DST_TILE_MACRO;	/* Duplicate the frontbuffer to the backbuffer */	(*info->accel->SetupForScreenToScreenCopy)(pScrn,						   1, 1, GXcopy,						   (CARD32)(-1), -1);	(*info->accel->SubsequentScreenToScreenCopy)(pScrn,						     0,						     0,						     info->backX,						     info->backY,						     pScrn->virtualX,						     pScrn->virtualY);	info->dst_pitch_offset &= ~RADEON_DST_TILE_MACRO;	pSAREAPriv->pfAllowPageFlip = 1;    }#endif /* USE_XAA */}static void RADEONDisablePageFlip(ScreenPtr pScreen){    /* Tell the clients not to pageflip.  How?     *   -- Field in sarea, plus bumping the window counters.     *   -- DRM needs to cope with Front-to-Back swapbuffers.     */    RADEONSAREAPrivPtr  pSAREAPriv = DRIGetSAREAPrivate(pScreen);    pSAREAPriv->pfAllowPageFlip = 0;}static void RADEONDRITransitionSingleToMulti3d(ScreenPtr pScreen){    RADEONDisablePageFlip(pScreen);}static void RADEONDRITransitionMultiToSingle3d(ScreenPtr pScreen){    /* Let the remaining 3d app start page flipping again */    RADEONEnablePageFlip(pScreen);}static void RADEONDRITransitionTo3d(ScreenPtr pScreen){    ScrnInfoPtr    pScrn = xf86Screens[pScreen->myNum];    RADEONInfoPtr  info  = RADEONPTR(pScrn);#ifdef USE_XAA    FBAreaPtr      fbarea;    int            width, height;    /* EXA allocates these areas up front, so it doesn't do the following     * stuff.     */    if (!info->useEXA) {	/* reserve offscreen area for back and depth buffers and textures */	/* If we still have an area for the back buffer reserved, free it	 * first so we always start with all free offscreen memory, except	 * maybe for Xv	 */	if (info->backArea) {	    xf86FreeOffscreenArea(info->backArea);	    info->backArea = NULL;        }	xf86PurgeUnlockedOffscreenAreas(pScreen);	xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0);	/* Free Xv linear offscreen memory if necessary	 * FIXME: This is hideous.  What about telling xv "oh btw you have no memory	 * any more?" -- anholt	 */	if (height < (info->depthTexLines + info->backLines)) {	    RADEONPortPrivPtr portPriv = info->adaptor->pPortPrivates[0].ptr;	    xf86FreeOffscreenLinear((FBLinearPtr)portPriv->video_memory);	    portPriv->video_memory = NULL;	    xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0);	}	/* Reserve placeholder area so the other areas will match the	 * pre-calculated offsets	 * FIXME: We may have other locked allocations and thus this would allocate	 * in the wrong place.  The XV surface allocations seem likely. -- anholt	 */	fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,					   height					   - info->depthTexLines					   - info->backLines,					   pScrn->displayWidth,					   NULL, NULL, NULL);	if (!fbarea)	    xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve placeholder "		       "offscreen area, you might experience screen corruption\n");	info->backArea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,						   info->backLines,						   pScrn->displayWidth,						   NULL, NULL, NULL);	if (!info->backArea)	    xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen "		       "area for back buffer, you might experience screen "		       "corruption\n");	info->depthTexArea = xf86AllocateOffscreenArea(pScreen,						       pScrn->displayWidth,						       info->depthTexLines,						       pScrn->displayWidth,						       NULL, NULL, NULL);	if (!info->depthTexArea)	    xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen "		       "area for depth buffer and textures, you might "		       "experience screen corruption\n");	xf86FreeOffscreenArea(fbarea);    }#endif /* USE_XAA */    info->have3DWindows = 1;    RADEONChangeSurfaces(pScrn);    RADEONEnablePageFlip(pScreen);    if (info->cursor)	xf86ForceHWCursor (pScreen, TRUE);}static void RADEONDRITransitionTo2d(ScreenPtr pScreen){    ScrnInfoPtr         pScrn      = xf86Screens[pScreen->myNum];    RADEONInfoPtr       info       = RADEONPTR(pScrn);    RADEONSAREAPrivPtr  pSAREAPriv = DRIGetSAREAPrivate(pScreen);    /* Try flipping back to the front page if necessary */    if (pSAREAPriv->pfCurrentPage == 1)	drmCommandNone(info->drmFD, DRM_RADEON_FLIP);    /* Shut down shadowing if we've made it back to the front page */    if (pSAREAPriv->pfCurrentPage == 0) {	RADEONDisablePageFlip(pScreen);#ifdef USE_XAA	if (!info->useEXA) {	    xf86FreeOffscreenArea(info->backArea);	    info->backArea = NULL;	}#endif    } else {	xf86DrvMsg(pScreen->myNum, X_WARNING,		   "[dri] RADEONDRITransitionTo2d: "		   "kernel failed to unflip buffers.\n");    }#ifdef USE_XAA    if (!info->useEXA)	xf86FreeOffscreenArea(info->depthTexArea);#endif    info->have3DWindows = 0;    RADEONChangeSurfaces(pScrn);    if (info->cursor)	xf86ForceHWCursor (pScreen, FALSE);}void RADEONDRIAllocatePCIGARTTable(ScreenPtr pScreen){    ScrnInfoPtr        pScrn   = xf86Screens[pScreen->myNum];    RADEONInfoPtr      info    = RADEONPTR(pScrn);    if (info->cardType != CARD_PCIE ||	info->pKernelDRMVersion->version_minor < 19)      return;    if (info->FbSecureSize==0)      return;    info->pciGartSize = RADEON_PCIGART_TABLE_SIZE;    /* allocate space to back up PCIEGART table */    info->pciGartBackup = xnfcalloc(1, info->pciGartSize);    if (info->pciGartBackup == NULL)      return;    info->pciGartOffset = (info->FbMapSize - info->FbSecureSize);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -