📄 radeon_common.h
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/* 1.1 vertex ioctl. Used in compatibility modes. */typedef struct { int prim; int idx; /* Index of vertex buffer */ int count; /* Number of vertices in buffer */ int discard; /* Client finished with buffer? */} drmRadeonVertex;typedef struct { unsigned int start; unsigned int finish; unsigned int prim:8; unsigned int stateidx:8; unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ unsigned int vc_format;} drmRadeonPrim;typedef struct { int idx; /* Index of vertex buffer */ int discard; /* Client finished with buffer? */ int nr_states; drmRadeonState *state; int nr_prims; drmRadeonPrim *prim;} drmRadeonVertex2;#define RADEON_MAX_STATES 16#define RADEON_MAX_PRIMS 64/* Command buffer. Replace with true dma stream? */typedef struct { int bufsz; char *buf; int nbox; drm_clip_rect_t *boxes;} drmRadeonCmdBuffer;/* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */#define RADEON_EMIT_PP_MISC 0 /* context/7 */#define RADEON_EMIT_PP_CNTL 1 /* context/3 */#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */#define RADEON_EMIT_RE_MISC 11 /* misc/1 */#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */#define R200_EMIT_TFACTOR_0 30 /* tf/6 */#define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */#define R200_EMIT_VAP_CTL 32 /* vap/1 */#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */#define R200_EMIT_VTE_CNTL 48 /* vte/1 */#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */#define R200_EMIT_PP_CUBIC_FACES_0 61#define R200_EMIT_PP_CUBIC_OFFSETS_0 62#define R200_EMIT_PP_CUBIC_FACES_1 63#define R200_EMIT_PP_CUBIC_OFFSETS_1 64#define R200_EMIT_PP_CUBIC_FACES_2 65#define R200_EMIT_PP_CUBIC_OFFSETS_2 66#define R200_EMIT_PP_CUBIC_FACES_3 67#define R200_EMIT_PP_CUBIC_OFFSETS_3 68#define R200_EMIT_PP_CUBIC_FACES_4 69#define R200_EMIT_PP_CUBIC_OFFSETS_4 70#define R200_EMIT_PP_CUBIC_FACES_5 71#define R200_EMIT_PP_CUBIC_OFFSETS_5 72#define RADEON_EMIT_PP_TEX_SIZE_0 73#define RADEON_EMIT_PP_TEX_SIZE_1 74#define RADEON_EMIT_PP_TEX_SIZE_2 75#define R200_EMIT_RB3D_BLENDCOLOR 76#define RADEON_MAX_STATE_PACKETS 77/* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */#define RADEON_CMD_SCALARS 2 /* emit scalar data */#define RADEON_CMD_VECTORS 3 /* emit vector data */#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */#define RADEON_CMD_PACKET3 5 /* emit hw packet */#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */#define RADEON_CMD_SCALARS2 7 /* R200 stopgap */#define RADEON_CMD_WAIT 8 /* synchronization */typedef union { int i; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; struct { unsigned char cmd_type, offset, stride, count; } scalars; struct { unsigned char cmd_type, offset, stride, count; } vectors; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait;} drmRadeonCmdHeader;#define RADEON_WAIT_2D 0x1#define RADEON_WAIT_3D 0x2/* 1.3: An ioctl to get parameters that aren't available to the 3d * client any other way. */#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */#define RADEON_PARAM_LAST_FRAME 2#define RADEON_PARAM_LAST_DISPATCH 3#define RADEON_PARAM_LAST_CLEAR 4/* Added with DRM version 1.6. */#define RADEON_PARAM_IRQ_NR 5#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base *//* Added with DRM version 1.8. */#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */#define RADEON_PARAM_STATUS_HANDLE 8#define RADEON_PARAM_SAREA_HANDLE 9#define RADEON_PARAM_GART_TEX_HANDLE 10#define RADEON_PARAM_SCRATCH_OFFSET 11typedef struct drm_radeon_getparam { int param; int *value;} drmRadeonGetParam;#define RADEON_MEM_REGION_GART 1#define RADEON_MEM_REGION_FB 2typedef struct drm_radeon_mem_alloc { int region; int alignment; int size; int *region_offset; /* offset from start of fb or GART */} drmRadeonMemAlloc;typedef struct drm_radeon_mem_free { int region; int region_offset;} drmRadeonMemFree;typedef struct drm_radeon_mem_init_heap { int region; int size; int start;} drmRadeonMemInitHeap;/* 1.6: Userspace can request & wait on irq's: */typedef struct drm_radeon_irq_emit { int *irq_seq;} drmRadeonIrqEmit;typedef struct drm_radeon_irq_wait { int irq_seq;} drmRadeonIrqWait;/* 1.10: Clients tell the DRM where they think the framebuffer is located in * the card's address space, via a new generic ioctl to set parameters */typedef struct drm_radeon_set_param { unsigned int param; int64_t value;} drmRadeonSetParam;#define RADEON_SETPARAM_FB_LOCATION 1#define RADEON_SETPARAM_SWITCH_TILING 2#define RADEON_SETPARAM_PCIGART_LOCATION 3#define RADEON_SETPARAM_NEW_MEMMAP 4/* 1.14: Clients can allocate/free a surface */typedef struct drm_radeon_surface_alloc { unsigned int address; unsigned int size; unsigned int flags;} drmRadeonSurfaceAlloc;typedef struct drm_radeon_surface_free { unsigned int address;} drmRadeonSurfaceFree;#endif
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